
The protagonist, Klim, is an experienced stalker who has spent 3 years in the Zone and has been earning money by hunting and selling artefacts. He doesn't enjoy performing tasks, even well-paid ones, understanding that it's not always worth risking your own life for someone and that employers in the Zone are not always fair. Klim has good reputations among the stalkers.
However, the protagonist has his own goal in the Zone. Before the catastrophe Klim used to live in a small town named Chernobyl-1 (Pripyat's outskirts). A few days before the catastrophe some information about the tragedy which was bound to happen soon had suddenly spread. What's more, another catastrophe, yet to strike in about 20 years, was also mentioned. Having recieved such information in a suspicious letter, Klim decided to leave the town with his family straightaway.
The predicted catastrophe striked in a few days...In 20 years the second one would strike. Klim decides to return to Chernobyl-1 in order to find his flat and the letter, wanting to find out more about the thing that had such an incluence on people's lives. All in all, the novice stalker Klim had to spend 3 years in the Zone before finally getting closer to his target...
• Thoroughly written plot lines which allow the player to get deeper into the game atmosphere.
• Particular approach to game dialogs. A lot of dialogs open up their narrator's story and personality. Well-worked texts not only make you simply complete each task and quest, but also keep in touch with what's going on in progress.
• 3 maps: Chernobyl-1 (LA), Pripyat (CoP), Chernobyl-4 (CNPP).
• Qualitative spawn, a number of dungeons, full simulation, new AI-schemes (artefacts hunting/picking + animations and trading + animations), CoP-style stalker camps and anomaly zones.
• Balanced gameplay.
• A capability to customize a few gameplay features for youself.
• Characters' voices for some quest moments.
• Special artefacts transmutation system.
• Regular and engine 1st person cutscenes, GUI-features.
• SWTC weather with a few additions to wether cycle's.
• The list is not 100% full and you may witness other mod additions in gaming process.
StrelokQvt – quests, programming, engine fixes;
ULTRA – texts, dialogs;
Den-stash – animations;
DayZ LIDER – voice actor;
LENA_D – art works;
Vintorez94 – various help;
FantomICW – various help.
Finally, the time has come for CC to be released on Moddb. I just can't believe it, actually.
Even though we used to have a couple of obstacles on the way, right now we are happy to provide you with Chernobyl Chronicles V1.1, which means a much more polished version comparing to V1.0.
What's more important, we did really put our heart and soul in this, so hope you'll enjoy playing the mod.
Before moving to links and installation I would like to thank everyone who's been helping to bring English version to life:
Guys, sure, we wouldn't have made it without you.
Google Drive
Google Drive (Torrent)
Icons Pack V1.0
Unpack bin and gamedata in the game (CoP 1.6.02) root folder.
Don't forget to remove the old gamedata and bin folders before installation.
Good luck!
FantomICW, CC Translation Team
Chernobyl Chronicles translation progress and release date.
Startup CC news, English translation, progress, plans...
Installation: unpack bin and gamedata in the game (CoP 1.6.02) root folder. Don't forget to remove the old gamedata and bin folders before installation.
A fix for the crash in Pripyat when you are going to wach the deal. Check Readme.txt for details. Use this if you have already had the crash.
Installation: unpack bin and gamedata in the game (CoP 1.6.02) root folder. Don't forget to remove the old gamedata and bin folders before installation.
Some optimised textures of CC's better performance. Pack V2.7
I´m currently walking around in Pripyat and there´s one question that I have: Where can I find a technician?? I have found a trader, the monolith leader, but I just can´t find any technicians..
In console:
jump_to_level la17_outskirts
Ok... I downloaded this mod and.. Start testing :3
Im stuck at the part where i have to take the pda to the mechanic to get it cracked and the marker is on the mechanic but he will not speak to me about the pda?
Am i missing something?
Which active task in PDA you have?
The one at the start of the game pretty much.. well not that far in..
You go over to the village and find the SoS call and the body get that PDA then the mechanic back at the camp highlights but no dialogue and he wont do anything about the PDA that needs to be cracked
Try to talk with Guevara.
ok ive tried speaking to this guy you mentioned and nothing..
Ive tried speaking to alot of people and they all have the same dialogue.
Could this mission be bugged?
No-one wants to crack this PDA :(
Try to talk with technik Puck. (He marked on the map)
Yep ive tried to do this also and no dialogue at all comes up.
Im starting to believe now that this mission somehow bugged out on me :(
Whos that?
I tried talking to alot of ppl around the camp and nothing
Guy in the room at the end of (the train platform model imported from SOC Wild Territory), inside the damaged building siting on stool. On your map you should see a gear (repair) icon, aside from the Dutyer one.