REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.
We aim to inform you about the REFUSION game status development boost we’ve accomplished so far.
We have just posted video, showing how REFUSION Arcade Trainer is meant to be played. So you can get to know the game more closer and have an overview.
In the new episode of series where we describe creation of ground units we will talk about Moerlin. It was the first unit we created for Skoroman´s race...
Are you ready?! The Pre-Order of upcoming REFUSION has started! Newly released REFUSION content minigame has just launched on your PCs. Your Pre-Order...
nVIDIA render & individually executable application/game - testing and fixing and testing…
In the following episode of our series we’ll show how we create terrain, respectively its topology... continuation.
In the following episode of our series we’ll show how we create terrain, respectively its topology.
ATI(AMD) and nVIDIA graphic cards & render settings window
In the following episode of our series we’ll show how we create ground, respectively its surface.
The first of the music video series of themes we would like to use for REFUSION.
Quick Registration + Sound & UI - REFUSION development weekly report from Prague
Collisions & Physics - REFUSION development weekly report from Prague
REFUSION development weekly report from Prague: Multi project development environment
We have launched our new REFUSION web. And it's different!
Thanks to our team "gettin' it done" we realized the need a to display the latest REFUSION developments online.
The height of summer finds the Refusion design studio working hard while the Marketing Department heads on holiday.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.