Run. Think. Shoot. Live. Yet Again. Replay your old favorite game with new features like enhaced effects, movement, weapons.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS [ Half-Life 1: MMod v2 ] 9mmAR GL Animation & Tritium Sights (view original)
[ Half-Life 1: MMod v2 ] 9mmAR GL Animation & Tritium Sights
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
『Kurisuchan』
『Kurisuchan』 - - 45 comments

What's next, AUX power and running animations?

Reply Good karma Bad karma+7 votes
Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Only if HL1MMod had holstering functions, which I don't want to introduce to keep gameplay relatively similar to vanilla game. If I find a way to attach dummy weapon HEV suit then maybe 🤔

Reply Good karma+15 votes
Quadro283
Quadro283 - - 562 comments

Sweet!

Reply Good karma Bad karma+4 votes
SweetRamona
SweetRamona - - 5,114 comments

Sooo good! 😸

Reply Good karma Bad karma+4 votes
notfreemanlosthisem
notfreemanlosthisem - - 45 comments

Orgasmic.

Reply Good karma Bad karma+4 votes
thedeathrunner
thedeathrunner - - 232 comments

Will every weapon get an animation overhaul?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Fooltaurus delivers again!

9mmAR ( mp5 ) now has properly animated grenade launcher firing animation thanks to him plus he remodeled original grenade launcher mesh to host a grenade inside. It comes at a very slight cost in fire rate to grenade launcher, but at least it makes sense now.

I've also finally managed to add glowy tritium sights to it.