Project name: Spatial Anomaly (Update 4.1)
Mod version: 1.249 (Fix 4) (2017-11-21, final)
Platform: X-Ray 1.6.02 (S.T.A.L.K.E.R.: Call of Pripyat)
Developer: PROFFESIONAL
Release date: 2017-09-20

Description


Spatial Anomaly tells the tale of the notorious mercenary Beast and his attempts to survive inside a mystical place dubbed by stalkers as the “spatial anomaly.” Inside reign completely different laws, and everything is in short supply: cartridges, medicine, drinking water, food, and even bolts. This, however, does not stop the mercenary from searching for a way out of the death trap.

Update 4.1 will be the final version of Spatial Anomaly. The update features not only a number of corrections but also numerous additions to the game, such as a new level and a new quest. For this version, all requests and comments from players have been taken into account, which has helped to improve the mod even further.

Levels


  • Space bubble (Reworked Garbage level from S.T.A.L.K.E.R.: Clear Sky)
  • Cordon (From S.T.A.L.K.E.R.: Clear Sky)
  • Outpost (Dark Valley level from build 1865)
  • Cave
  • Laboratory X7
  • Digger Station

Installation


A clean, unmodified version of S.T.A.L.K.E.R.: Call of Pripyat (version 1.6.02) is required. (There should be no gamedata or _appdata folder!)

  1. Download Spatial Anomaly (Update 4.1) — Russian version
    • Install on top of a clean version of S.T.A.L.K.E.R.: Call of Pripyat
  2. Download English patch for Spatial Anomaly (Update 4.1)
    • Install on top of Spatial Anomaly, now located in the S.T.A.L.K.E.R.: Call of Pripyat directory
  3. (Optional) Download Spatial Anomaly (Update 4.1) — 75 FOV
    • Install on top of an existing Spatial Anomaly installation (Drag the bin folder in the archive into the mod's root directory)

Done! Enjoy!

Credits


Core work:

  • PROFFESIONAL: project leader, scripts, quests, populations, objects, and much more
  • vxsk98: level designer

Project helpers:

  • Audron: Cordon optimization and minor bugfixing
  • SkyLoader: engine fixes
  • Shved: assistance with scenario
  • FantomICW: assistance with scripts
  • naxac: assistance with scripts

English translation team (Genies of the Zone):

FAQ


Greetings, everyone. You are reading a new, updated version of the FAQ.

Q: Where can Spatial Anomaly be downloaded?
A: Spatial Anomaly can be downloaded right here on Mod DB. A mirror is also available on the AP Production site, albeit without the English translation.

Q: My game crashed. What should I do?
A: First of all, you must show us your crash log. We are not psychics, and we cannot identify the cause of the crash without the log.

Q: What is the crash log, and where can it be found?
A: The X-Ray engine is quite cranky, and often crashes during both modding and gameplay. When crashing, the engine leaves a crash log so that we can know the cause of most crashes. The crash log can be viewed in several ways:

  • Pressing Ctrl + V while in a text editor after the game crashes (Paste)
  • Viewing the game log (including the crash log at the bottom of the file) in the file xray_username.log in this folder: %userprofile%\Documents\STALKER-***\logs

Q: I can’t save the game/saves are not working.
A: First of all, make sure the mod is installed correctly—it should be installed on top of a clean and licensed version of S.T.A.L.K.E.R.: Call of Pripyat, as indicated in the installation instructions above. Update 4.1 should not be installed on top of previous updates!

Q: Why is the mod so short? After “Hole,” the credits show up.
A: Because you are playing Update 3. Update 3 and 4.1 are different versions of the mod.

Q: Does this mod only work with the full version of the game?
A: Preferably. But it works with an unlicensed game copy too. There is a repack (personally tested by the author) that is downloadable from ap-pro.ru.

Q: Do you need any help?
A: Depends on what type of help you can offer. Contact the author here.

Q: What weapon pack is used in the mod?
A: STCoP Weapon Pack 2.0

Q: The game crashes when opening Scavenger’s PDA. What should I do?
A: The crash is caused by the game resolution being too large. Lower the resolution in the game options (maximum possible without crashing is 1920×1080) and then try to open the PDA again.

Q: The phantom does not appear in the basement at night. What should I do?
A: Sleep the entire day (06:00 to 21:00), then sleep again until night (preferably until midnight) and return to the meeting place.

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RSS Articles

Spatial Anomaly — English translation


S.T.A.L.K.E.R. fans, rejoice! The English translation of Spatial Anomaly is now officially complete after months of hard work on our part. The mod author, PROFFESIONAL, has also seen to it that many small fixes and improvements throughout are included with the translation.

Summary


For newcomers: what is Spatial Anomaly?

Spatial Anomaly is a mod that emphasizes the story aspect of the S.T.A.L.K.E.R. series, putting players in the mind of a mercenary by the callsign “Beast,” who stumbles upon a space bubble during a contract—the very same ones encountered in S.T.A.L.K.E.R.: Clear Sky. The mod expands on the idea of being caged in one of these anomalies and working together with whatever human life there is to survive. Faced with both internal and external conflict throughout the Zone, Beast is forced to forge and break bonds with various stalkers, both old and new. Throughout the mod, he’ll have to depend on these new, unlikely allies to have any hope of survival.

Translation


The translation has taken us months to complete—over half a year, in fact—but it is finally here. Thanks to PROFFESIONAL, every voiced line in Spatial Anomaly contains corresponding English subtitles. No English voiceover is included, and all voices remain in Russian—but it would be wise to think that most of the S.T.A.L.K.E.R. community prefers the nuance of native East Slavic voices.

(A future voiceover/retranslation into Ukrainian is also planned, for those interested.)

Preview


Instructions


In order to install the mod along with its translation, a clean, unmodified version of S.T.A.L.K.E.R.: Call of Pripyat (version 1.6.02) is required. (There should be no gamedata or _appdata folder!)

  1. Download Spatial Anomaly (Update 4.1) — Russian version
    • Install on top of a clean version of S.T.A.L.K.E.R.: Call of Pripyat
  2. Download English patch for Spatial Anomaly (Update 4.1)
    • Install on top of Spatial Anomaly, now located in the S.T.A.L.K.E.R.: Call of Pripyat directory
  3. (Optional) Download Spatial Anomaly (Update 4.1) — 75 FOV
    • Install on top of an existing Spatial Anomaly installation (Drag the bin folder in the archive into the mod’s root directory)

Done! Good hunting, stalkers!


Written by SashaRed

Spatial Anomaly (Update 4.1) - English translation (including subtitles)

Spatial Anomaly (Update 4.1) - English translation (including subtitles)

News 6 comments

English localization of the final version of the modification "Spatial Anomaly (Update 4.1)", will be released soon.

Video | Spatial anomaly (Update 5) - Trailer 2016

Video | Spatial anomaly (Update 5) - Trailer 2016

News 3 comments

I present to you trailer for modification "Spatial anomaly (Update 5)"! Happy viewing!

Patch for modification in developing!

Patch for modification in developing!

News 4 comments

Patch for modification in developing, follow the news!

Appeared English translation modification!

Appeared English translation modification!

News 11 comments

Thanks TKGP, the English version is now available modification "spatial anomaly."

RSS Files
Spatial Anomaly (Update 4.1) — Russian version

Spatial Anomaly (Update 4.1) — Russian version

Full Version 8 comments

Full version of Spatial Anomaly (Update 4.1) in Russian. Read instructions below.

(Optional) Spatial Anomaly (Update 4.1) — 75 FOV

(Optional) Spatial Anomaly (Update 4.1) — 75 FOV

Patch 4 comments

Increases the in-game FOV setting to 75. Read instructions below.

English patch for Spatial Anomaly (Update 4.1)

English patch for Spatial Anomaly (Update 4.1)

Patch 7 comments

English patch + translation for Spatial Anomaly (Update 4.1). Read instructions below.

Comments  (0 - 10 of 224)
Painecx
Painecx

Hello guys,
I have installed the clean Version of STALKER COP 1.6.02 and the mod with all the steps but everytime I try to start the game it says
"Cannot open file fsgame.ltx, Check your working folder."
There is an easy fix to that where you create a shortcut and delete the "/bin" in the execute directory. But this also doesnt help.
Any solutuions?

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Pezzo1
Pezzo1

Pikabu.ru

Check this out, it's the news we all have been waiting. It's in Russian but you can just translate it

Reply Good karma Bad karma+1 vote
TheJames22
TheJames22

What ever happened to update 5? I just saw the trailer for it on Moddb but there was nothing like that in the version I played.

Also will there be a sequal?

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SashaRed Creator
SashaRed

A sequel is planned, but the creator hasn’t done any work as of late.

Reply Good karma+1 vote
NightStalker12
NightStalker12

Honest to God i have searched every nook and cranny of the first area to try and find Scavengers stash, but i just don't know where it is. Can someone spoil it for me and tell me?

Reply Good karma Bad karma+1 vote
SkinnyTalls99
SkinnyTalls99

It's in a backpack under the trailer thing close to his corpse.

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NightStalker12
NightStalker12

I actually found it today by just using demo_record and flying around, but thanks none the less.

Reply Good karma Bad karma+1 vote
SkinnyTalls99
SkinnyTalls99

Where do I find the sniper ammo for Markus?

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

EbonKnight
EbonKnight

So, this mod is absolutely fantastic, first of all. Now, I've got a bit of a problem/question.. gonna try and not spoil things but let's just say that after certain former friends of yours meet the business end of your gun, you meet certain nice hungry fellows in the Anomaly. They promise artifacts for food and that's basically the only quest you can have active at that time.. except.. there s really no food anywhere except for the off-chance that some totally random and unexplained Monolith guy or two show up and perhaps have a sausage or two. Are you truly meant to just wait around for these random spawns or is there a better way to speed up the plot and get the food for the guys hiding out where you killed Shell?

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