This member has provided no bio about themself...

Comment History  (0 - 30 of 37)
master66241cubs
master66241cubs - - 37 comments @ The Future of Red Wars

Huh, that means that I've got to stop working on mines too. I actually retrieved the source code of 1.90 before it got taken down. Welp, it's a good thing that I didn't release anything.

I checked the Trello board of Red Wars, and I think for the bugs section, "the lords staying outside the settlement/castle instead of going in" should be included. Another thing I saw in the "New Features and Changes" section was that you included the Battle for Yugoslavia OSP (which I guess you're intending to use). Another OSP I suggest you should use is the Finland at WW2 OSP, as it could potentially contain stuff you could use (well it helped me while I was modding this game, so it could help you I guess).

Some stuff that you might want to add is having the AI shoot the automatic guns automatically. The AI currently fires these automatic guns one shot by another. Another thing that would be nice is more weaponry, uniforms and melee mode for guns and other weaponry (rifles, pistols, etc). Perhaps more ways to make money, as eventually when your party gets larger, the more harder it is to make money. Fighting against other lords can be very costly and difficult.

One more thing, you might want to fix some of the guns in this mod. Some of them are a bit messed up. The Albionic Army Rifle, whenever it switches to melee, you can't melee. Whenever you attack, you do the polearm attacks, but the reticule in the middle indicates that it's a rifle. So you do no damage. I found some of these stuff while editing this mod (and fixed it). Problems like this are scattered around the mod (though I think there are few problems like this).

Good karma+4 votes
master66241cubs
master66241cubs - - 37 comments @ Festung Breslau Expanded Fronts; WW2 MP mod

Hey, I couldn't find my maps, which makes me sad, but I managed to find better M1 Garands. You want them or no?

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ The Red Wars 1.9

Has anyone found a way to get the module system to compile successfully? When I compile mines, it gives a bunch of errors. When compiling as admin, it gives this error: python: can't open file '[File, Just an Example]': [Errno 2] No such file or directory.

I desperately need help...thanks in advance! Meanwhile, I'm working on this mod with Morgh's Editor, but my editing is very, very limited.

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Battle for Yugoslavia

He released it as OSP on TaleWorlds forum, like a long time ago. I found lots of stuff useful...maybe you would too...

Good karma+4 votes
master66241cubs
master66241cubs - - 37 comments @ Festung Breslau Expanded Fronts; WW2 MP mod

Eh, returned them the old gear and such. But I made the the shovels and military knives a bit stronger. I also gave the special weapons (BAR, DP, MG-34, STG, Sniper rifles, etc) to soldiers, but were only to soldiers that I renamed to like "US Support" or "Elite Wehrmacht Soldier". Nothing to special. I also think I edited a few maps. Just need to look for them...

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Festung Breslau Expanded Fronts; WW2 MP mod

I'm glad to see this mod back in action :D

I've done some editing with this mod for a bit, been fixing the American faction, changing the German zombies to the Wehrmacht (which includes returning their uniforms and guns), and did a bit of work on the Soviets too. Didn't release it though since I didn't gain any permission.

If there's any private testers that you need, I guess I could be one :D

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ The Red Wars

I guess the Reckoning already had these gas masks? Or did you place them in? Or maybe permission was given so both could use the gas masks? I'm not sure anymore, but still, great work on this mod! :D

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ The Red Wars

Those gas masks remind me of the gas masks from the WW2 China Battlefield (still miss that mod, that mod was really good...) mod....but great work!

Good karma+3 votes
master66241cubs
master66241cubs - - 37 comments @ The Reckoning Third Stage

For some reason, I think this mod should have Soviets lol (after all, there's the Wehrmacht). Perhaps this is a suggestion?

It's interesting to see the Suomi in this mod and not the PPsh.

But overall, this mod's really great (major improvement from the original version). Good work!

Good karma+3 votes
master66241cubs
master66241cubs - - 37 comments @ Mount & Blade: Battlefield

Np! Thanks for creating this mod btw. Had fun testing it :D

Now does anyone know if there are any servers right now?

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ The Reckoning Third Stage

Hopefully, most of us will. But I definitely will :)

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ My finished chariot(textures & details will be added)

I was thinking the same thing. Thanks for your advice! :)

Btw, when you can't screenshot, is there a function (fn) key on your keyboard? I can't screenshot, however, holding down fn why pressing the required keys for the screenshot works. My Steam key is F12, like most others. However, when pressing down on that key, it turns off my internet (learned it the hard way XD). Have you tried that way yet?

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ My finished chariot(textures & details will be added)

Well, seeing that you are learning very fast, perhaps you could teach me when you're done :D. But anyways, excellent work! So excited to play this mod :)

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ Mount & Blade: Battlefield

I didn't know that you were looking for testers.....if you said, I would have helped you test this mod...

Good karma+3 votes
master66241cubs
master66241cubs - - 37 comments @ The Mummy: An Untold Tale

Well for modding, I don't think you're supposed to use the latest Python. From what I heard, you can't use anything newer than 2.x

I think you might need to read this. Extremely long, but it really helps: Forums.taleworlds.com

PS That's where I get all my help...hope this helps you :)

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ Commanders of Calradia

Ok, so I played a bit. I'm enjoying it a bit, but I would like my character to have some armor. And it keeps on telling me that I'm kicked/banned for cheating (which Im not of course), but it's not kicking/banning me. You already know this, but the shields are invisible in the middle (no sigil). Really great mod though!

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Calradia: Modern Warfare [REDUX]

There was a WW2 mod named Festung Breslau which had functioning tanks, and bunch other stuff. Perhaps you can ask the dev for a bit of help when you want to implement tanks.

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ Commanders of Calradia

Sorry man, I didn't have my computer with me. So, I'm downloading it now.

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Commanders of Calradia

I would love to be a tester for this mod! I've always wanted to see a mod like this.

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ Star Wars - Bear Force II

This is one of the best mods ever made. Devoted so much hours to it!

Good karma0 votes
master66241cubs
master66241cubs - - 37 comments @ The Fall of Mordor

Looks cool. Saw this on Resonant's channel. Can't wait to play... :)

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ The Meiji Era

There's a submod for a submod for the mod Gekokujo. It's the Bakamatsu Edition for the Gekokujo mod. You'll need the submod Sugoroku (3.0.12), Bakamatsu edition (obviously), and Gekokujo. Place Sugoroku into the Gekokujo files and overwrite/replace all. Then, put in the Bakamatsu Edition files into the Sugoroku Gekokujo (the Sugoroku and Gekokujo files that you overwrited in the first place) files. Overwrite/replace all. There might be some bugs which you should report to the forums. All the links and stuff should be here: Forums.taleworlds.com

BTW this is for if you didn't know. If you did already, :)

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ For Rome

Cool mod. Looking Forward to Playing it!

Good karma+2 votes
master66241cubs
master66241cubs - - 37 comments @ v4.0 Footage Bombs

Looks amazing!

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Festung Breslau Expanded Fronts; WW2 MP mod

This mod is very cool. I played this mod before this update.

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ 1812 Russian Campaign

:) Thanks for the info. So excited to play!

Good karma+3 votes
master66241cubs
master66241cubs - - 37 comments @ Medieval War

Do we need Napoleonic wars for this? Because apparently, this mod seems to use the format of that DLC.

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Empire III Ver 1.6 patch

I have the same problem too.

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ How to find a server and play

I wonder why people keep on kicking me out of the servers.....Will someone please help me? Thank you

Good karma+1 vote
master66241cubs
master66241cubs - - 37 comments @ Full Invasion 2 v0121 Full Version [Outdated]

What is the issue that is not being recognized? And what should I do?

Good karma+1 vote