Vampire: The Masquerade – Redemption is a role-playing video game released for personal computers on June 7, 2000, by Activision. The game follows the adventures of a French crusader, Christof Romuald, through Prague and Vienna in the Dark Ages and modern-day London and New York City. The game is based on the tabletop role-playing game Vampire: The Masquerade. The game's graphics were highly advanced for its time, including then-novel effects such as multiple shadows rendered dynamically from in-game light sources. Vampire: The Masquerade – Redemption also includes a multiplayer game mode in which one player takes the role of the storyteller. The game itself is divided into two parts, one medieval and one modern, each of which play differently.

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How to import animations from Blender into Vampire the Masquerade Redemption

How to import animations from Blender into Vampire the Masquerade Redemption

Animation Tutorial 2 comments

This is a tutorial on how to import animations from Blender into Vampire the Masquerade Redemption using Noesis.

Water tutorial

Water tutorial

Mapping/Technical Tutorial

This is a tutorial on how to add water to your level. Also includes previews of what that water will look like upon compiling.

Making Conversations for The Nod Engine

Making Conversations for The Nod Engine

Client Side Coding Tutorial

This tutorial covers some basic java coding fundamentals about setting up a conversation.

How to import models from Blender into Vampire the Masquerade Redemption

How to import models from Blender into Vampire the Masquerade Redemption

Players Modelling Tutorial 5 comments

This is a tutorial on how to import models from Blender into Vampire the Masquerade Redemption using Noesis.

Milkshape 3d - Creating Props for The Nod Engine

Milkshape 3d - Creating Props for The Nod Engine

Client Side Coding Tutorial

This is a step by step tutorial about building a simple sphere and popping it into the game.

Creating an NPC for the Nod Engine

Creating an NPC for the Nod Engine

Client Side Coding Tutorial

This tutorial will teach you how to make an enemy NPC that could be used to attack the players, but we'll also learn how to set this new enemy's AI to...

Customizing the 2D character portrait for Vampire: the Masquerade – Redemption

Customizing the 2D character portrait for Vampire: the Masquerade – Redemption

UI/HUD Tutorial

This tutorial will teach you how to use your own images for the 2d character portrait in VtmR.

Skin creation

Skin creation

Skinning Tutorial

This is a tutorial on how to create a custom skin for a model

Creation of maps (experts) with Embrace software

Creation of maps (experts) with Embrace software

Level Design/Theory Tutorial

This is a FAQ that lists how to individually create advanced geometry in Embrace such as mirrors and switches.

My first map

My first map

Level Design/Theory Tutorial

So you've downloaded the SDK, installed it, and want to create your first map

My First Crypt

My First Crypt

Mapping/Technical Tutorial

For our first steps into world building, I will illustrate the steps that you will have to follow to create a small crypt, recreating a scene from "Interview...

How to make an automatic door

How to make an automatic door

Level Design/Theory Tutorial

How to make an automatic door that opens for you similar to a supermarket.

Complete Beginners' Guide to Embrace

Complete Beginners' Guide to Embrace

Level Design/Theory Tutorial

This tutorial goes over the basics of how to use the Embrace level editor available in the NOD SDK.

 Creating Shapeshifting disciplines

Creating Shapeshifting disciplines

Client Side Coding Tutorial 2 comments

This is a tutorial and sample script on how to create a shapeshift discipline.

How to Make a Sword for The Nod Engine

How to Make a Sword for The Nod Engine

Weapons Modelling Tutorial

This tutorial will teach you how to make a new sword in Redemption using only NOT Editor. No modeling skills are needed, but modelers might want to look...

Editing Christof's Stats/Items/Disciplines

Editing Christof's Stats/Items/Disciplines

Client Side Coding Tutorial

This tutorial will show you how to edit a player file (.npc file) that is used by ALL players to determine starting stats, experience, inventory...

The File Types of The Nod Engine

The File Types of The Nod Engine

Level Design/Theory Tutorial

This article explains all of the various file types of the NOD engine and what they do.

Creating a shop

Creating a shop

Mapping/Technical Tutorial

This is a tutorial on how to setup a custom shop for your custom Chronicle.

Packaging mods into .nob files

Packaging mods into .nob files

Textures Tutorial

This is a tutorial on how to package your mods into a .Nob file for redistribution.

Importing custom textures into the NOD engine

Importing custom textures into the NOD engine

Skinning Tutorial

This is a tutorial on how to import textures into Vampire the Masquerade Redemption's NOD engine.