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Comment History  (0 - 30 of 33)
RC-3197
RC-3197 - - 33 comments @ 1.5 Civilization Overview: New Republic

Having the V-wing and the K-wing at the same time, you can't get better than that!

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ 1.5 Civilization Overview: Imperial Remnant

Looks awesome! I especially like the usage of the AT-AT swimmer and AA submarine. The new researches are pretty cool too, especially the world devastator one. Great job!

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts 1.5 - Legends

As a massive rogue squadron fan, seeing the V-Wing with cluster missiles coming fills me with immense joy!

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Awesome update guys! Can't wait to see what you have in store for 2022! You've really pushed this game far beyond its limits, and I have a newfound respect for that now that I'm a more seasoned reverse engineer! Anyways, congrats on the new update, you guys never disappoint!

Good karma+3 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

"I've been looking forward to this."

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Thank you! Looking forward to seeing the editor!

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

A simple way of solving this is telling us what bytes changed so we can modify the source code of the genie editor library. (Found here: Github.com) That way we'd at least have something to use while we wait for your genie editor to go through the legal issues, which after 6 months of waiting, don't seem to have gotten any better.

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

We desperately need an expanding fronts compatible genie editor. Hopefully you plan on releasing your editor with the next update, or even better, before the next update. This game is just not the same without the ability to modify things.

Good karma+4 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

I'm all for having this! (That's why I modded it in!) Personally I don't see that much of an issue with hero units. In most RTS games Heroes can be gunned down by tons of basic units and I'm sure SWGB is no exception.

You need to convince the Expanding Fronts team that it's a feature you want, it's 100% doable and I'd be more than happy to provide them with the mechanics for it too.

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Yes I did. It's not public though. It's also outdated, which is why I have been waiting for the expanding fronts update to come out. I don't want to make my mod to just have it be outdated 3 days later, though I probably could have finished it several times over in the time I've been waiting for the Expanding Fronts update...

I made a building called the "Hero Request Center" which is exactly what was described in the original comment. Only one of each hero can be built. But I also included hero ships that share the same variable as their land counterpart.

Here's a video I recorded a while ago with the hero request center:

Good karma+3 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

I've done this, it's fun. I asked the expanding fronts team if they would do this. And they said they won't because heroes aren't balanced between factions.

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

CT When? Err... I mean update when?

Good karma+4 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

It is now February, update when? /s

Good karma+4 votes
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Quick question, have you had the time to do things from fallen order yet like Purge troopers?

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ January 2020 Progress Report and Civilization Overview

Thank you for being honest about the ETA. I hope you guys speedily move towards your goal of February release!

Good karma+4 votes
RC-3197
RC-3197 - - 33 comments @ Long Have We Waited

Hyped for the new civs, keep up the good work guys!

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

I just checked it and it does.

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Quick question, does expanding fronts have music without the CD (for steam or GOG versions of the game) yet?

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Republic at War

The droid gunship needs a nerf or counter, they literally destroy AA guns in 1 attack.

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Republic at War

I've noticed a problem with the Venator's SPHA-T ability, it seems to randomly become disabled. You can press the ability button but you can't target anything at all. What I think is happening is when a single Venator is destroyed in battle all Venators lose the ability to target an enemy with the SPHA-T. I'm running version 1.1.5 without the patch. I really hope it is fixed in the future.

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Red Alert 3 Paradox

Quick question, how did you modify ParticleFX? I am trying to do my first mod with this game and I can't seem to get it to work.

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Do you have any plans to make the mod more stable towards the final release?

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Star Wars Battlefront III Legacy

What about dooku?

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Expanding Fronts

Double check your republic commando graphics, there is a small pink dot that shows up on some frames (probably leftover from the transparency color), it's barely noticeable but it is a simple fix. I just wanted you to know because it could be easily overlooked. Great mod BTW.

Republic Commando Sniper has it too. All commando graphics (dying, idling, walking, and maybe firing) have it at the 315 degree mark.

The K-Wing is missing the bottom wings at some angles.

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Coming Soon

You guys are pushing this game to new limits. I wonder what the future of SWGB has in store.

Good karma+2 votes
RC-3197
RC-3197 - - 33 comments @ Deep Impact

I meant the Cryo Turrets. Did you use Subdual_Unresistable?

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Deep Impact

So I have a quick question, how did you make the EMP turret disable infantry? What weapon damage type is that?

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ SWBF RC Spacebattle

You can like this video here: Youtube.com

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ Progen 2.6 Directors Cut Windows Version

What happened to the countdown timers on WMDs? Is there a way to enable it by modding?

Good karma+1 vote
RC-3197
RC-3197 - - 33 comments @ RC-3197

My YouTube channel: Youtube.com

Good karma+2 votes