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Contact info

Join Our Discord Server

Follow us on the Lambda Generation Community website.

Steam: Peredice

Discord: Peredice#5822

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Credits

  • [Project Leader / Lead Level Designer]
    Bérces 'Peredice' Bendegúz Péter
    [Steam] [GameBanana] [YouTube] [Twitter]

  • [Level Designer]
    Jean 'XBLAH' Knapp
    [Website]

    GEλR°
  • [Programmers]
    Sára 'Sáruna' Říhová
    [Steam]

    Andrew 'Sears' Caleb Baay

  • [2D Artist]
    Gönczi 'heveder' Zoltán

  • [Particle Artist]
    MysterAC
    [Steam] [Youtube]

  • [Sound Designer]
    Fush

  • [Music Composer]
    Birge 'Tony Sins' Tegin Özalp
    [Spotify] [AppleMusic] [YouTube]

    Steven Cabbage
    [SoundCloud]

    Noah 'ISSANN' Wood
    [Steam] [SoundCloud]

  • [Additional Content & PBR Associate]
    White Red Dragons
    [White_Red_Dragons#9603]

  • [Cast]
    Mitch - Mitch 'Robo' Wensveen
    [YouTube] [Twitter]

    Thomas Warren - Sam 'Trivvy' Pearson
    [Steam] [YouTube]

    Sgt.Phillip - Caleb 'CW3D' West
    [Steam] [YouTube] [SoundCloud]

    Sgt.White - Noah 'ISSANN' Wood
    [Steam] [SoundCloud]

    Dane Glidewell - The Renegadist
    [Steam] [YouTube]

  • [Playtester]
    Dolmo
    [YouTube]

    Hollósi 'Bówmann' Benjámin

  • [SFM Animator]
    Kasper 'KittyBob' Klepiński
    [YouTube]

  • [Special Thanks]
    TheManClaw
    BlueFlyTrap
    vertthrasher
    Gunship Mark II
    Sam Za Nemesis
    Joshie
    SCell555
    C17EP1 Team
    Mr.Kleiner
    Kristjan 'Biohazard' Skutta
    Totterynine

    Valve Modding Community - [Discord]
    Lambda Generation - [Website] [YouTube] [Twitter]
    ModDB [Website]
    Valve [Website]


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Last update: 2022.01.10.
by:Peredice

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Hi, I'm Peredice!
First of all I want to thank everyone who was concerned about

the future of the mod, it's much appreciated.


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Past: What happened?

Long story short I lost motivation because of a few things;

  • I had a creative burnout, I couldn't map anything in hammer and no good ideas came to mind.
  • Last update to the AGS (Actually Good Source) engine is discontinued. Its current version is really unstable with a lot of bugs in it, and I will no longer use it to further develop my projects.

Present: What's the deal now?

I started working on the project again, but this time in MAPBASE courtesy of XBLAH's Modding Tool and I'm determined to finish it at all costs! Right now I am also fixing up Lost Industry 2's maps and a re-master Lost Industry 1.

Me and White_Red_Dragons started working on a source engine branch called AROH (A Ray Of Hope), an official collaboration between Astria Porta and Lost Industry.

AROH currently supports;

  • PBR (Physically Based Rendering) it also supports Model Lightmapping
  • SSAO (Screen space ambient occlusion) is also implemented

Future: What's next?

I am planning to do the maps for LI1 and LI2, then finish up LI:O and release them
in ONE mod, so you will get to experience all 3 chapters in one mod!

With the AROH engine, we are planning to implement Volumetric Light and CSM (Cascaded Shadow maps) at some point in the future.

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Pictures:

Showcase of PBR, SSAO is turned OFF in this pictureShowcase of PBR, SSAO is turned OFF on this picture


Showcase of PBR, SSAO is turned ON in this pictureSSAO ON1


Showcase of PBR, SSAO is turned OFF in this pictureSSAO OFF2


Showcase of PBR, SSAO is turned ON in this pictureSSAO ON2


Questions and Answers!

Q: Does it mean I will not get to experience the game with those beautiful graphics AGS has to offer?
A: No! Once finished I will upload the AGS version to ModDB as well, but be aware that it is in a broken state, and the support for it is discontinued.

Q: Release when?
A: Next year... fo sho'

Q: If AGS is discontinued why aren't you open-sourcing it and release it to the public so other people can create their mods?
A: Simple, I had never been given the source of any AGS versions, I don't have it.

Q: Why hasn't AGS been worked on?
A: Devs got bored, moved on, want to work on something else, have no patience to finish. Not sure.

Q: Where can I see more things about the development of the mod?
A: You can join Ikarus Software's Discord server or follow us on VMC (Valve Modding Community) Discord channel where they have a room dedicated to upcoming mods such as Lost Industry.

Credits:

Huge credit goes out to;

  • Thexa4 PBR Shader Repo
  • Totterynine for Lightmapping implementation in the PBR Shader
  • DmitRex for the SSAO implementation
  • White_Red_Dragons for helping me write the article
  • Trivvy for grammar checking

Stick with me, and let's finish this journey together.
Thanks for reading, until next time! :)

Lost Industry: Origins 2020 October Update

Lost Industry: Origins 2020 October Update

News 5 comments

This article will summarize the most important things that have happened to this project two months since.

Lost Industry: Origins 2020 August Update

Lost Industry: Origins 2020 August Update

News 1 comment

This article will summarize the progress what's been made under the last month.

Announcing Lost Industry: Origins

Announcing Lost Industry: Origins

News 1 comment

In this article I'm going to tell you a bit about our project, the purpose of it and how are we going to make it happen!

Lost Industry: Origins 2021 January Update

Lost Industry: Origins 2021 January Update

News 3 comments

This article will summarize the progress we've made since October.

Comments  (0 - 10 of 25)
SellFace
SellFace

Don't ya dare leave this dead like that, dice!

Reply Good karma Bad karma+3 votes
PRinceBhai
PRinceBhai

I hope this doesn't end up being dead.

Reply Good karma Bad karma+2 votes
Peredice Creator
Peredice

I recently started working on it again, I can assure you it's not dead

Reply Good karma+4 votes
PRinceBhai
PRinceBhai

Glad to hear that mate! Good Luck!

Reply Good karma Bad karma+3 votes
generic_sample_user
generic_sample_user

Hello, any updates?

Reply Good karma Bad karma+1 vote
SPAS-1
SPAS-1

Hello, are there any news?

Reply Good karma Bad karma+2 votes
Peredice Creator
Peredice

Hi! I am yet again started working on the levels. The quick update just added a link to LambdaGeneration Community. You can follow us there too for pictures, gifs and news!

Reply Good karma+2 votes
Singaporean
Singaporean

Just take your time and do. Don't need to rush as long as I can wait till you finish if this year can't release. Just delay next year, I don't blame you. Especially now, the pandemic had make real life more harder. Wish you the best of luck.

Singaporean

Reply Good karma Bad karma+1 vote
mujo70
mujo70

Le epique?

Reply Good karma Bad karma+1 vote
Singaporean
Singaporean

Follow and wished the best of luck.

Singaporean

Reply Good karma Bad karma+2 votes
Peredice Creator
Peredice

Much appreciated! :)

Reply Good karma+1 vote
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