
The protagonist, Klim, is an experienced stalker who has spent 3 years in the Zone and has been earning money by hunting and selling artefacts. He doesn't enjoy performing tasks, even well-paid ones, understanding that it's not always worth risking your own life for someone and that employers in the Zone are not always fair. Klim has good reputations among the stalkers.
However, the protagonist has his own goal in the Zone. Before the catastrophe Klim used to live in a small town named Chernobyl-1 (Pripyat's outskirts). A few days before the catastrophe some information about the tragedy which was bound to happen soon had suddenly spread. What's more, another catastrophe, yet to strike in about 20 years, was also mentioned. Having recieved such information in a suspicious letter, Klim decided to leave the town with his family straightaway.
The predicted catastrophe striked in a few days...In 20 years the second one would strike. Klim decides to return to Chernobyl-1 in order to find his flat and the letter, wanting to find out more about the thing that had such an incluence on people's lives. All in all, the novice stalker Klim had to spend 3 years in the Zone before finally getting closer to his target...
• Thoroughly written plot lines which allow the player to get deeper into the game atmosphere.
• Particular approach to game dialogs. A lot of dialogs open up their narrator's story and personality. Well-worked texts not only make you simply complete each task and quest, but also keep in touch with what's going on in progress.
• 3 maps: Chernobyl-1 (LA), Pripyat (CoP), Chernobyl-4 (CNPP).
• Qualitative spawn, a number of dungeons, full simulation, new AI-schemes (artefacts hunting/picking + animations and trading + animations), CoP-style stalker camps and anomaly zones.
• Balanced gameplay.
• A capability to customize a few gameplay features for youself.
• Characters' voices for some quest moments.
• Special artefacts transmutation system.
• Regular and engine 1st person cutscenes, GUI-features.
• SWTC weather with a few additions to wether cycle's.
• The list is not 100% full and you may witness other mod additions in gaming process.
StrelokQvt – quests, programming, engine fixes;
ULTRA – texts, dialogs;
Den-stash – animations;
DayZ LIDER – voice actor;
LENA_D – art works;
Vintorez94 – various help;
FantomICW – various help.
Finally, the time has come for CC to be released on Moddb. I just can't believe it, actually.
Even though we used to have a couple of obstacles on the way, right now we are happy to provide you with Chernobyl Chronicles V1.1, which means a much more polished version comparing to V1.0.
What's more important, we did really put our heart and soul in this, so hope you'll enjoy playing the mod.
Before moving to links and installation I would like to thank everyone who's been helping to bring English version to life:
Guys, sure, we wouldn't have made it without you.
Google Drive
Google Drive (Torrent)
Icons Pack V1.0
Unpack bin and gamedata in the game (CoP 1.6.02) root folder.
Don't forget to remove the old gamedata and bin folders before installation.
Good luck!
FantomICW, CC Translation Team
Chernobyl Chronicles translation progress and release date.
Startup CC news, English translation, progress, plans...
Installation: unpack bin and gamedata in the game (CoP 1.6.02) root folder. Don't forget to remove the old gamedata and bin folders before installation.
A fix for the crash in Pripyat when you are going to wach the deal. Check Readme.txt for details. Use this if you have already had the crash.
Installation: unpack bin and gamedata in the game (CoP 1.6.02) root folder. Don't forget to remove the old gamedata and bin folders before installation.
Some optimised textures of CC's better performance. Pack V2.7
I'm currently stuck in the section where I have to plant the device in the mercenary camp. I was surprised to see almost all of them dead, except for Hook and the guard. So, when I get to the point where it tells me "press F to plant it". I'm come as far as this: Postimg.org Now I can't continue. It doesn't let me leave or open the menu or the inventory and I have to close the game completely to load a save file. I have tried pressing all the buttons as shown in the screenshot but nothing happens. I require help to solve this problem and continue my first playthrough of this, so far, good mod.
Nvm, my comment above. I figured it out myself after some tries. I just wasn't looking close enough.
Having the same problem, I'm missing something. How about a hint?
Is on wall near picknick benches in bar.
This comment is currently awaiting admin approval, join now to view.
first play through, only got 1 crash which was fixed, the developers deserve a medal for this:)
Hey guys, I need some help.
I've just arrived at the NPP and regained control of Klim after which Skyff told me to run. I tried following his directions but it only led me to a portal in between two walls that doesn't work. I have new objective in my PDA but no markers on the map to guide me.
Where exactly am I supposed to go? Is my game bugged?
This mod is awsome! Is there any way to contact the people behind it?
I'm one of devs of this mod.
Is the Stancia map (Chernobyl NPP) in this mod?