Note: Bear Force II is an event heavy mod. However most if not all events hosted are open for public players to join but for a more organized experience, we recommend joining one of the current regiments. To find out when the events take place we recommend joining the official Discord. This will also give you the opportunity to actively talk with the developers and engage in our community!
Bear Force II changes the Medieval Sandbox RPG game that is Warband in a Sci-Fi multiplayer only tactical shooter taking place in the Star Wars Universe. Bear Force II consists out of 6 factions, a unique shooting and force system which work extremely well together, as well as a wide variety of classes to fit your preferred playstyle! From a normal infantry man to classes like sniper or heavy, or from jumping around as a Jedi/Sith using force jump to traveling large distances using a jetpack trooper! All of this packed in one of the most advanced multiplayer Warband shooters out there! Take part in huge battles playing as your favourite factions from Star Wars! A more detailed description and a list of features that are in the latest version of the mod can be found below:
Republic: Jedi Guardian, Jedi Consular, Jedi Padawan, Clone Trooper, ARC Trooper, Republic Commando, Clone Heavy Trooper, Jet Trooper, Clone Sharpshooter, Wookiee Warrior
Separatists: Acolyte Sorcerer, Acolyte Warrior, Sith Apprentice, B1 Battle Droid, IG-34 Magna Guard, Bounty Hunter, B2 Super Battle Droid, BX Commando Droid, Geonosian Warrior
Rebel Alliance: Jedi Consular, Jedi Padawan, Rebel Trooper, Rebel Sharpshooter, Rebel Officer, Rebel Jet Trooper
Galactic Empire: Sith, Stormtrooper, Stormtrooper Sharpshooter, Stormtrooper Officer, Stormtrooper Jet
Old Republic: Jedi, Jedi Padawan, Republic Trooper, Republic Heavy Trooper, Republic Sniper, Republic Jet Trooper
Sith Empire: Sith Acolyte, Sith Apprentice, Sith Trooper, Sith Heavy Trooper, Sith Sniper, Sith Jet Trooper
Jedi and Sith
Different force powers, some of which include Force Jump, Sith Lightning, Force Defence and more
Lightsabers, including Force pikes and double-bladed lightsabers
Completely redesigned shooting which includes
Removal of stun on hit, stunlock
Fully automatic weapons
Unique weapon categories with over 30 weapons in total including Carbines, SMGs, Rifles, Light Rifles, Snipers, Shotguns, Pistols, Heavy and Light Machine Guns, Rocket launchers and 6 unique weapons
Bloodscreen for hit feedback
Hip and shoulder aiming mode
8 playable races
70 new Multiplayer maps(scenes) on lots of new planets and environment
Redesigned User Interface, Menus & Font
Custom composed music and soundtracks, new sounds
Hundreds of new props, optimizations and gameplay tweaks
Join us here:
Server host information: Forums.badnamestudios.com
*The Bear Force II team does not claim any ownership rights or any copyright infringement over the Star Wars™, all credits to Disney and other owners of the franchise, its designs, characters, universe. This is a free Warband modification made purely with our own efforts to offer a new experience to Warband players.*
Welcome everyone to the Development Blog #18 for Bear Force II. We’ve been quiet for a while but we’ve not stopped working! We have a lot to tell you so let’s get to it!
The AI in Bear Force II has been very limited for a very long time now. Seeing as Bear Force II has mainly been played for just PvP the past few years, the AI were never our focus. But in light of the upcoming WIP Singleplayer version of the mod and the many requests for AI improvement we decided to do something about it. The result was more than we could have hoped for and more! Below you will be able to find a demo video of the early stage overhauled shooting AI, don’t worry, we have nerfed them a bit since then.
There is no doubt the shooting in Bear Force II is unique. Over the course of Bear Force II and since the implementation of the game changing shooting system a few years ago, the new shooting system has seen many changes, additions and improvements.
The shooting system is going to get another small change in 0.94. The overall accuracy and spread while moving has been greatly reduced to allow for more movement and gameplay speed. It is something we have thoroughly tested in the 0.93 Open Beta and the changes seem to be popular. Thus, with a few tweaks since the Open Beta, the revamped shooting system will be in the 0.94 release. Below you will find a showcase of the revamped shooting.
While the development has been going slowly for the past few weeks due to exams and such. We are very happy about the amount of help has been offered during those weeks. After 0.94 is released we can go back to fully focus on the development of Singleplayer again. Keeping in mind the changes made in 0.94 go hand in hand with the development of Singleplayer.
Here is the full changelog and all the changes that have been made since 0.92/0.93 Open Beta
This Development Blog will cover the most recent info about the upcoming Singleplayer update for Bear Force II and we have a lot to tell!
This Development Blog will cover the most recent info about the upcoming 0.94 update for Bear Force II: The AI Overhaul!
In this Development Blog we will be talking about some new features, the Grand Campaign and the release date for 0.9.
In this development blog we'll be talking about new factions, weapons, armors and some information on the upcoming single player for v1.0 at the end.
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