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Hello!
Today is our three-year anniversary for Deus Ex: Revision, and we mark the occasion with a small anniversary update, v1.4.0.1.

Intro/Endgame:

  • Fixed the subtitles incorrectly being displayed offscreen when playing at a 16:9 resolution.

Training (Combat):

  • Fixed some really bad doors, doors with gaps wider than was required or doors clipping into walls and being visible from outside.

UNATCO HQ (All):

  • Lowered the strength of the shooting range targets.

Battery Park (First Visit):

  • You can now choose to give the kids either soy food or a candybar if you have both in your inventory.

Hell's Kitchen (First Visit):

  • Removed the duplicate women from Battery Park.

Smuggler's Lair (First Visit):

  • Made it possible to disable the second gas grenade while untrained.

Chapter 3:

  • Dealing with the friendly terrorists will no longer cost skillpoints in Biomod/Shifter.

Chapter 5:

  • Fixed bad ammos showing in the armoury in Biomod/Shifter.
  • Fixed Smash the State not being awarded if someone on the level was unconscious, even if not a UNATCO troop or Manderley.

Versalife:

  • Improved framerate.

Chapter 9:

  • Fixed typo in goal. "PCS" > "PRCS".

Brooklyn Naval Shipyards (Interior):

  • Fixed badly floating faucet.

California Gas Station:

  • Fixed some overlapping wooden panels on the sewer exit.
  • Lowered strength of wooden panels on the sewer exit.

Chapter 14:

  • Rats and flies no longer spawn in underwater sections.

Missile Silo near Pasadena:

  • Changed the 6th floor of the silo to have the MiB patrolling and commando standing instead of both wandering.

Chapter 15:

  • Fixed backwards textures.
  • Gave a title to the shack camera.

Modifiers:

  • Added a modifier which disables robot usage except for augmentation installation.
  • Added "Pack Mule" modifier, no limit to how much ammo you can have.

Survival:

  • Cathedral boss now teleports closer to the cathedral if it is in the unreachable area for over 2 minutes.
  • Fixed survival start wave UI being broken.

Challenges:

  • Fixed 'Infiltration' challenge not being possible in vanilla mode.
  • Fixed 'Stamina' challenge not ending if running out of time.

Gameplay:

  • Added a light to the spydrone which can be activated with the light aug.
  • Added option for energy regeneration to custom difficulty.
  • Added option to change handedness to left/right/hidden.
  • Disallowed skillpoints going negative due to Biomod/Shifter reduction from killing friendlies.
  • Fixed end game achievements being awarded with achievements being disabled.
  • Fixed game pausing while deleting a note in realtime UI mode.
  • Increased range for critical hits to the head from behind in Normal mode.
  • Re-enabled duping on easy.
  • Prevented the player from dying while quickloading.
  • Unlocked survival/challenges if you have the achievement for beating the game.

Misc:

  • Achievement failed messages should no longer appear while achievements are disabled.
  • Added "Dark Blue" as a menu theme to compliment dark blue HUD theme.
  • Allowed weapon mods to stack.
  • Attempting to pick up a refused item a second time will allow it to be picked up.
  • Build date now displays either in DD/MM/YY or MM/DD/YY, depending on your settings.
  • Cloaking now displays the cloaking texture on whatever is held.
  • Fixed "cannister" typo on vanilla flamethrower model.
  • Fixed ammo being HDTP at map load.
  • Fixed an alarm light's light always being visible, even when not active.
  • Fixed books, datacubes, and newspapers not falling to the ground when the object they were sat on was picked up or destroyed.
  • Fixed cats and rats not respecting HDTP None.
  • Fixed errors in vanilla where the game would try to replace empty inventory slots.
  • Fixed keyring being visible for one frame when looking down while putting it away.
  • Fixed navy MJ12 spawning incorrect carcasses.
  • Fixed palleted crates distorting at a distance.
  • Fixed the recoil stat being displayed incorrectly on weapons with below 0.1 recoil.
  • Fixed turret bases not using their HDTP model.
  • Fixed turrets not using their HDTP muzzle flashes.
  • Fixed warping on models of HDTP animals.
  • Having no theme set for the menu should load the default theme.
  • Setting HDTP to none now disables it for everything, including decorations, decals, and fragments.
Patch 1.4 - PRISM is live

Patch 1.4 - PRISM is live

News 2 comments

Revision 1.4 PRISM update adds challenges and custom difficulty option.

Patch 1.3.1 is Live

Patch 1.3.1 is Live

News 1 comment

General improvements, additional survival levels included.

Patch 1.3.0.1 is Live

Patch 1.3.0.1 is Live

News 1 comment

Generic updates and overall improvements to the game.

Patch 1.3 - MYSTIC is live

Patch 1.3 - MYSTIC is live

News 7 comments

General update and overall improvements and additions.

RSS Files
Deus Ex: Revision Patch 1.4.0.1 (cumulative)

Deus Ex: Revision Patch 1.4.0.1 (cumulative)

Patch 23 comments

This is a cumulative patch that includes the previous patches for the mod Deus Ex: Revision. Install this in your Deus Ex directory and the files will...

Deus Ex: Revision

Deus Ex: Revision

Full Version 98 comments

This installer contains all of the files necessary to play Deus Ex: Revision 1.4.0.1 on your computer. However, it is intended for use with a copy of...

Revision Goodie Bag

Revision Goodie Bag

Wallpapers 8 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Comments  (0 - 10 of 4,539)
XNGamer
XNGamer

Just got back into the game after a while - now I can't play Survival and the new Challenges: it says they're Revision exclusive (?) and you need to finish the main Story in Revision first. Is it so after the last update?

No Shifter/Biomod used.

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Hawkbird
Hawkbird

Sorry for the delayed reply, but you can use the command "Set Human bGameCompleted True" or edit your .ini file to do the same.

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Metalhead87
Metalhead87

are some plans for other language support? for example german

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theabraxusentity
theabraxusentity

"The items taken from the bodies of the terrorists killed during the mission end are now visible inside the armoury like the UNATCO troopers say" Very very clever, good job detectives! Plot friendly!

"Added a pistol at the start to make it a bit easier" No!! A real rpg like deus ex is not meant to be easy! At least do not put the pistol in hard or realistic difficulties...

"Added Helios' unused final infolink" I am willing to hear it after so many years! :)

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bfg666
bfg666

"A real rpg like deus ex"
BWAHAHAHAHAHAHAHAHAHAHAHAHAAA!!!

Seriously, Deus Ex is a fantastic game but have you ever played a real RPG? DX is nowhere near that! It's still primarily an FPS with only SOME rudimentary stealth and RPG elements.

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Hawkbird
Hawkbird

I found the level a bit too hard previously. In vanilla you'd be able to get a pistol from the guard but in Revision you'd just get a baton/knife. Adding a pistol makes it a bit more bearable. Since your ammo gets removed you only get 6 bullets, not the 150 you could have in vanilla.

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Delta-2
Delta-2

Well another year gone by. And with each update this mod just keeps getting better and better, like fine wine.

Revision consistently proves to us time and again that its the work of a professional, seasoned and highly talented development team, one who isn't afraid to show us a different interpretation -- a better interpretation over all the various 'vanilla' fluff mods polluting this site, of which I've regrettably wasted time playing the lot of them. Yet no longer any need for that.

The mod: This superior mod goes far beyond any other DX mod here, well in a class of its own. Graphics, new levels, new music (human revolution inspired), and plenty of awesome options. Collectibles are my new fave.. I had a heck of a time locating the hidden collectible in the Canal district. Too fun!

The team: As said above, however I also admire this team's penchant for humility. An oddity in this social media wasteland, in that they don't feel the need to report on every pixel change like some other popular mods here (hey look at this new skin I'm so talented look at meeeeee look at meeeee.. Ugh.) So refreshing to see. Enough. This team is ready for the big leagues -- produce their own title, write their own ticket. They need only take the step.

Once you go Revision, you never go back.

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Hawkbird
Hawkbird

No updates out this year yet but it's a WIP. Progress is slow because the team's been busy but is happening slowly but surely.

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ryuuou
ryuuou

Installation instructions would be handy!
If there is instructions, thay are buried under junk comments.

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max-damage
max-damage

Are there any plans for Multiplayer?

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Highest Rated (19 agree) 10/10

Ignore the reviews suggesting that this is a steam only mod - it works on the GoG version and the original. But only if you are smart enough to scroll down past the steam installer button and click on the link for the stand alone installer...

Oh you cant do that because you are too busy being butt hurt? Please continue living your life this way without adjusting your behaviour so that you cant enjoy nice things like the Revision mod.

Oct 14 2015 by Zyme

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