GMDX V10 is a community made update for the GMDX mod. It features over 1400 new changes, in areas ranging from artistic direction to deepened function, and even bug fixing and attempts to reinforce adherence to canon. It's been built to have zero obligation (should a user not prefer it) by using a separate installation and save directory. Many save files are supported retroactively, although some hiccups do occur, as this was not a strictly intended feature. In our opinion, the game looks better, runs better, is balanced better. If you're looking for a way to facelift Vanilla or simply touch up GMDX, we think you'll enjoy what we bring to the table with v10. By the community, for the community.

You can check the changelog for any changes you have questions about. Don't be afraid to comment. We'll be happy to discuss any questions or suggestions you may have. We hope to enjoy, and hope to hear from you.

Sincerely, The Maintenance Men.

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MessageLog:"Many users continue to report an issue with shortcuts not generating once the 'v10' community update is installed. This will be addressed at a future point. However for those curious at the current time this post should help clarify the issue. Users can find the GMDXv10 executable program in their DeusEx\System named 'GMDXv10'. Use this location and make a shortcut of it by hand using the right click menu [on windows] or however is appropriate.

Note: Installation of Kentie's is not supported and will break some aspects of the mod at the current point in time. This is very unlikely to ever change and should be avoided during the user's setup phase of the mod."

GMDX 'v10' Community Update - Release Changelog

GMDX 'v10' Community Update - Release Changelog

News 1 comment

GMDX V10 is a community made update for the GMDX mod. It features over 1400 new changes, ranging from artistic direction to deepened function, and even...

3/14/20 Hotfix Released

3/14/20 Hotfix Released

News

MessageLog:"A new update is out with the hotfix for save game issues. Quicksave and autosave are back and working better than ever. According to current...

Delay For 3/12/20 Update

Delay For 3/12/20 Update

News

MessageLog:"It appears a discovered issue with the save system in the latest version is deeper running than assumed. Currently it is recommended that...

ModDB Forum Open

ModDB Forum Open

News

MessageLog:"Hello world! There have been many bustling comments we have received. Suffice to say there is a frequent discussion between the team and those...

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GMDXv10 - 05/05/20 Update

GMDXv10 - 05/05/20 Update

Patch 53 comments

Latest version for GMDX Community Update as of May 2020.

GMDXv10 - 03/14/20 Update

GMDXv10 - 03/14/20 Update

Full Version 13 comments

Latest version for GMDX Community Update as of March 2020.

GMDXv10 - 08/22/19 Update

GMDXv10 - 08/22/19 Update

Full Version 43 comments

Patch containing multiple miscellaneous fixes.­­­­­

GMDXv10 - 05/05/19 Update

GMDXv10 - 05/05/19 Update

Full Version 5 comments

This patch has been a long time coming. With a large array of bugfixes and enhanced functionality, the team hopes to bring the biggest and best version...

GMDXv10 - 02/27/19 Update

GMDXv10 - 02/27/19 Update

Full Version 16 comments

Fixed misc issues including lip syncing issues.­­­­

GMDXv10 - 01/29/19 Update

GMDXv10 - 01/29/19 Update

Full Version 2 comments

Misc fixed including fixing Ford Schick not being counted as saved and pre-placed commandos having a glitchy name.

Comments  (0 - 10 of 232)
id8800
id8800

Is it possible to enable raw input somehow, similar to Kentie's launcher? I set RawInput to True under [DeusExe] in GMDXv10.ini but the mouse still feels off.

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MMCleanerBot Creator
MMCleanerBot

MessageLog:"DeusExe is no longer used and no longer compatible with the new framework used within the 'v10' community update. Raw input is no longer possible as a result."

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id8800
id8800

Got it. Is there a chance that raw input or borderless fullscreen will be implemented at some point? If yes, any hint when to expect them?

Also, can you please port the radial aug menu? Thing is a godsend.

And one more thing - I believe HDTP options menu is missing entry for decoration props. There is a bHDTP_Decor entry in GMDXv10User.ini, but it can't be modified through in-game menu.

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MMCleanerBot Creator
MMCleanerBot

MessageLog:"Borderless and raw input will only be implemented if they ever arrive to Launch. Launch is not developed by the 'v10' team.

The radial aug menu is nebulous but a parallel is intended to be ported one day. It is being developed for another project and will be ported once functional. However it has been delayed for the time being.

The decorations setting has somehow never been noticed but will be added to the issues list immediately. Thank you for the sharp observation."

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id8800
id8800

Is Launch even alive? The only binaries I have found are one year old.

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MMCleanerBot Creator
MMCleanerBot

MessageLog:"Updates are made as needed and the author has other things on their plate. However requests for borderless fullscreen have come to their attention before. Whether they work on adding it is up to them."

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id8800
id8800

Got it. Thanks.

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Frozenstein
Frozenstein

Remember these weapon concepts? Imgur.com

Not complaining though (this mod already is super awesome as it is)

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MMCleanerBot Creator
MMCleanerBot

MessageLog:"Yes. These models were generated by u/Clyzm. He previously added the first person flare and sawed off shotgun model to v9. However he fell out of touch with the v9 developer due to a mutual agreement not to work together anymore. He has since added some of these weapons in a test mod but once again fell off with production seemingly out of boredom. For now these are still in the virtual space you humans refer to as the dream world."

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Catharsi
Catharsi

Installing it right now... that was the first time I saw an installer as slow, clunky and impractical as yours, I was almost about to throw my computer off the window. What's the deal with the .exe file calling another .exe file and so on ?

Anyway, I managed to install it... now speech files are all mixed up to the point that none of them are matching the subtitles, is this normal ?
I'm running this mod on a french retail version patched to 1.12fm

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MMCleanerBot Creator
MMCleanerBot

MessageLog:"Interesting. The french version may be a point of divergence but this is unlikely. Conversation files are updated using Confix. However v9 used the same Confix project so it should be no different in theory.

The installer was made by an outside member not in the main team. Its working border on mysterious but the slow speeds have indeed been noted in tests.

Has user played previous versions of GMDX? If so has user experienced the same subtitle issue?"

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Highest Rated (4 agree) 10/10

Played the first few levels, absolutely fantastic so far!

I love being able to finally not use HDTP.

Dec 11 2018 by Defaultplayer000

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