Huh, that means that I've got to stop working on mines too. I actually retrieved the source code of 1.90 before it got taken down. Welp, it's a good thing that I didn't release anything.
I checked the Trello board of Red Wars, and I think for the bugs section, "the lords staying outside the settlement/castle instead of going in" should be included. Another thing I saw in the "New Features and Changes" section was that you included the Battle for Yugoslavia OSP (which I guess you're intending to use). Another OSP I suggest you should use is the Finland at WW2 OSP, as it could potentially contain stuff you could use (well it helped me while I was modding this game, so it could help you I guess).
Some stuff that you might want to add is having the AI shoot the automatic guns automatically. The AI currently fires these automatic guns one shot by another. Another thing that would be nice is more weaponry, uniforms and melee mode for guns and other weaponry (rifles, pistols, etc). Perhaps more ways to make money, as eventually when your party gets larger, the more harder it is to make money. Fighting against other lords can be very costly and difficult.
One more thing, you might want to fix some of the guns in this mod. Some of them are a bit messed up. The Albionic Army Rifle, whenever it switches to melee, you can't melee. Whenever you attack, you do the polearm attacks, but the reticule in the middle indicates that it's a rifle. So you do no damage. I found some of these stuff while editing this mod (and fixed it). Problems like this are scattered around the mod (though I think there are few problems like this).
master66241cubs
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