Tag "gamedev"  (0 - 30 of 596)
IceTorch Interactive

IceTorch Interactive

Company

❆ ❆ ❆ random PR sweet-talk here ❆ ❆ ❆ Wow, you're still reading? In that case - we develop and publish VIDEO GAMES! How exciting! Anyway...

OCP Online

OCP Online

Company

Hey guys, check out our adventure puzzle game 'Maze of Adventures - Uncommon Maze Game with a Story' for PC and mobile devices. Our game is an original...

Fart Simulator 2018

Fart Simulator 2018

Game

The Fart Simulator 2018 is a great way to have fun for people of all ages and activities. This game won’t leave you indifferent! Fart all that moves...

NEW CHALLENGE WITH RICKY RUNNER SUPERBOOT CUP

NEW CHALLENGE WITH RICKY RUNNER SUPERBOOT CUP

News

♚ New level Roth Wellden, Tower of babel and LEMON ♚ Speed-Boost ♚ ♚ Elite Runners ♚ STAY TUNED ON SATURDAY (13.10.18) ♚ Put on a pair of...

We've been Nominated !

We've been Nominated !

News

Powerful presence at IMGA Mena 2018 by The Dark wings 2, Colimus & Sweet Lemon

Recent progress!

Recent progress!

News

I managed to make several improvements to my workflow, as well as create a bunch of new content and add the necessary polish here and there :)

Save me Mr Tako is coming out on October 30th on Nintendo Switch and Steam

Save me Mr Tako is coming out on October 30th on Nintendo Switch and Steam

News

A Blast From the Portable-Gaming Past coming out on Nintendo Switch and Steam on October 30th!

Devlog #6 - Narrative Design for Vagrus

Devlog #6 - Narrative Design for Vagrus

News

Vagrus - The Riven Realms is a game rich in storylines and quests, and most of these appear in the form of what we call Events: text based interactions...

2B

2B

Company

Group to be properly named. A one man army for the time being, wears all the hats, concept art, illustration, 3d modelling, texturing, writing and scripting...

Devlog #5 - The Codex

Devlog #5 - The Codex

News

In our latest devlog Geri, the creator of the world of the Riven Realms, have shared how he got hooked on fantasy books, stepped on the road culminating...

New Soulforge Dev Blog: Battlefield

New Soulforge Dev Blog: Battlefield

News

News: Soulforge Dev Blog #6 Battlefield Live Workflow

UI rework and a little redesign

UI rework and a little redesign

News

The previous UI design was mostly flat and low contrast. The low contrast was a problem because it was hard to see the widgets. So I'm slowly switching...

The Puzzleverse Game Elements Series: Spawn Points and Goals

The Puzzleverse Game Elements Series: Spawn Points and Goals

News

The first installment of The Puzzleverse Game Elements Series: Spawn Points and Goals.

HALT - Here We Go Again

HALT - Here We Go Again

News

2 years after the Greenlight campaign, HALT is finally back in development.

Hegis' Grasp is Officially Complete!

Hegis' Grasp is Officially Complete!

News

Officially titled Hegis’ Grasp: Evil Resurrected, the best version and full experience we have to offer with our very first horror title is now available...

Beta Takes a Break

Beta Takes a Break

News

After a long and intense period of Worbital beta testing, we are closing the beta down for a maintenance break.

Status Update July-August ’18 | Gamescom

Status Update July-August ’18 | Gamescom

News

July and August packed with events for us, we were that busy that we didn’t even manage to write a blog post. But what happened in July and August you...

NIP Labs

NIP Labs

Company

The New Industrial Paradigm Labs provides solutions to revolutionize your life experience. With new aesthetics, new goals and values. Baba Nam Kevalam!

Devlog #4 - How the Riven Realms came to be

Devlog #4 - How the Riven Realms came to be

News

Twenty-eight years of imagination manifesting itself from a child's drawings to crude maps, from roleplaying backdrops to short stories - and now as the...

What I learned working on Towards The Pantheon

What I learned working on Towards The Pantheon

Feature

Lessons lead developer Connor O.R.T. Linning learned while working on indie RPG Towards The Pantheon

CRYEP

CRYEP

News

CRYEP is a hardcore two-dimensional action platformer that combines the genre of "rogue" and the mechanics of Contra. Actions take place in a parallel...

Worbital Beta Update #10 - Match Rules

Worbital Beta Update #10 - Match Rules

News

Worbital has just got its 10th beta update. This week, we bring custom Match Rules into the game.

Devlog #3 - Interactive Continent Chart

Devlog #3 - Interactive Continent Chart

News

In our last devlog (#2) we talked about movement and demonstrated how it worked on our digitally hand-painted campaign map. Since then, quite a lot of...

The Puzzleverse: Hunab Ku

The Puzzleverse: Hunab Ku

News

Long over due update on The Puzzleverse. Featuring a new teaser trailer and my progress on the game thus far.

#18 Building Pineview

#18 Building Pineview

News

Over the past couple of weeks, I’ve managed to finish up the remaining dialogues and scenes, and the core of the game is now essentially complete! As...

Maze Of Adventures PC Demo

Maze Of Adventures PC Demo

Download

This game is about the brave adventurer Archaeologist John, who explores ancient ruins all around the world. Try demo for free!

Using austerity as a creative tool

Using austerity as a creative tool

News

I have never considered financial limitations as a restraint for creativity, but as an entry point to set up criteria to start working with.

New themes - Physics!

New themes - Physics!

News

Big update! Added a new theme-Physics! Physics is a topic for those who understand how different bodies interact with each other, what Ohm's law means...

What The Games Future Holds

What The Games Future Holds

News

Odd Branch Publishing provides an update blog to lay out the future plans for Weaverse so players know what to expect.

New Soulforge Dev Blog! Environment Design & AI

New Soulforge Dev Blog! Environment Design & AI

News

New Blog about our open world forest level and it's wildlife

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