The protagonist, Klim, is an experienced stalker who has spent 3 years in the Zone and has been earning money by hunting and selling artefacts. He doesn't enjoy performing tasks, even well-paid ones, understanding that it's not always worth risking your own life for someone and that employers in the Zone are not always fair. Klim has good reputations among the stalkers.
However, the protagonist has his own goal in the Zone. Before the catastrophe Klim used to live in a small town named Chernobyl-1 (Pripyat's outskirts). A few days before the catastrophe some information about the tragedy which was bound to happen soon had suddenly spread. What's more, another catastrophe, yet to strike in about 20 years, was also mentioned. Having recieved such information in a suspicious letter, Klim decided to leave the town with his family straightaway.
The predicted catastrophe striked in a few days...In 20 years the second one would strike. Klim decides to return to Chernobyl-1 in order to find his flat and the letter, wanting to find out more about the thing that had such an incluence on people's lives. All in all, the novice stalker Klim had to spend 3 years in the Zone before finally getting closer to his target...
• Thoroughly written plot lines which allow the player to get deeper into the game atmosphere.
• Particular approach to game dialogs. A lot of dialogs open up their narrator's story and personality. Well-worked texts not only make you simply complete each task and quest, but also keep in touch with what's going on in progress.
• 3 maps: Chernobyl-1 (LA), Pripyat (CoP), Chernobyl-4 (CNPP).
• Qualitative spawn, a number of dungeons, full simulation, new AI-schemes (artefacts hunting/picking + animations and trading + animations), CoP-style stalker camps and anomaly zones.
• Balanced gameplay.
• A capability to customize a few gameplay features for youself.
• Characters' voices for some quest moments.
• Special artefacts transmutation system.
• Regular and engine 1st person cutscenes, GUI-features.
• SWTC weather with a few additions to wether cycle's.
• The list is not 100% full and you may witness other mod additions in gaming process.
StrelokQvt – quests, programming, engine fixes;
ULTRA – texts, dialogs;
Den-stash – animations;
DayZ LIDER – voice actor;
LENA_D – art works;
Vintorez94 – various help;
FantomICW – various help.
Finally, the time has come for CC to be released on Moddb. I just can't believe it, actually.
Even though we used to have a couple of obstacles on the way, right now we are happy to provide you with Chernobyl Chronicles V1.1, which means a much more polished version comparing to V1.0.
What's more important, we did really put our heart and soul in this, so hope you'll enjoy playing the mod.
Before moving to links and installation I would like to thank everyone who's been helping to bring English version to life:
Guys, sure, we wouldn't have made it without you.
Google Drive
Google Drive (Torrent)
Icons Pack V1.0
Unpack bin and gamedata in the game (CoP 1.6.02) root folder.
Don't forget to remove the old gamedata and bin folders before installation.
Good luck!
FantomICW, CC Translation Team
Chernobyl Chronicles translation progress and release date.
Startup CC news, English translation, progress, plans...
Installation: unpack bin and gamedata in the game (CoP 1.6.02) root folder. Don't forget to remove the old gamedata and bin folders before installation.
A fix for the crash in Pripyat when you are going to wach the deal. Check Readme.txt for details. Use this if you have already had the crash.
Installation: unpack bin and gamedata in the game (CoP 1.6.02) root folder. Don't forget to remove the old gamedata and bin folders before installation.
Some optimised textures of CC's better performance. Pack V2.7
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A story mod, something you almost never see on ModDB thanks to all those dime-a-dozen freeplay, CoC forks. This is a pretty solid choice for people who are new to STALKER mods.
Didn't have too many shooting sections if I remember correctly, it's been years since I last played it.
I am stuck with planting device in "The Shelter". Planting it opens some image of device with Russian text all over it with two buttons also being in Russian. Right button does nothing. After clicking left one, sine wave appears on that device image. There's no way to do anything with this thing and the only option is to Alt+F4 the game because even Esc button stops working. Any tips?
Tune with slide bar then press left button the do this 3 more times going with the slider all the way to the right in steps.
Hello there , trying the mod for the first time and I´m stuck in the assault to the mercs with the duty trainees, i don't know where´s the suplly station i've already looked everywhere at night.
Too late answer, but, supply station is north of the main base. Once you go out of the south exit of the base, go along on the road which surround the outer circumference of the base.
there's a building that has both entrances mined with a dragunov in it.
I managed to somehow jump in, but i can't jump out without blowing up. any suggestions?
you go there in a later mission (4 years late i kknow)
Hello guys, where can I find a Crystal and a Kolobok ? I had a Kolobok one time but lost it, and now it don't respawn.
enojyed the mod. well made
The mutants are too effing strong! incredibly strong! how do i change their damage output?