Will there be a Battlefront I Saga Edition mod as well? It would be great if both Battlefront games have Saga Editions.
Will there be a Battlefront I Saga Edition mod as well? It would be great if both Battlefront games have Saga Editions.
There's an issue with the latest versions of DOOM CE.
The Arranged soundtracks do not load automatically anymore like they did in past versions.
I know they were removed from the main downloads, but they should still be able to be detected automatically when the files are present with no issues.
Will there be an xPatch addon for the 20th Anniversary Edition?
Like, restoring the content that was cut from xPatch while keeping the new features from the 20th Anniversary?
An Arranged soundtrack addon needs to be made for DOOM 64 Episode 1.
It only has the default MIDI soundtrack for the PC music.
Is this mod (and the Total Meltdown TC mod) still active?
We're all still waiting for v1.0 of this mod.
Can I please request a mod compatibility list for DOOM CE, for both PSX DOOM, PSX FINAL DOOM, and DOOM 64?
Also, the DOOM 64: The Absolution ending image (also used for The Reckoning) is in a 2.25:1 (18:8/20.25:9) aspect ratio instead of the 2.33:1 (21:9) aspect ratio the rest of the game's assets were made for. I hope it can be expanded to a full 21:9.
Even the other images are shifted to the right, showing a black bar on the left and uncentering the image.
Here are some examples:
I.imgur.com
I.imgur.com
Meanwhile, PSX DOOM and PSX FINAL DOOM are okay.
I.imgur.com
DOOM 64's texts cannot be fast-forwarded or skipped like the ones in PSX DOOM and PSX FINAL DOOM.
I really wish a "best of both worlds" addon gets made that essentially has the PC maps but with the PSX secret level placements, enemy additions, and new stuff.
Basically the PSX maps with the more complex PC level structure.
What's the difference between 3.4.0.1 and 3.4.0? And should I update if I downloaded 3.4.0 beforehand?
Re123.bplaced.net
Here are some higher quality FMV sources with no Japanese subtitles.
These can be used to have better upscales for the FMVs in this mod.
There is a bug with how "A las Barricadas" (the Lenin song) is bugged in the place where it is supposed to play.
Inside the Central Committee A.S.S. where the song plays, the song goes on and off inside the building.
Outside the building, though, it plays perfectly fine.
I hope you can have AI upscaled movies that are not frame-doubled.
I do not like how the frame-doubling looks. Please keep them 15fps.
Not just that, but also the credits and the Final DOOM title screen and credits.
I really hope the title screens can be upgraded to 21:9.
It's jarring playing the game with 1.85:1 (17:9) title screens while everything else (including intermissions and intros) are in 21:9.
It is amazing you are doing the Unreal Engine 1 games now.
I can't wait for Deus Ex 1.
I don't think normal maps and POM would be good to add since HTO has that.
The problem with Helios Texture Overhaul is that it needs DirectX 10 or 11 renderers.
A simple ESRGAN texture pack that still works with Direct3D 9 and vanilla renderers would be great, especially if it has original and Revision versions, including upscaled Revision and HDTP textures.
I think your potential ESRGAN upscales of Deus Ex 1 (and also Revision, with compatibility for the Community Update) would be a good low-cost alternative to Helios Texture Overhaul, which is pretty big and demanding on hardware.
It would also be great if it is optimised for Deus Ex: Revision as well.
Is Deus Ex also affected by Epic Games' takedown?
I'm pretty sure that it's a Square Enix game and not an Epic Games release.
Can you please update the Transcended version here as it is a bit outdated.
Or rather, how do I update the Transcended version included here to the current and updated standalone version of Transcended?
Will there be a fix for this bug with the game with DSOAL and ALchemy (both for enabling emulated hardware 3D audio with OpenAL Soft) where audio will be higher pitched with these DirectSound3D wrappers?
I can just replace the DefOpenAL32.dll with OpenAL Soft but it wouldn't have the special EAX reverb and effects. I can only restore the EAX effects and have 3D HRTF surround with DSOAL, but it has that high-pitched sound and voices bug.
3D audio with headphones sounds fantastic.
Also, do you have a Discord server for following xPatch future development and Eternal Damnation Steam?
I prefer the 30fps FMVs and I understand if 15fps looks better for this game but if the original intention is 15fps, then the original intention is also those cropped widescreen 2:1 FMVs rather than the open matte fullscreen 4:3 videos.
New Vision 1.5 is mostly incomplete (characters-wise) and so is HDTP but Helios Texture Overhaul has brand new textures that look fantastic but they might be too revisionistic for some people.
New Vision 2.0 sounds like a dead project so you should probably do your own ESRGAN pack.
Helios Texture Overhaul's normal maps and parallax occlusion maps are also a bit janky at the moment but they will be fixed.
A more vanilla-like texture pack but with normal maps and parallax occlusion would be fantastic.
Will Freeroam ever get WadSmoosh compatibility?
Will you do Deus Ex 1?
Please add the Xbox secret levels (Sewers and Betray) as well.
Will you add The Master Levels as well?
Please do so.
I love how you can opt not to finish E1M1 and go straight to E1M4.
This is basically DOOM: Breath of the Wild.
I hope there's a version that combines everything in WadSmoosh (The Ultimate DOOM, Sigil, DOOM II, No Rest for the Living, Master Levels and Final DOOM) into one open world game.
Does this have Sigil, Final DOOM, Nerve and Master Levels?
I love what was done with this restoration project but I have one project.
I prefer the look of the 30fps FMVs on the SourceNext version.
15fps FMVs either look like it was gimped by PS1 storage/hardware limitations or CGI trying to imitate stop-motion, and doing it poorly.
30fps has better movement and looks more true to the original intent, seeing as how it's basically a glorified expansion pack to RE2, which had 30fps FMVs even on the PS1.
Good point.
Then again, Duke Nukem Forever has the same system requirements as Crysis despite also being an Unreal Engine 1 game. In 2011!
Yes. I mean HDR10.
But I guess it's only possible with DirectX 12.
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