The Enhanced 4X Mod version 1.88 for Rebellion version 1.98. Includes a rework of the Pact system, new "Antimodule" bomber units, and a rebalance of planet economy. See full change log below. Checksum is 38923652. WARNING: Do not apply Large Address Aware to this mod. It is now enabled by default.
Pact Rework
Redistributed Pacts so they are now unique per faction instead of per race. E.g. TEC and HTS no longer have the exact same pacts.
- TEC Efficiency, Trade, Tactical, Munitions, Armor, Supply
- HTS Trade, Underworld, Siege, Munitions, Armor, Supply
- Ascended Research, Culture, Recovery, Antimatter, Weapons, Shield
- Orthodox Culture, Antimatter, Siege, Weapons, Strikecraft, Shield
- VCC Efficiency, Underworld, Resource, Jump, Tactical, Targeting
- VIR Trade, Recovery, Resource, Jump, Munitions, Targeting
- Reworked Relationship Requirements for most pacts.
Replaced the following Pacts
- Market Pact replaced with Underworld Pact. Now gives 15% Black Market cost, +20% to Bounty Placed and Collected, 1 to Pirate Strength.
- Mass Pact replaced by Recovery Pact. +20% Hull Regeneration, Planet Health Regeneration, and Population Growth.
- Energy Pact is now Weapons Pact. Gives +10% Damage to all weapons.
- Pulse Pact is now Munitions Pact. Gives +10% Rate of fire to all weapons.
- Thruster Pact is now Strikecraft Pact. Gives +1 fighter per squad.
Renamed the following Pacts to be more clear what they do.
- Armament Pact renamed Targeting Pact.
Rebalanced Resource Asteroid Yields
Less populated planets now have more resources.
- Tier 0 planets (Asteroid and Dwarf Planets) now have 4 resource asteroids.
- Most Tier 1 planets (Volcanic etc) now have 6 resource asteroids.
- Most Tier 2 planets (Ice etc) now have 4 resource asteroids.
- Neutral planet extractor Max Refinery Limit increased from 4 to 6.
New Units
Added Antistructure Bombers to TEC/Advent/Vasari. These are strikecraft with unique models that deal antimodule damage. They require antimodule cruiser or weapons research to build.
Balance/Other Changes
- Reduced the number of technologies required to unlock hero units.
- Reduced the number of Starbases that can be built at Stars to 2.
- Impenetrable Fortress Artifact Bonuses reduced, but now applies bonus to Tactical Structures as well. No longer gives Starbase build time bonus.
- Akkan's Ceasefire ability now disables construction of strikecraft, buildings, and starbases.
- Sova's Heavy Fighters ability buffed to increase damage by 33/44/55/66%, armor buffed to 6/9/12/15. This brings it in line with the Halcyon's extra squads in terms of total stats added.
- Sova's Rapid Manufacturing now applies instant fighter rebuild to all TEC units with strikecraft for a brief time.
- Vasari Refinery is moved down a level to be unlocked at tier 2.
- Vasari Resource Extraction techs starting at tier 3 (all except the first 1) now give an extra 5% bonus to refinery income.
- Increased speed of Vasari Colony and Carrier capitalships from 450 to 500.
- Ragnarov Titan's Scattershot Ability now has an additional 10/20/30/40% Damage Output debuff.
- Ragnarov Titan's Overcharged Explosive Shot now has the same knockback as the non overcharged version (it was less for some reason).
- Improved Ragnarov Titan durability upgrades to give bonuses equal to the Ankylon Titan.
- Kultorask Titan Nano Leech ability is now interruptable.
- Increased Admiral Dyrenov's Final Annihilation ability damage from 2200 to 5000.
- Increased Hoshiko's Demolition Bots ability cooldown from 3 to 15.
- Antimodule Cruisers durability increased by roughly 50%, speed reduced from 450 to 400.
- Reduced damage of AntiMedium (Long range Frigates) to VeryHeavy (Heavy Cruisers) from 0.75 to 0.55.
- Reduced damage of AntiVeryLight (fighters and flak) against Heavy, VeryHeavy, Capitalship, and Titan armor types.
- Reduced AntiVeryHeavy damage (Bombers) against Heavy armor (Flak/Support Cruisers).
- Reduced AntiModule damage (Antistructure Cruisers, Antistructure Bombers) against Heavy armor (Flak/Support Cruisers).
- Reduced range of Mass Disorientation from 8500 to 7500.
- Matriarch Celestia Hero Unity's Bulwark duration reduced from 50 to 40 seconds, shield mitigation bonus reduced from 3.333 to 2.5 per level.
- XP granted from Sova Missile Turrets, Vulkoras Siege Turrets, and Rankulas Nanites removed to be more in line with warped in temporary ships.
- Scouts can no longer be stopped from destroying mines by taking damage.
- If a unit capturing a neutral object takes enough damage, the capture will now be interrupted.
- Bidirectional Jamming duration increased from 45 to 60 seconds. Can now only be applied once every 120 seconds.
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