Quake 1.5 is a darkplaces addon mod for the original Quake. Utilizing Seven's SMC 5.30 as a base, it has been expanded to include new features such as weapons, gore, and plenty of level additions.
Quake 1.5 source code, mapping FGD for trenchbroom and map sources
Here is the release of the Quake 1.5 source code, modified map sources, and FGD made for the mod.
The next patch was taking a bit longer then I expected to be ready so I figured I'd release these files in the meantime instead of holding onto it before the patch.
Included in this ZIP:
- The Quake 1.5 v1.3 source code (it's the latest patch that isn't finished yet, quite a few under the hood improvements and fixes/changes moving towards network play)
- Trenchbroom FGD - customized FGD so the custom entities and models display in TB for map makers
- Map sources - all the modified map sources from the mod
- Texture wads - includes the ones tied into the Q3 shaders Q1.5 uses extensively in case you want the new effects in your maps
Requires the base release to function, read the included readme.txt
Enjoy, hope to get the next patch out soon!