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Comment History
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Smoother Progression - rebalance of upgrade prices and toolkit mechanics [1.5.2]

Thank you so much for this mod. Often times I can never upgrade any of my gear. As the game rng hates me. Ether giving me nothing but tier 3 tools or giving me no tools. It like I have yet to find any tier 1 tools and only a few times getting tier 2. This becomes even sillier when the npc could not do tier 1 upgrades unless you give him children toy tools. Heck a lot of the upgrades when you think of them. Do not sound like they need a tool set. "This tier 3 upgrade. I will screw a filter to your mask." How does this need super tools?

Making this mod an instant must have always.

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ No Silencer Nerf

Honestly silencer nerf was not needed. Enemies npc have eagle eyes able to spot you before you even knew they were there. This becomes a double problem when you turn off the hud. Where you have to guess if that a stalker or a bandit. As some high tier bandits look like high tier stalkers.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Between Empires

While the lords I seen right now run around with like 140 being the biggest. Though I think the small medium and large army setting is a bit buggy. They accept me with an army of 60. I have to play with each of the setting. Ether small or meduim.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Between Empires

I chose the large setting. The 400+ one. Is that unstable? Do I need to restart? I installed it like all other MBW mods. So unless the download from this website is bad. Then the install should be fine. As to corrupt file. I can load the game. I can fight some battles but others will crash. Is that a sign of corruption?

My hardware is powerful enough to run new games on max settings. I know MBW engine is garbage. Which is why they are using a new engine.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Between Empires

I am playing the latest build for this game. Though I am having problems with the game crashing on battles. Like when I fight leaders or patrols I will randomly crash. Lucky for me it has only crashed once on a siege. Is there like a graphic setting I can use to help prevent the game from crashing?

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ [BETA] Call of Chernobyl 1.5 R6 Full

I can not get it to download. :(

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ TeamEPIC

I am unable to download your wonderful mod. Is the download working? Both 1.4.12 and 1.5 R6 Full will not download. They act as if the file is no longer there. I not sure what this means. Could you pls check the files to see if they are there. Unless you pulled both because 1.5 is about to go live. Then could you let me know that as well?

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Release and FAQ

I can not download this. I keep getting

The connection was reset

The connection to the server was reset while the page was loading.

The site could be temporarily unavailable or too busy. Try again in a few moments.
If you are unable to load any pages, check your computer’s network connection.
If your computer or network is protected by a firewall or proxy, make sure that Firefox is permitted to access the Web.

Firewall and other things are turned off.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

I am loving this mod. I understand it buggy because you are adding new elements to the game. That the game was never supposed to have.

Great mod. I look forward for when you get splash damage working. Feels so odd throwing a grenade and it explodes 2 feet away from someone but no one dies. Same with bombs/arty having to be spot on to kill stuff.

I do feel this mod would run better on Blood & Gold: Caribbean! Do not get me wrong. This is a great mob.

Good karma+3 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

I have found a bug that is very exploitable. I do not know if you want me to post it here or if you want an im with it.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

Well let them get the thing fully working before pushing off on a MP project. Less bugs in single player. Will also mean less bugs ported over to multiplayer.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

It is not on steam. Just about the comment section of this page. Is a section called files. The download is in The Parabellum v1.2 [EN|RU] spot.

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

Right above the comments is a sport called files. Click on the one that says, "The Parabellum v1.2 [EN|RU]"

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

Glad to help. Enjoy. :)

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

They also need better pathing. To often they just slide into each other. Then get stuck from it.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

It is easy. Go to your steam folder. Then go to Steamapps. The go to Common. Then go to MountBlade Warband. Find the folder called Modules. Put the mod in that folder and play the mod.

I would just put the Zip file in the Modules folder. Then right click. Go to unzip and extract here.

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

You point your crosshair at the spot you want to shell. Then hit V. You can switch from frag shells to gas shells by hitting B. Frag seem to just kill. While gas seems to knock out. Now sure how long gas last. So you need to be careful on using it.

Shelling is not accurate. So it will pepper close to where your crosshair is pointed. Sometimes you will get lucky with a dead on hit. Buying more howitzers will increase your odds.

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

I like the mod. I have a few questions.

Can companions read books? If no is this going be something added? Wanted to know if I should sell my finished books or keep them.

I am only able to have to fighters/bomb of that type. Yet the enemy I am fighting has many more. Which does shoot down my air units very easy. Is this a bug where it will only let me have 1 fight/bomber of a type? I know tanks/vechicals can have many of the same type.

Can my anti-tank/MG units shoot at planes? If yes will they shoot at them?

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Vorgoth

Great idea.

I like how you put the unit build. Yeah when I hear undead. I thing hordes of slow tough infantry type units.
So I like the idea of them having the strongest infantry. Yet you have to rez them in special spots.

To flush out the Cavalry idea a bit more. The are weak because their mounts are skeleton horse. Because of the wear and tear of time. These bones are a little more brittle. This means the horses and the riders can not wear heavy armor. This would play out more like fast scout cavalry and not like heavy knights. They would want to do hit and run style of fights. Kinda special unit to keep the enemy busy while your infantry moves in.

I have to also agree on the archers idea. I have never thought of undead using range weapon. That just does not sound right.

I do hope the mod other makes this a thing one day. I am going keep an eye on this mod. As it looks like it will be very good.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Star Wars Interregnum Alpha 3.3

Think they could use the ships from Empire at War: Forces of Corruption. Using the Zann Consortium ship models if they have not already.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Star Wars: Thrawn's Revenge II: Ascendancy

Grrrr why is there no delete comment button.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Reckoning Third Stage

that sucks. I can not help here. I am not an art type person.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Reckoning Third Stage

How do we do this?

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Parabellum mod

could I test it?

Good karma+2 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Reckoning Third Stage

Ok I see what it is. They are running to the cover. Even though I am fighting zombies and it getting them killed. >.> I find the ones in the cover die more often then the ones that are listening to me and are going on top of the hill. Even when I am fighting bandits. Not sure how this will be with faction troops.

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Vorgoth

Can I play as an undead lord/lady? Summon up units from the enemy dead. Raiding villages to get undead units for recruitment? That would be an epic thing having power meter where you have to raid villages to get units. Villages of course would not give you food or items to sell. You are more about power building for money. So because you can not carry money. You would be more about battling and raising the dead. Power points would also be spend to intimidate people not to attack you or to give you gear.

As you and your army is undead. You do not eat. They can not gain moral from battle as well.

Good karma+3 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Ultimate Apocalypse Mod (DOW SS)

I can not believe this mod has not won any awards. This mod is so epic. It should be winning most if not all awards.

Good karma+3 votes
DoomBlackDragon
DoomBlackDragon - - 29 comments @ Chile Zombie

Guessing this is multiplayer only correct?

Good karma+1 vote
DoomBlackDragon
DoomBlackDragon - - 29 comments @ The Reckoning Third Stage

US rifleman will not listen to my orders. Is this a bug or what?

Good karma+1 vote