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Comment History  (0 - 30 of 45)
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Subt

Incredible.

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Reconstruction Article

Don't worry man, what you've managed thus far is really good. just keep doing what your doing and don't rush things, half life fans are patient

Good karma+5 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ [Fanmade Patch] Half Life Field Intensity AI Voice Remake

Correct, but he literally just *didn't* put on the Marine voice when acting those lines so it just sounds like rosenberg turned coat. its ****** weird

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Monorail Quest

I can understand dropping a project but for the life of me i can't understand why delete all the media for it, I'd also wish whatever was made could just be released it seems wasteful to let it rot away

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ [Fanmade Patch] Half Life Field Intensity AI Voice Remake

You think you could cover the Grunt voice acting from HL:Decay? it sounds basically identical to Rosenberg, i thought it was always out of place

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Half-Life : MMod

i really hope you add the flak cannon to the mod, i really am bummed that its not there

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Boat-Less

I will gladly wait 50 years for this

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Half-Life: Extended

Nothing but good things to say about this project, really manages to balance the higher fidelity of modern modding with half life 1s original fidelity and texture filtering being off by default is a wonderful thing to see

Good karma+3 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Black Mesa: Blue Shift

this project is like butter

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Dark Life 2 demo

Splendid work on getting a demo out, though i will wait until the full release to get a full playtrough.

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ dynamite update

An FPS Classic meets another, phenomenal work.

Good karma+2 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Nasty Shadows

i think they're polite, no need to call them nasty

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Chapter 3 Release Announcement

this rate of creation combined with the quality of the mapping is unreal

Good karma+5 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ SIGNAL LOST

its incredible, absolutly incredible
gives me the vibe that signal lost is the original novel to retails half life's actionized film adaptation

Good karma+2 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ SIGNAL LOST - Dimensional Malfunction

Space biker reigns supreme!

Good karma+5 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Conveyor Belt Effect

this both looks great and also like it belongs in the games time of release

how

Good karma+9 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Mafia Titanic Mod - Part One (V1.0.0)

To think this was 15 years in the making. It's surreal

Good karma+7 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Half-Life : MMod

Since you're already doing map edits could you increase the amount of atomic ammo when gordon gets the gluon gun, so that its not a complete waste of ammo

Good karma+1 vote
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Half-Life : MMod

No to All.
HL1 has perfect gun balance as is

Good karma+2 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ [ Half-Life 1: MMod v2 ] Bullsquid Effects ( Classic Style )

I didnt realize complex menus like that where possible in HL1. this is great news

Good karma+2 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ [ Half-Life 1: MMod v2 ] Animated and Glow in the dark Battery'n'Healthkit

That glow is going to add so much athmosfere to enviroments im sure

Good karma+4 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ [ Half-Life 1: MMod v2 ] Bullsquid Effects ( Classic Style )

How will the styles be selectable in the mod?

Good karma+4 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Delta Particles

the art direction really reminds me of arctic incident a bit, though more polished. really looking forward to playing this one day

Good karma+6 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Death Wish for Blood

id rather keep it a surprise personally

Good karma+3 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Death Wish for Blood

I Finished Deathwish today and im honestly a little depressed becuase its over, i dont think a finer exemple of quality Fan Made level design has ever been commited to a zip file, It was a complete Masterpiece

Good karma+3 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ We've got hostiles!

The Athmosfere here is absolutly outstanding, its even better than the original room if i got to be honest

Good karma+4 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ [ Half-Life 1: MMod v2 ] Grenade Lob

personally, i think the lobbing needs a separate animation for pulling the pin to be seamless

Good karma+2 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments @ Surface Call WIP 4

I Fully understand the time change here but i miss the old lighting, it looked nice

Good karma+1 vote