Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.
A quick road map of changes made to the Enhanced 4X Mod and Star Wars: Interregnum in the wake of the Minor Factions DLC.
minor factions dlc update
Find out what's new in the new Enhanced 4X Mod and Star Wars: Interregnum updates, join the new community discord channel, learn more about one of the...
mod updates, community discord, bug fixes, and mod page update
GoaFan77 shares his thoughts on the three different types of Sins mods.
the three types of sins mods
The Enhanced 4X Mod and Star Wars Interregnum have been updated again for the Sins of a Solar Empire Rebellion 1.90 update. Major new changes to balance...
star wars interregnum and enhanced 4x mod updates for sins 1.90
A quick briefing of the changes to Star Wars Interregnum and the Enhanced 4X Mod this month. Warning: Includes Starbases and Mandalorians!
star wars interregnum and enhanced 4x december updates
A news article announcing small updates to Enhanced 4X and Interregnum for Rebellion patch 1.83. Read here to find out who should download them and when.
a quick e4x and interregnum update for rebellion 1.83
Enjoy the holiday season with fresh updates to the Enhanced 4X Mod and Star Wars Interregnum. Plus, share the cheer by voting for Interregnum in Mod of...
mod updates for the holidays, and game of the year
GoaFan77 recently built himself a new PC. He takes the opportunity to go off topic and talk about just what kind of hardware Interregnum was built with...
modders on modding: tools of the trade
Information about the small hotfix released to fix an AI issue.
small hotfix for e4x and interregnum
The first public alpha release of Star Wars: Interregnum is here, along with an update to the Enhanced 4X Mod to go along with it.
the interregnum begins and an e4x update
After a bit of delay, a new update of E4X focusing on the Stellar Phenomenon DLC will be released in the next few days.
enhanced 4x mod version 1.72 incoming
With the next version of Enhanced 4X released (or about to be), here's a look at the new features 1.7 adds. Warning, contains pirates.
enhanced 4x mod version 1.7 released
Your friendly modder's service announcement about the upcoming patch and the fact that you'll need to tell steam not to auto update your game to continue...
new patch and dlc incoming.
All you need to know about Star Wars: Interregnum.
the beginning of the great interregnum
The Enhanced 4X Mod is back once again, bringing compatibility with Sins of a Solar Empire Rebellion 1.52 and the Forbidden Worlds DLC, new random encounters...
enhanced 4x mod version 1.6 released!
Find out more about the soon to be released Enhanced 4X mod 1.6 and how you can get a development version to test on Rebellion 1.5 right now!
enhanced 4x 1.6 and development betas
The TEC subfaction gets fleshed out in the next Enhanced 4X Mod patch.
harder shells
Ship upgrades, two new planet types, lots of awesome planet textures from infinite space, and more are here!
enhanced 4x mod 1.5 released
New features and a whole new mod is in store for E4X fans.
the future of the enhanced 4x mod
Enjoy several new minimods, fresh out of the oven this holiday season.
happy holidays, here's an early present.
Status update as E4X approaches its first birthday.
minimods, e4x 1.5, and voting.
A new compatibility patch will soon be released to make Enhanced 4X fully compatible with Rebellion version 1.1.
new patch incoming
After much debate, I've finally concluded that substantial changes to titans is necessary.
rethinking titans
A new post-construction upgrade system will allow some light customization of your Capitalships and titans, and address certain balance issues along the...
ship upgrades
E4X has been updated to be compatible with version 1.04, with some major balance changes.
e4x version 1.45 for rebellion 1.04 released
The next version of Enhanced 4X will feature a lot of miscellaneous changes and additions, but one of the major themes will be a rework of many of the...
restructuring defenses
E4X 1.4 has been officially released. You may also want to check out the new beginners guide, optional AddOns, and advice for Rebellion patch 1.04.
enhanced 4x official release
What you need to know about beta testing Enhanced 4X.
enhanced 4x rebellion beta and bug reporting
The main porting work has been completed. Now to make it feel like you're playing a different game.
subfaction rebalance
The Enhanced 4X Mod started as a small side project for me late in the life of Diplomacy, the expansion prior to Rebellion. Through both number tweaks...
q&a: what is the enhanced 4x mod?
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