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Factions:

- Macedonia
- Athens
- Sparta
- Syracuse
- Epirus
- Rhodes
- Rome
- Carthage
- Persian Empire
- Thracians
- Illyrians
- Gauls
- Sarmatia
- Berbers

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Comments  (0 - 10 of 95)
vladorans
vladorans

Will there be a beta or at least an battle alpha we can play? I really love how the mod looks and I'd like to give it a go.

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thewanderingknight Creator
thewanderingknight

EDIT: I've realized you're asking for a "battle", well no, the focus of the mod is the grand campaign not custom battles. I mean you'll be able to play custom battles ofc, but at this moment I'm using them just for testing and at this point I'm not sure yet which reforms I'll add, the time spawn and the complete unit roster, so custom battles might actually be one of last things to be finished.

The first version will be a "beta" or even an "alpha" because it will need to be tested as the test I can do is limited. I'll add scripts, events and unique features which I'll ofc make sure they work but there is always something that can be overlooked. It shall still take a while though as there is still a lot to do.

I've finished adding a new culture slot from scratch (which took a while) and now looking into adding another UI based on Samnites which I'll add as a new faction. Also looking into replacing small things in the UIs like the missions button. Still need to make event icons as I've only made for the Greeks yet. I'll also start finally positioning all factions correctly with the respective starting provinces.

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aisharp
aisharp

Looks promising, gonna follow this mod

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thewanderingknight Creator
thewanderingknight

Added ui for Romans, tweaked settings of Roman factional unit cards as some didn't look very good and there was discrepancies, looking into tweak image settings on all unit cards to make them look as similar as possible. Looking into adding Samnites and Nabateans as factions.

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Balrog_of_Morgoth
Balrog_of_Morgoth

Do you have a release date in mind that you put for yourself ? I mean not an exact date ofc but at least this year ?

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thewanderingknight Creator
thewanderingknight

It's impossible to have an idea atm as I'm making it on my own, but I've already done a lot, this UI stuff is taking a while though... And now I'm looking into adding Italic Tribes as a faction which will get its own UI. The mod might look more advanced because I'm using Ancient Conquest as the base but all I've been doing is graphics and audio stuff, I didn't even touched the code besides the necessary to add graphics and audio. I still have to position the factions correctly, there is a reason I'm only showing factions on the west side of the map. And no I don't put any release date on myself, I work on it when I have time and feel like it.

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thewanderingknight Creator
thewanderingknight

Added barbarian ui, Rhodes added as faction.

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abn69
abn69

estou bastante curioso em jogar este mod... as unidades e o jogo em si, serão copia do bello mundi?

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thewanderingknight Creator
thewanderingknight

Os modelos das unidades pelo menos de momento são DBM, o gameplay no entanto vai ser muito diferente.

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MacacoCanibal
MacacoCanibal

Você tem uma data prévia pro lançamento do MOD?

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MacacoCanibal
MacacoCanibal

Acho que minha pergunta foi mal formulada... Mas você tem alguma ideia de que fase de desenvolvimento do MOD você está atualmente?

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thewanderingknight Creator
thewanderingknight

Estou a usar o Ancient Conquest como base o que já é uma grande ajuda pelo menos em termos de facções, building icons, nomes, unit cards para os generais e isso, a maioria das facções já estão mais ou menos bem posicionadas no entanto muitas das provincias com que começam o jogo precisam de um overall. Os trade resources em parte também estão bem, alguns serão substituidos.

As unidades do DBM já foram implementadas o que era uma das coisas mais demoradas (farei um overall a coisas como os stats, custo de recrutamento e manutenção, alguns nomes e isso), as unit cards também só faltam alguns barcos e a artilharia e uma ou outra aqui e ali, embora depois ainda vá experimentar um pouco com o contraste e isso para melhorar a qualidade de imagem (faltam as info cards), também falta editar todas as dos generais e agentes para terem o mesmo efeito no UI que as das unidades. As scenes do DBM já foram implementadas (falta editar o terreno relacionado com o clima no campo de batalha). As bandeiras já foram implementadas com excepção das de batalha que ainda são DBM mas tenciono fazer novas (falta também dar variedade às dos rebeldes no mapa de campanha). A grande maioria dos strat models já foram implementados. As texturas do DBM já foram implementadas. As vozes do DBM já foram implementadas, irei corrigir algumas coisas já que aqui e ali ainda dizem coisas do vanila (isto é um problema do próprio DBM). A música do DBM já foi implementada embora vá fazer algumas mudanças mas no geral gosto da música. A AI (a de campanha é idêntica ao EBII) e as formações de batalha em grande parte já foram implementadas mas é algo que vai requerer testar e fazer alguns tweaks com certeza.

A fase actual tem sido implementar todos os componentes do interface para as diferentes culturas. Próxima fase: posicionar todas as facções correctamente, overall das family trees, overall dos traits e ancillaries. Depois disso é implementar o sistema de recrutamento, scripts e todo o código no geral. Por fim finalizar coisas como load screens, intros e imagens no geral.

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thewanderingknight Creator
thewanderingknight

É impossível ter uma ideia neste momento.

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