Project leader and creator of Star Wars: Interregnum and the Enhanced 4X mod.

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Interregcom

Interregcom

3 members Developer

The mod team of the Star Wars: Interregnum mod for Sins of a Solar Empire: Rebellion.

SoaSE Modders

SoaSE Modders

36 members Developer & Publisher

A group of m0dders with tutorials and mods for learning or expanding Sins of a Solar Empire mods.

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Ship Lovers Group

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If you love ships,this is your place! Many people like you is waiting for you to talk and discuss about these steel wonders! You can also talk about sea-based...

Comments  (0 - 10 of 33)
MaximusThalos
MaximusThalos

Hello!

First of all well done on E4X. It is most impressive and a lot of fun. Unfortunately I'm having considerable freezing on large maps like most others. Messing around with it I've come to wonder if it is in fact due to titans. Do you think you could create a mini-mod for E4X that disables titans? The one I have is incompatible with E4X and rather old.

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Guest
Guest

Goa, just wanted to let you know that EX4 is an awesome mod and I love the mini mod options. If you ever add any more, might I suggest a mod I used to play for SOASE Trinity in which the hangars had double the normal strike craft capacity (and I think it slightly extended the flak gun range for planetary hanger defenses). It made planetary defense an entirely different ball game.

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z741
z741

Hey man, I love the interregnum mod. I am trying to set up a map for 4 players. I want to give all players a random entity and the artifact tied to that entity. I figured out some but others not so much, Could you possibly PM me the list of what artifacts go with what entities? Please and Thanks

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RonShan22
RonShan22

Hi GoaFan77, I need your help, I'm trying to play with the E4X mods and I keep getting a mini dump 5 minutes in, I've also tried to move them around but no change. This is the order I have them in below. Thanks in advance.
E4X Deathmatch Mode
E4X Expanded Research
E4X Exploding Mines
E4X Non-Vasari Phase Gate
Enhanced 4X Mod 1.811
Loss's Star Bases
Capital Ship Mod (v1.2)
Wonders1

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Solace2488
Solace2488

Hi Goa, I just wanted to preface this with stating your mod is one of my all time favorites. It brings me back to the days I use to sit around playing Warlords for Homeworld for hours at a time. I'd even go so far to say it's one of the best Star Wars games I've ever played, not just a mod. That being said, I'd very much like to contribute in some small way, and I noticed you were looking for voice acting for some of the units a while back. Is that offer still open? I'd be glad to shoot some samples your way. Either way thank you for putting so much of your free time into such a great mod.

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GoaFan77 Creator
GoaFan77

Of course! See this thread for some details and post there or PM me if you need more information.

Moddb.com

Glad you're enjoying the mod. And sorry for the late reply.

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Cosborn
Cosborn

Hey i was wondering if i could talk to you about doing a story or multiple short stories based on interregnum, if you could private message me so we can talk and iron out a story line that fits your idea

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Lord_Creed
Lord_Creed

In a comment on the interregnum mod page, you said you were interested in the map I made. I have tried finding ways to post it on my account page, but it seems that Moddb cant post NULL files. So, I was thinking maybe you could send my your Email in a private message so i can easily email the map to you.

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Nickabbottt
Nickabbottt

There are so many possible historical scenarios to base the game on.
The ones that come to mind are the decline of the roman empire with the arrival of the huns, the Viking raids and eventual invasion of Britain, the Spanish conquests of South America, possibly Alexander the Great's conquests (although he wasn't wholly an unknown enemy from an unknown land).
Hope i'm in the right area... You've intrigued me.

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Cheesy123
Cheesy123

Okay, i went to your user profile, so i think this is it. Is interregnum based off of ancient china 184 AD when the Han dynasty collapsed?

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