how can I teleport to other citys and location?
how can I teleport to other citys and location?
same here,near the downstairs that lead to locked door with blue card lock,there is two door lead to the same room,this area is accessed when I get the yellow card
I get error couldn't load library client??? how to get this mod to work, I checked vertifiy game integrity but it doesn't work
finally the wait is over be kane with you
(buried)
great mod indeed,but I wish you remove laser stuff for gdi and nod,I hate this upgrade on original c&c 3 and now here,also could you change ore system,I mean away to distribute the ore over map like the Tiberium sun?so the ore doesn't round it self in circle instead it should spread every where
on my opinion this mod is the best realistic mod for zh and it almost zero bugs mod,very good jop
I have some suggestion and bug reports:
fix the aircraft,they keep flying in guard mode even if they empty it's ammo loads
some faction build gla structure if controlled by AI?
resource very scarce at the beginning of the skirmish,supply system need some change so the AI can't surprass human player,AI build alot of unit and structure so fast but the human player can't build even tank
supply depot is useles,make it generate more funds
make new maps
other wise thank you for the hard work and this great mod
10\10
best mod for duke3d ever played since dnf,huge varieties of enemy and well designed map,keep it up 10\10
one of the best mod for zh, remind me of old c&c
bug report: I can't finish the game because of stupid evacuation mission bug, the mission ask to wait for emission to end and it looks it 'll never do,any help appreciated
good graphic and mod,I am a fan of ra so I have some notice and suggestion
-AI is broken,pls fix it, I try to play against 1 AI or 3 at brutal, it seems AI don't care about fighting me,instead it keeping sending useless wave that reach the door of my base then changing it mind and retreat
(when I sent 1 tank ai seems to fear it and retreat?)
-ore mines should scattered all over the land not in specific spot
-many missing sounds,sound of far battles missing(ai attacking each other like original ra)
-infantry animation\model size and speed need tweak
-plz remove yellow selection shader and icon above unit
-balancing,I remember mammoth tank to be tougher
-many animation need tweaking especially exploding airplane
-AI strategy should be attacking ore trucks if it outside the base else it should attack nearest building like original ra
thank you for this awesome mod and I hope you update it soon
great mod if it completed,pls finished it and don't release couple of partial beta with some unit and texture
this is going to be awesom!
first thank you for this mod the graphi of it completely change the game it even compared to modern fps now
For those who said MISERY 2 is easy and suggest it to newcomer, just tell me how to put hardcore mutant (blood sucker) in first drop point and without proper equipment, they even make these creatures immune to bullet and even shotgun shells, personally I beat the game once year ago in moderate difficult but this mod is to be suggested to harcore commer,I use complete mod which is about enhanced graphics not messed AI
just suggestion, I like the graphi of this mod,but I can't play because of misery AI here,ould you make an option to decide AI difficult?
great level design, hope you guys expand it with more level and boss fighting
really decent level design, feel like original episode
This is the greatest mod for hl2 ever been created,easy to install and obviously it take a lot of works(years),good luck and I'm waiting for next update
croserII
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