This modification is made possible by Boris Vorontsov and his ENBSeries shader for many games,
in this case it's Stalker. If you want to find out more check out the ENB forums:
The aim of this project is to provide the files and instruction on how to install and use the ENB shader
for any DX9 Stalker Installation (for now I can only confirm DX9 SHoC, CS, and CoP will come later)
The first release will be a configured preset that can be used with the Vanilla installation and any
mod installation that relies only on the /gamedata folder.
I will provide custom made enbpallettes with different styles once the base preset is uploaded, this
will allow you to have a different colour grading style.
Depth of Field can be enabled or disabled at will within the game, or you can disable it via the config,
Instructions will be provided.
I will encourage anyone who wants to configure their own personal preset they can have it uploaded
on this page with their name on it, just upload it somewhere and post in the comments with the request.
Make sure Anisotropic Filtering is off in game, and also make sure Antialiasing is off too,
make sure these are not forced through your driver settings also.
Extract the contents of the base preset archive to your /bin folder
(I will be uploading sweetfx addons soon, track mod for more info)
Now you need to disable any r2 shaders, to do so check your gamedata folder,
If you have a shaders folder, open it, then backup and rename the "r2" folder
(rename it to r2_backup or something different)
Once you have done that ENB will now be enabled in game.
Whilst in-game you can press Shift and Enter to configure ENB, here you can disable certain
features like Depth of Field or Bloom, and also change values.
or
Open the enbseries.ini under the /bin folder and you can configure options here manually.
These options control the main features of ENB:
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableDepthOfField=true
EnableSoftParticles=true
Boris Vorontsov - ENBSeries Shader
Matso, aka Maciej - Depth of Field enbeffectprepass.fx file
(HIGHLY CUSTOMIZABLE, good for the users, commented file)
Global Illumination with Xray 1.4 Mods
used: Old Story Line Mod / Shadows, translated by LiquidBronze
Boris' ENB for Stalker,
DoF focus,
ENBPallette,
and slight lighting tweaks.
Tonemap is also on
r2_gi on
r2_gi_clip 0.025
r2_gi_depth 5
r2_gi_photons 12
r2_gi_refl 0.9
This is super experimental and a massive performance hog if not configured to your system
full size = right click > view image
This will be the support list, this page will show which mods are compatible with ENB.
To configure an ENB profile is quite easy, below I explain what each options does for the main configuration file of ENB (enbseries.ini)
New settings to match base preset, double checking files and changes along the way. Rename the entire /shaders/ folder to something different.
Use this preset for any mod listed (in features) that does not need a compatibility patch. Lens Flare disabled for this version, working on getting a...
Compatibility for build 1-3-14 - Installation README included for extra instructions. Unofficial Patch, for support, or issues contact me through the...
Start customizing your stalker look.... first enb pack I decided to upload, after some more testing version 0.5 of the universal preset is coming soon...
This will fix the issue with aiming down sights. Enjoy! INSTRUCTIONS FOR WEAPON BLUR BELOW.
Follow Instructions on Summary page, ANY PROBLEMS PLEASE COMMENT, so I can get to work fixing any issues.
Hey guys how do I install this enb I have no idea I have scoured the world looking for an answer and there has not been one.
I'm getting this game breaking bug. I know it's directly related to the ENB addon. If I remove all ENB/SweetFX related files, or leave the Shaders file unchanged, the problem ceases. Though if I don't remove/rename the shaders file I lose all ENB effects and they're replaced with the original shader files, which, in my opinion, aren't that great. Not compared to the ENB addon. It has run perfect smooth up until this point. This crash occurs when I approach the Bandit base in Dark Valley.
FATAL ERROR
[error]Expression : fatal error
[error]Function : CResourceManager::_GetBlender
[error]File : E:\stalker\sources\ trunk\xr_3da\ResourceManager.cpp
[error]Line : 49
[error]Description : <no expression>
[error]Arguments : Shader 'effects\shadow_world' not found in library.
I've located the shadow_world file under the R2 folder. Of course for ENB to be enabled this folder has to be commented out. Any suggestions?
I posted this on the ZoA page as well. No answer yet from the.
I really have no clue for this one.. but
what is on line 49 of shadow_world seeing as the crash log is saying "Line: 49"
Thats an old and odd bug that I found in various mods.
There seems to be an issue which some files of the level which was loaded.
Some mods modify levels and the "bug" comes up.
Sadly I never found out whats the exact problem, because I'm not that good in/at stalker modding.
Some News:
New Update coming soon, with two presets (one for dark nights and one for neutral nights)
Hey how can re-enable the Lens Flare? I like them, also would be possible to insert the effects of this, first images...
Enbseries.enbdev.com
Thank you, I love the illumination of the last patch for ZoA!
I am also working on my Far Cry 2 preset too, so more things to do :/
Nice work on images xD
For v1.0 I will have options for Lens flare, for now it will stay off.. due to some things im testing with the lens
If you want to do it yourself get the original enb files from the site, then replace it with my settings in enbseries.ini but make sure Lens is set to True
Ok Thank you :) but in your previously patch of ZoA I don't see the Lens option /:
these options:
[CAMERAFX]
LenzReflectionIntensity=0.0
LenzReflectionPower=0.5
increase them
Thank you! :)