Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
Aurei Imperii (Golden Empires) is a mod set at 340 BC
The Alliance of Elves and Men is looking for people, who can help with working on mod for Shogun 2.
an update on this weeks work for Tribes Of Britannia.
Quick Update from the recent development work done
Early map work for faction placement. this still can change but this is how the map will shape up
A full conversion mod for Thrones of Britannia that reverts the British isles to the time of the first roman invasions.
Little preview with lowpoly helmets for Elves factions.
CATW 01.5 release, February 2019. Integrates also 0.1.4 changes.
The Undead faction is playable for Elder Scrolls Total War and so much more stuff.
Expansion for "Elder Scrolls: Total War 1.6" focusing on the Undead.
--Developer Group for Elder Scrolls: Tamriel at War--
Four Maps & 12 Campaigns (970 To 1547) 1080 Viking Invasion - 1220 Join the Crusades - 1230 Mongol Invasion - 1453 Last of the Romans - 1500 Conquer the...
Patch version 8.2 for Napoleonic Total War III 8.0 or 8.1.
Elder Scrolls Total War is now balanced for multiplayer! Join the fray!
Balances Elder Scrolls for multiplayer and makes campaign a lot more fun to play.
A patch designed for "Divide and Conquer": Super-Fast Campaign! Balanced and challenging for multiplayer! Join our discord and play some games.
If you missing forests on campaign map, this fix should help you to solve this problem. Just drag "The_Elder_Scrolls_1.6" folder from archive into you...
Apply this after 1.10 and 1.11 It changes some building mechanics and buffs the AI a bit more.
The first CATW (Classical Age Total War Mod). Dating back from November 2007, started in May by "the old team" and played only by a bunch of guys. Totally...
The latest (and last official) patch, fixing and improving many important issues.
To update, copy all that is in "Install" folder and paste them in medieval II total war\ mods\ Third_Age_3\ data
Standalone. Epic Campaign and Multiplayer Experience. Third Age x Divide and Conquer + Heroes of Battle. In order to install, extract the archive in Medieval...
Standalone. Epic Campaign and Multiplayer Experience. Third Age x Divide and Conquer + Heroes of Battle. In order to install, create a new folder named...
Submod for "Divide and Conquer". Super-Fast Campaign. Balanced and improved for multiplayer. Join our discord and play some games with us!
Small update from testing terrain campaign map textures. ;)
Makes your game use 4gb instead of 2gb RAM. Paste it in Medieval II, replacing the old launchers with it.
I decided to explain a few issue about mods Last Alliance: TW and The Shadow and Flame - Fall of the Dark Lord (in short SaF - FotDL). I want to end this...
Today, I have bad news from Shadow and Flame team.
Last Alliance: TW is overhaul mod to Shogun 2. This mod base on stories from Tolkien's books, concretely on war Dunedains and Elves against Sauron. This...
No tags were found matching the criteria specified. We suggest you try the tag list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.