AUREI IMPERII LOGO splash


Aurei Imperii is a mod set at 150 BC during the late Roman Republic. As of now THERE ARE NO REAL TIME BATTLES, on encounter battles are auto-resolved automatically by script.

Features:

- Campaign set at 150 BC
- Improved AI
- Scripts for immersion and to help AI in finances and military
- Complex recruitment with a government system
- Immersive strat models of the era
- Immersive traits and ancillaries
- Immersive building trees
- Immersive interfaces, info images, events, etc
- Complete overhaul to all interface stuff and audio for an immersive gameplay
- 4 Turns per Year
- Overhaul to almost everything
- Functional Hot-Seat campaign

Factions:

- Romans (SPQR, Julii, Cornelii, Caecilii)
- Achaean League
- Rhodes
- Attalid Kingdom
- Ptolemaic Kingdom
- Seleucid Empire
- Pontic Empire
- Carthage
- Nabataean Kingdom
- Bosporan Kingdom
- Odrysian Kingdom
- Dacia
- Gallic Tribes
- Numidia

Cultures:

- Roman
- Western Greek
- Eastern Greek
- Eastern Imperial
- Phoenician
- Nabataean
- Thracian
- Western Tribal
- North African

Credits:

- De Bello Mundi (terrain textures, settlements, trade ship models)
- Riczu (diplomats, ships, Romans and Gauls generals/captains models)
- Algaman (generals/captains models)
- Paeninsula Italica II (base interface)
- Normal's Rome II Unit Icons (unit cards)
- Mobjay's Rome II Golden Emblems (base for faction emblems)
- Europa Barbarorum II (mouse cursor, some traits and scripts)
- PiterAI (AI)
- z3n (Pathfinding)
- Ancient Conquest (campaign map)
- Gigantus (Recruitment Limitation Script, other scripts)

INSTALLATION:

1- Extract to your Medieval II Total War\mods.
2- Go to the new folder AI_v11 in your Medieval II Total War\mods.
3- Use the "Executable" batch file to launch the mod.
4- Play and have fun.

If the game is opened in a small window do this:

Open Configuration.cfg with a text editor (preferably Notepad++) and you see this part:

[video]
movies = 0
windowed = 1 ## Windowed mode (windowed = 1) is usually more stable
borderless_window = 1
no_background_fmv = 1
show_banners = true
# widescreen = 1
# unit_detail = high
# grass_distance = 9000

Change windowed = 1 to windowed = 0

Then in game options chose the native resolution of your monitor, after that you can change to windowed = 1 again and you'll still have full screen.

How to create a shortcut to launch the mod from your desktop:

- Go to AI_v11 folder, right click on the Executable file and chose "Create shortcut" and move the shortcut to the desktop.
- Copy/paste the icon that is also in AI_v11 folder to the desktop.
- Right click on the shortcut you created, chose properties and "Change icon...", then chose "Browse..." and then chose Desktop, you should have the icon there, just chose the icon.
- Rename your shortcut to whatever you want, for example: Aurei Imperii
- You can now launch the mod always from your desktop.

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Aurei Imperii

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Here are my other mods for this game you might like:

Regnum Caelorum (mod set at 1174 AD in the "Holy Land" during the Crusades)(includes Real Time Battles)
Bronze Age Empires (mod set at 1290 BC during the late Bronze Age)
Ancient Civilizations (mod set at 395 BC during the late Achaemenid Empire)
Hellenika Total War (mod set at 360 BC in Classical Greece)
Diadochi - Alexander's Legacy (mod set at 272 BC during the Hellenistic Period)

Add file RSS Files
Aurei Imperii v1.1

Aurei Imperii v1.1

Full Version

Reversed some scripts as the game would eventually crash, overhauled economy (much easier now), bug fixes.

Aurei Imperii v1.1 Lite

Aurei Imperii v1.1 Lite

Full Version

This is a "lite" edition from 1.1 without the immersive hd cinematics as they're over 2Gb.

Aurei Imperii v0.9 Lite

Aurei Imperii v0.9 Lite

Full Version

This is a "lite" version without the immersive hd cinematics as they're over 2Gb. This is for people who either have a slow internet or just don't care...

Aurei Imperii v0.9

Aurei Imperii v0.9

Full Version 1 comment

The mod was completely revised, overhauled, improved and bug fixed. New graphics, models, traits, ancillaries, buildings, events, audio, etc.

Comments  (0 - 10 of 229)
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thewanderingknight Creator
thewanderingknight - - 2,790 comments

New version v1.1 RELEASED

Reversed some scripts as the game would eventually crash, overhauled economy (much easier now), bug fixes.

Reply Good karma+1 vote
thewanderingknight Creator
thewanderingknight - - 2,790 comments

I recommend downloading the old files as the newer version the game eventually crashes. I have a new version ready but the upload times and crashes have been made impossible to upload it.

Reply Good karma+1 vote
damon2001
damon2001 - - 89 comments

honesty where is Persia (or parthian) ?
Rome without its eastern war is boring.

Reply Good karma Bad karma+1 vote
thewanderingknight Creator
thewanderingknight - - 2,790 comments

At this time there is still the Seleucid Empire in Syria and Mesopotamia.

Reply Good karma+1 vote
damon2001
damon2001 - - 89 comments

u r right but Parthian already have taken most of Iranian plateau and in few years, Mesopotamia will fall too maybe u could give them a city like Susa or Ecbatana and a event army and see history repeat itself

Reply Good karma Bad karma+1 vote
thewanderingknight Creator
thewanderingknight - - 2,790 comments

Guys I've uploaded Gig's Launcher, I forgot to replace the old one with this, the advantage is that if it doesn't find the kingdoms exe it searches for vanilla's exe, necessary with Steam.

Reply Good karma+1 vote
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