Welcome to Quake 1.5

This is the mod edition of the weapons pack released a few years ago. It has been forked off of seven's SMC 5.30, bringing with it many new features - This mod requires darkplaces as it makes use of engine extensions specific to DP

What is it?

Quake 1.5 is firstly a weapons overhaul, the original weapon pack's goal was to redo the quake 1 weapons to give them more feedback. Changes in the mod version include things like shell ejection, seeing rockets slide into the tube, additional frames for nailguns and a spin up/down on the SNG like Q2's chaingun.

The mod is a gameplay mod second, and branches off of SMC to include many new features:

Features/additions

- new gore system

- additional weapons and items (hipnotic proximity grenades, ogre chainsaw)

- many new monsters (several SMC monsters have been changed to fit classic quake)

- new models from arcane dimensions and my own creations (thanks sock!)

- level changes and additional levels featuring breakables, ladders, and other features from AD

- brand new/revamped bosses

- bot support

And there are many more changes, most of which are configurable through the console so you can reduce it to be as classic quake as you like

This mod aims to stay in line with id software's original artstyle so HD textures will not be officially supported

ETA:

The mod is currently in the beta testing/bug fixing phase, expect a public beta very soon

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.


The Week of February 9, 2018



MONDAY

OverDoom GIF


RELEASE: OverDoom

For: Doom

A mod that adds D.Va's mecha from Overwatch into Doom. Requires GZDoom to run.


TUESDAY

68 0 1488141594


RELEASE: ALOT Texture Pack

For: The Mass Effect Series

This is an exhaustive, easy to install graphical overhaul mod for the Mass Effect Trilogy. Texmod loads all the textures directly in your RAM, whereas MEM replaces the textures directly in the main game. So, with Texmod, you get a veeery long initial loading screen (30mn+ depending on your HDD and amount of mods). You're also limited to 4 GB of mods. With MEM , you shouldn't experience loading screens longer than a few minutes, at most: the game only loads the textures needed for the level you are entering, not the whole game.


This is a level editor for They Are Billions. It works by uploading a save file, making changes to the save file, and then loading that save file into the game. You can change the terrain, modify objects, and build custom gamemodes by editing the waves. Take a look in the tutorials section for a link to the level editor.


Tiberium Crisis will reconstruct C&C3; and part of C&C4; on the old but flexible engine and create a new storyline and factions to bring an end to the Tiberium Age. There are 20 missions roughly resembles the vanilla C&C3; and Kane’s Wrath storyline with 8 original End of Tiberium missions. 15 playable factions in Skirmish including the classic Allies, Soviet and Yuri. The brand new End of Tiberium missions will be fun and will be completely different from the widely criticised C&C4 storyline.


FRIDAY


REVEAL: Quake 1.5

For: Quake

Quake 1.5 is firstly a weapons overhaul, the original weapon pack's goal was to redo the quake 1 weapons to give them more feedback. Changes in the mod version include things like shell ejection, seeing rockets slide into the tube, additional frames for nailguns and a spin up/down on the SNG like Q2's chaingun.

Comments  (0 - 10 of 27)
Khatgami
Khatgami

You don't know when you're actually going to Release this do you?

Reply Good karma Bad karma-1 votes
Lateralus10k
Lateralus10k

Patience is a virtue my Friend.

Reply Good karma Bad karma+3 votes
JackGrimm99
JackGrimm99

I'm really excited to resume Quake just for this mod.
I've a couple of questions to ask:
-Are the official expansions (Scourge Of Armagon and Dissolution Of Eternity) in project to be supported by Quake 1.5?
-Maybe it's too soon to ask but, Do you think to do the same for Hexen II (and the expansion Portal Of Praevus) and resuming your mod Shadows Of Chaos?

Reply Good karma Bad karma+2 votes
bloodshot12 Creator
bloodshot12

SoA and DoE have unfinished support right now. I think I might hold off on adding them in for a while, as the way I have implemented my own mod features means i'll have to reimplement expansion items in a different way than the expansions originally did, which will take time.

Reply Good karma+3 votes
Khatgami
Khatgami

Will you also add support for Abyss of Pandemonium?

Reply Good karma Bad karma+2 votes
ToFu_
ToFu_

Awesome! Can you add more atmospheric sounds or effects?
Waiting for release!

Reply Good karma Bad karma+2 votes
bloodshot12 Creator
bloodshot12

I've ported the ambient sound system from AD for this very reason, quite a few maps have extra ambient sounds

Reply Good karma+3 votes
jeff1989
jeff1989

I'm excited that this will add new bosses and improving the old ones. Quake is awesome but I feel that it is lacking in the boss department due to it's development history. I feel that Quake 1.5 will be like a "What if" if the guys at ID worked on it a little more.

Reply Good karma Bad karma+3 votes
Siledas
Siledas

D E A R L O R D

Reply Good karma Bad karma+4 votes
baddude1337
baddude1337

Looks amazing, anxiously awaiting release!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Quake
Game
Quake
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Embed Buttons
Link to Quake 1.5 by selecting a button and using the embed code provided more...
Quake 1.5
Statistics
Last Update
Watchers
145 members
Articles
1
Got it!

We have recently updated our privacy policy and terms of use in-line with GDPR requirements. More Info?