I like gaming, making small mods, games, tools or anything that piques my interest.
Duke Nukem 3D E3L9 map for San Andreas. It has some scale differences.
Multi leveled maze like catacomb level. The goal is to reach the surface. It should confuse you a bit, to where to go next. In the end I decided to show...
A big map with lots of variety. Some parts can be confusing. You need to use jump and crouch at certain points. It was planned to be longer, but I had...
Doom E1M1 map conversion for Vice City. Not perfect, but works. A more polished version.
It modifies the buildings to make the 2 pickups reachable.
A tree, Ryder's, OG Loc's house can be destroyed. I made a somewhat detailed damage model for these.
This CLEO script shows your current chaos level on the HUD.
This CLEO script shows your current chaos level on the HUD.
Simple mod that makes most trees destructible. There are multiple versions to choose from.
A simple object.dat mod that lets you remove the road barriers blocking the other island. It works with some gates too. You just need to shoot or bump...
Just a silly little mod that enables destruction of doors, a specific tree and some buildings in Grove Street. LOD model gets loaded if you destroy a...
A very simple mod where you can destroy specific buildings.
Adds 125 barrels to the map. Vice City needs a limit adjuster to not crash!
Sniper: Path of Vengeance intro mission converted to San Andreas. You will need DYOM installed to play the mission.
Wolfenstein 3D E1M1 map remake for Warcraft III. The map requires at least version 1.27b!
Stunts / 4D Sports Driving DEFAULT.TRK remake. Mostly accurate.
Rise of The Triad: The Labyrinth - Comm-Bat map remake for Quake 3. Had to change some minor things to not get stuck.
Doom 2 MAP02 remake for Quake 2. Mostly accurate. Converted from my Quake map. Made with Netradiant Custom.
Doom 2 MAP02 remake for Quake. Mostly accurate. Made with GTKRadiant and TrenchBroom.
TekWar BEACH1.MAP remade for Jedi Academy. Added more purpose to this map other than keycard hunting.
Fixed missing water texture and some inaccuracies. Added some details to the outdoor area.
Wolfenstein 3D E1M1 map remake for Hexen II. Made with GTKRadiant and TrenchBroom. Tested with GLHexen 2.
Fixed small wall glitches, added missing elements, removed random enemy spawners, fixed deathmatch compatibility. Made with GTKRadiant and TrenchBroom...
Hexen 1 MAP01 - Winnowing Hall remake for Hexen II. Mostly accurate. Made with GTKRadiant and TrenchBroom. Tested with GLHexen 2.
Guerilla War (NES) remade in Return to Castle Wolfenstein.
4D Sports Driving / Stunts Map converted to GTA: San Andreas with a converter tool.
Doom E1M1 map conversion for Vice City. Not perfect, but works.
Voxelstein 3D map remade in Return to Castle Wolfenstein.
Made by: SalaciousCrumb Original description: This map is based off of DOOM E1M1 and is not a total conversion. This map is an (almost) exact replica...
My first Tomb Raider 2 map. Made with DXTre3d. Very simple and straightforward.