General Information

Our project it's a cumulative patch that brings several major improvements for PC version of Resident Evil 3: Nemesis.

- Fullscreen SourceNext FMV's

- Lossless Voiceover and Music.

- Complete Uncensorship

- Minor bug fixes


Compatibility

This patch based on standard USA release and can be installed on any game version including SourceNext, but keep in mind that it turns any game version in common USA edition.

Setup

1. Install Resident Evil 3 from your game CD, using the "full installation" option.

2. Run the patch and follow the setup instructions.

3. Press the "Browse" button to locate the setup directory of the game.

4. Wait for the setup to finish and run your game.

Credits:

Dege, Dchaps, Nikizhy, Lexas87, Viktor Volkov, Yevgeny Lychany (aka Johnny Doe), Anastasia Zhukova, RhymeKidder.

Special thanks:

El Sanchez and Sergey3695 for help with installer.
"Russkiy Videomontazh" group and personally to Evgeny Notarev,
who helps me a lot with creating RE3 logo for intro video,
MartinBiohazard from Re123.bplaced.net for Press Office fix.

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New Version Release!

News 8 comments

Hello everyone. Sorry it took so long, but it's finally done. New project version released yesterday and I hope you like it. First of all, I have to warn you - it don't have any revolution changes on board. Our team is just few not so skilful enthusiasts, and that says it all...) Nevertheless, we've got something to show you:

  • FMV playback in 32 bit color (16 bit in original)

  • Exit to main menu function (F9 key)

  • Autoaim switcher (F1 key)

  • New launcher with Save Paths manager

  • Text alignment fixes

  • Game now fully portable

  • All LQ backgrounds improved by AI with manual refining

I guess, I don't have to explain you the differences between colour depth. Though, I must notice that RE3 has a good bunch of 32 bit graphical resources, such as backgrounds and FMV's, but unfortunately game always display them in 16 bit colour, no matter what you choose in game settings. In this update we can finally see FMV sequences in full colour. However, backgrounds still remains in 16 bit, sadly.

FMV Comparison: One \ Two \ Three \ Four


What else... Reset function (F9 key) allows you to exit from gameplay to title, where you can start new game, load previous, or watch epilogues. Autoaim Switcher... By pressing F1 on keyboard you can turn on\off auto aim function, which is turned on by default (choice will not be saved). I also write a new launcher in original style with Save Paths Manager function. This picture should tell you enough how to use it (see online manual for details).

savedatapath

Text alignment fixes basically noticeable in puzzles text positioning. Meanwhile, it related to entire game text, cause in previous version all environment and cut-scene texts was centred by using "fake" empty symbol in the beginning of each line. Now it works completely native as on console versions. Devs simply forget to specify proper indent value from the left corner of the screen. That's how low budget porting works.

Before1

After2

Game portability. From now on we no longer needs Rofs.dat archives. After you installed the patch, all game resources will be working from suitable folders, which makes modding process much easier. RE3 also no longer attached to its video folder. So now you can transfer your game folder on flash drive, for example, and launch on another PC without installation. The only thing you need to do is install our codecs..)

For users with modern gamepads I write small solution to fix all problems with their controllers. Go to Advanced Features section in Launcher and apply the fix, but please, read small instruction about it.


We also prepared French and Spanish project versions + special version with English subs for people with hearing problems. Everything's ready basically, it only needs to build an installers. I hope it sees the light in the nearest time. Cheers...)

We Need Volunteers! (European Fans are Welcome!)

We Need Volunteers! (European Fans are Welcome!)

News 6 comments

We are seeking for French, German, Italian and Spanish speaking volunteers who will help us to share information about our campaign and project in their...

Project News and Campaign Announcement

Project News and Campaign Announcement

News 7 comments

Dear friends, I hasten to share with you the latest news on our project. As you might know, our programmer Peixoto has successfully found a way to replace...

RE3RP: New version has arrived!

RE3RP: New version has arrived!

News 12 comments

New version of Resident Evil 3: Restoration Project brings lossless music quality for the entire game, which means new level of sound, new quality of...

RE3RP: We moving forward!

RE3RP: We moving forward!

News

Since version 0.7 was released we've got a big help from one interested user named RhymeKidder. Thanks to him, as you may notice, the PSX version has...

RSS Files
(PC) RE3 Restoration Patch V 0.9

(PC) RE3 Restoration Patch V 0.9

Full Version 27 comments

Cumulative Patch, that brings fullscreen fmv's, lossless sound, minor bug fixes and other improvements to PC version of Resident Evil 3: Nemesis.

(PSX addon) RE3 Uncut FMV Patch + Flying head fix

(PSX addon) RE3 Uncut FMV Patch + Flying head fix

Full Version 12 comments

This PPF patch brings fullscreen SourceNext movies + Flying head fix in PSX RE3 USA version. It can be installed only on clean game image, it's incompatible...

Comments  (0 - 10 of 174)
nuttycake35
nuttycake35

Thanks for making this patch. I recently played RE3 again for the first time in decades, and your patch allowed me to play it on a modern machine in all its glory (new machine hasn't got a CD drive).

I really appreciate that this patch isn't doing anything funky, but is just retrofitting higher quality assets and fixing bugs. Makes it the best version of RE3 out there yet it's still very much the original game.

Thanks!

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MasonBlue25
MasonBlue25

Okay, so I wanted the patch, but we definitely have different opinions on the cutscene issue, so to each their own. So I tried to copy the 30 fps movies from the sourcenext version into the patched USA PC version. So I deleted all the movies from the patched USA PC version's movies folder and pasted in the sourcenext movie files from that zmovies folder. The movies played fine in my media player in Patched USA and Sourcenext, but the opening montage movie didn't load and just cut to the title screen in-game in Pathed USA PC. Also, the UBS Movie after Jill's montage and the Nemesis introduction Movie were black for the first few seconds and then started working properly at 30fps every time I tried, so I'm assuming all the other movies in-game will have the same black screen issue. Any explanation/possible fixes? Thanks

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Guest
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whodatninja117
whodatninja117

Any way to use the Sourcenext 30fps cutscenes instead? It simply looks better than the choppy 15fps version. Especially since the game itself runs at 30fps.

Also, how about the dithering effect on characters? Can it be removed like they did for the Gamecube port?

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kalash49 Creator
kalash49

Final Fantasy 8 movies also looks choppy for you? SourceNext fmv's looks smoothly, but who says that it's better for RE3? Capcom? SourcNext? You? I'm not sure that original game devs made decision to re-release game with 30 fps movies. Many people also like original 15 fps framerate. And how many times I should repeat that I DON'T MIND. JUST DON'T HAVE TIME FOR THIS RIGHT NOW.

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JOE_BAMA81
JOE_BAMA81

honestly, I think that you should release a patch where you can replace the zmovies folder with the 30 fps cutscenes so you don't have to worry. You can also fix the glitch where when people put the FMVs in themselves.

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Guest
Guest

what a nice and helpful comment he asked you about the movie files and not your opinion.... people these days

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Hydra-Spectre
Hydra-Spectre

I love what was done with this restoration project but I have one project.
I prefer the look of the 30fps FMVs on the SourceNext version.

15fps FMVs either look like it was gimped by PS1 storage/hardware limitations or CGI trying to imitate stop-motion, and doing it poorly.

30fps has better movement and looks more true to the original intent, seeing as how it's basically a glorified expansion pack to RE2, which had 30fps FMVs even on the PS1.

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kalash49 Creator
kalash49

15 fps FMVs was on PSX not because some technical \ space limitations or things like that. PSX ver. has more than 100 mb of free space. We can put 30fps FMVs into it even in fullscreen without any serious problems or loss of quality. Remember how 30fps movies works in Tomb Raider Chronicles and it looks great.

Let's remember 30 fps cut-scene in the beginning of Tomb Raider 2, while all other fmv's was in ! 15 ! Why so? In Dino Crisis 2 we have 30 fps video sequences in the whole game except ! one ! 15 fps fmv when satellite kills T-rex. It's all artistic decisions. Its better to accept that. So sad that people don't even try to get it...

The reason why they made it in 15 fps, from my perspective, is because RE3 videos looks great in this speed. 30 fps kills all its cinematic, suspense, dynamic, direction etc. It's like if we convert RE2 FMVs from 30 to 15 frames, it would kill everything.

Besides, we can't talk seriously about technical \ space limits since we have Dreamcast and PC ver. original ports, which don't have any hardware \ disks limitations, but has the same 15 fps FMV framerate. They include 30 fps in Gamecube and SorceNext versions only because they don't have any noticeable changes for that modern platforms. So they decide to pull the wool over fans eyes by this trick and looks like it still works. I don't mind to made 30 fps ver. Maybe when I have some time... )

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Hydra-Spectre
Hydra-Spectre

I prefer the 30fps FMVs and I understand if 15fps looks better for this game but if the original intention is 15fps, then the original intention is also those cropped widescreen 2:1 FMVs rather than the open matte fullscreen 4:3 videos.

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PurpleRhino83
PurpleRhino83

Yeah 60 fps feels like overdoing it but i doubt the author will change his mind given that this version is out already.

Also agree with a previous comment about joining up with Appleofeden.de-doc.com

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