This mod focusses on implementing the old 3D era maps and combining them together on the San Andreas engine. This includes maps from GTA: III, GTA: Vice City, Manhunt, Manhunt 2, Bully, and ofcourse GTA: San Andreas itself. Not only are we adding the maps, we are also trying to implement the features these games have aswell. This includes hardware shops, vehicles, peds, weapons, and other content.

Everything is done in the same style as how San Andreas is.

main post   features

GANGS FROM GTA: III, GTA: VICE CITY, MANHUNT AND MANHUNT II WITHOUT REPLACING ORIGINAL

GTA: Underground implements extra gangs into GTA: San Andreas which spawn in their respective cities. They also use their own weapons from the respective games aswell, and you can even take over their turfs.


TRAFFIC IN EVERY CITY

Every city has it's own set of pedestrians and vehicles, which are converted from the respective games. The custom locations Atlantis and Mainland Liberty come with their very own unique set of pedestrians.


SHOPS AND SAFEHOUSES

Every city is fully loaded out with safehouses with custom interiors from their respective games which can be bought, and with shops where the player can purchase vehicle tuning parts, junkfood, clothes, and much more. These shops are also marked on the map!


INTERIORS

As stated above, we've implemented the interiors from the respective games. To make them feel more SA-styled, we've adapted all of the interiors to work with SA's enex system, which means custom entering/exiting animations.


2DFX AND BREAKABLE OBJECTS

All of the added maps also come with their own set of props, and even streetlights, signs, benches, and trash cans (and ofcourse more), and so we've made all of these custom objects breakable, and gave them all 2dfx, as seen in their respective games.


BUSINESSES

While spending time in Vice City or San Andreas, you are able to make money by purchasing assets from both games. Once you buy them, you can collect money from them by walking into a pickup.


ADDED VEHICLES, PEDS, AND WEAPONS

GTA: Underground also adds (not replaces) all of the vehicles from their respective games, and they can be modified at tuning garages, and the added vehicles will even have unique abilities such as sirens, moving engine parts, and jet gears. Plus, all of them are redone to fit in SA. Added weapons can be bought from Ammu-Nation stores in added cities, and added peds can be seen roaming their home city.


AIRPLANE TICKET SYSTEM

Too lazy to fly to a different city? No problem! GTA: Underground updates the airplane ticket system so it will allow you to purchase plane tickets to and from these added locations.


UNIQUE WANTED LEVEL SYSTEM

GTA: Underground not only adds vehicles, it will also let the correct law enforcement agencies from their respective games (in Bullworth's case we use custom stuff) chase you when you have a wanted level! Another cool feature we've added in is the Vice Squad agency, which will chase you when you have a 3 star wanted level in Vice City.


SOLID ROOFTOPS AND BUILDINGS IN VICE CITY AND LIBERTY CITY

Since in GTA: III and GTA: Vice City a lot of the buildings were simply not solid at the rooftops, we've updated all of the rooftops so that they are and will be solid. In some places we even added extra detail and props to give these rooftops some new life!


ADDED CHEAT CODES

We've also added a bunch of extra cheat codes from their respective games to let the player have some fun!


VEHICLE SPAWNER PROVIDED

GTA: Underground is shipped with a vehicle spawner which allows the player to spawn every single vehicle from the game, including the added vehicles.


main post   map

GTA: Underground Map - Snapshot 3.3.7


main post   FAQ

Will you add GTA: IV/GTA:V maps to UG?
Obviously not. The project only adds the 3D era maps.

Will my GTA: San Andreas savegames work?
No, they won't. GTA: Underground uses a seperate directory in the Documents folder, and any savegames from SA will simply not work.


My game is crashing right after I clicked "Start game" on the very beginning of the loading process, what's wrong?
Take a look at your DEP settings, try to set it to "Essential Windows programs only". You shouldn't set it to anything else for security reasons.

Is Snapshot 3 the final version?
No, it is the final snapshot before the first beta release, beta 1.0.

Is there an official website?
Yes, there is! See the links section.

main post   links

GTAForums board:
Gtaforums.com

GTAForums main thread:
Gtaforums.com

Official Discord chat:
Discord.gg

Official UG-MP (Official SA-MP adaption to allow for multiplayer gameplay) Discord chat:
Discord.gg

Official UG-RP (Official UG-MP roleplaying server) Discord chat:
Discord.gg

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Snapshot 3.3.9 is released!

Snapshot 3.3.9 was released earlier today and introduces the in-game atmosphere of Grand Theft Auto: Vice City Stories, Grand Theft Auto: Liberty City Stories, and a lot more. This article will cover this and other changes in this new update.

gallery907gallery826


A summary of the changes:

  • As the screenshot above suggests, we added neons and night lights from Grand Theft Auto: Vice City Stories. This was done because GTA: VC didn't really have a lot of them (and UG didn't have that either), and because it has been one of the most suggested features. On top of that, it should also contribute to the 'Stories-vibe' the update brings as well.
  • We made numerous more bug fixes and improvements for Vice City, just like with the last updates. Since most of them are pretty minor, I won't give too much info about that. You can find a list of all of these changes on the full changelog on GTAForums.
  • We will update some of the Stories interiors which were converted and introduced in earlier versions to make them look like they did in LCS and VCS. So far only one interior recieved this change - Catalina's mansion interior from LCS.
  • The code controlling some of the smaller aspects of the in-game atmosphere was improved. The most important change is the correction of the sun size on III/VC/LCS/VCS weather. Screenshots of this are posted below.
  • Underground Multiplayer (UG-MP) will also allow server developers to play around with the new atmospheric effects (trails, radiosity, and so on) and create really cool and unique weather types for their servers.

gallery882The sun size code in action on VCS weatherThe new sun size code as seen on GTA: III weatherThe updated Catalina's mansion interior


How to enable the Stories weather

By default, UG will always use the GTA:III and GTA:VC weather. You can change this by using The Hero's debug menu, which can be found in the 'Compatible mods' directory. After putting the 'debugmenu.dll' file in the root directory of your game, you can open it while pressing CTRL + M while in-game. You can then either turn on the 'Use Stories weather' option and watch how the weather changes over a few in-game hours, or you can change it directly to any of the '*_MIAMI_2' weather types (where the wildcard stands for EXTRASUNNY, CLOUDY, FOGGY, etc.). Stories weathers also come with their own post-processing effects which can be enabled or disabled with Trails option in the settings menu. It's recommended enable this to get the expected look shown in the screenshots.

Download

Normal (requires snapshot 3.3 and snapshot 3):
Moddb.com

Standalone (only requires a 100% clean GTA:SA installation):
Moddb.com

FAQ

Q: My game has really weird sky colours, what am I doing wrong?
A: You probably installed Snapshot 3.3.9 over Snapshot 3.3.8 or an earlier version but forgot to use the updated SkyGrad mod. The new version can be found in the 'Compatible mods' directory.
Q: Sometimes the water looks transparent while using the Stories weather!
A: This is because LCS and VCS originally have different water handling code. Since this code is not included, the water will sometimes appear transparent. We will probably come up with a workaround for this soon.

Special thanks

We would like to thank The_Hero, the developer behind SkyGfx for helping us out numerous times and letting us use his code in the project.

Introduction to Underground Multiplayer

Introduction to Underground Multiplayer

News 5 comments

An introduction to Underground Multiplayer (or UG-MP for short).

Changes

Changes

News 6 comments

Alot of stuff has changed, and here's a summary of what happend.

GTA SOL: Beta 1.0

GTA SOL: Beta 1.0

News 6 comments

We are releasing a first beta including Vice City, Liberty City, San Andreas, and alot of content soon.

This Week In Mods: October 28 2018

This Week In Mods: October 28 2018

Feature 1 comment

The biggest mod stories for the week of October 28 2018.

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GTA: Underground Snapshot 3.3.9.1

GTA: Underground Snapshot 3.3.9.1

Patch 1 comment

A patch for Snapshot 3.3.9 which fixes a crash when the game tries to spawn a news maverick when none of the models are loaded. This was partially fixed...

GTA: Underground Snapshot 3.3.9 - Standalone

GTA: Underground Snapshot 3.3.9 - Standalone

Full Version 1 comment

The 9th update for Snapshot 3.3.9. Includes VCS/LCS postfx + the LCS/VCS building pipeline (basicly bringing the Stories atmosphere to GTA: Underground...

GTA: Underground Snapshot 3.3.9

GTA: Underground Snapshot 3.3.9

Patch 4 comments

The 9th update for Snapshot 3.3.9. Includes VCS/LCS postfx + the LCS/VCS building pipeline (basicly bringing the Stories atmosphere to GTA: Underground...

GTA: Underground Snapshot 3

GTA: Underground Snapshot 3

Full Version 26 comments

The final snapshot before the first beta release. Contains many bug fixes, improvements, crash fixes, and lots of additional content.

GTA: Underground Snapshot 3.3

GTA: Underground Snapshot 3.3

Patch 3 comments

A major update for Snapshot 3. Includes a lot of bug fixes and other improvements.

GTA: Underground Snapshot 3.3.8 - Standalone

GTA: Underground Snapshot 3.3.8 - Standalone

Full Version 4 comments

The 8th update for Snapshot 3.3. Comes with even more bug fixes and map improvements for Vice City.

Comments  (0 - 10 of 129)
EXU_SKULLY
EXU_SKULLY

oh man, i never batted a eye on SA:MP but now im interested!

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PaNdZa99
PaNdZa99

guys i have a problem , i really need help. When i try to open the game (gta_sa.exe) , i get a message , something like fastman92 needs some files gtasa.exe gtavc.exe bully.exe etc... its something like that i cant really remember , but anyway , i really want to play this mod but i cant or i dont know how to open it hah , can anybody help me with this , i would really apreciate it , thanks anyway :D

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Soul-Guardian
Soul-Guardian

If this is a stand alone, why do we need to have gta sa on the first place? Please rectify the description.

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CanibalTrunk
CanibalTrunk

Standalone means that you don't need to download all previous UG patches in order to install the most recent version

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Soul-Guardian
Soul-Guardian

Ok, but a stand alone is usually applied to a mod that doesn't require you to have the original game.
So, do i need to have the original game?

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mustafakartalsaylica
mustafakartalsaylica

Pedspawner does not work in version 3.3.7

can you help or can you find a solution :( :( :(

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Roadkill_SRB
Roadkill_SRB

SkinSelector

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