Our project it's a cumulative patch that brings several major improvements for PC version of Resident Evil 3: Nemesis.
This patch based on standard USA release and can be installed on any game version including SourceNext, but keep in mind that it turns any game version in common USA edition.
1. Install Resident Evil 3 from your game CD, using the "full installation" option.
2. Run the patch and follow the setup instructions.
3. Press the "Browse" button to locate the setup directory of the game.
4. Wait for the setup to finish and run your game.
Dege, Dchaps, Nikizhy, Lexas87, Viktor Volkov, Yevgeny Lychany (aka Johnny Doe), Anastasia Zhukova, RhymeKidder.
El Sanchez and Sergey3695 for help with installer.
"Russkiy Videomontazh" group and personally to Evgeny Notarev,
who helps me a lot with creating RE3 logo for intro video,
MartinBiohazard from Re123.bplaced.net for Press Office fix.
Hello everyone. Sorry it took so long, but it's finally done. New project version released yesterday and I hope you like it. First of all, I have to warn you - it don't have any revolution changes on board. Our team is just few not so skilful enthusiasts, and that says it all...) Nevertheless, we've got something to show you:
I guess, I don't have to explain you the differences between colour depth. Though, I must notice that RE3 has a good bunch of 32 bit graphical resources, such as backgrounds and FMV's, but unfortunately game always display them in 16 bit colour, no matter what you choose in game settings. In this update we can finally see FMV sequences in full colour. However, backgrounds still remains in 16 bit, sadly.
What else... Reset function (F9 key) allows you to exit from gameplay to title, where you can start new game, load previous, or watch epilogues. Autoaim Switcher... By pressing F1 on keyboard you can turn on\off auto aim function, which is turned on by default (choice will not be saved). I also write a new launcher in original style with Save Paths Manager function. This picture should tell you enough how to use it (see online manual for details).
Text alignment fixes basically noticeable in puzzles text positioning. Meanwhile, it related to entire game text, cause in previous version all environment and cut-scene texts was centred by using "fake" empty symbol in the beginning of each line. Now it works completely native as on console versions. Devs simply forget to specify proper indent value from the left corner of the screen. That's how low budget porting works.
Game portability. From now on we no longer needs Rofs.dat archives. After you installed the patch, all game resources will be working from suitable folders, which makes modding process much easier. RE3 also no longer attached to its video folder. So now you can transfer your game folder on flash drive, for example, and launch on another PC without installation. The only thing you need to do is install our codecs..)
For users with modern gamepads I write small solution to fix all problems with their controllers. Go to Advanced Features section in Launcher and apply the fix, but please, read small instruction about it.
We also prepared French and Spanish project versions + special version with English subs for people with hearing problems. Everything's ready basically, it only needs to build an installers. I hope it sees the light in the nearest time. Cheers...)
Since version 0.7 was released we've got a big help from one interested user named RhymeKidder. Thanks to him, as you may notice, the PSX version has...
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