REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.

RSS Popular Articles  (0 - 30 of 39)
How we create REFUSION #04

How we create REFUSION #04

News 2 comments

In the following episode of our series we’ll show how we create ground, respectively its surface... continuation.

Video: REFUSION - The showcase of development status

Video: REFUSION - The showcase of development status

News 11 comments

We aim to inform you about the REFUSION game status development boost we’ve accomplished so far.

DevDiary_#03

DevDiary_#03

News

Quick Registration + Sound & UI - REFUSION development weekly report from Prague

How to Control Your Minions

How to Control Your Minions

News 4 comments

Refusion's RTS elements are discussed, plus some never-before-seen concepts for interface.

DevDiary_#09

DevDiary_#09

News 6 comments

Dynamic Water Flow - here you can see our progress with implementing realistic water behaviour into REFUSION.

Wandering through REFUSION - part 01

Wandering through REFUSION - part 01

News 16 comments

We would like to let you know that we posted short video of our walk in REFUSION landscape.

300 Watchers can dance with REFUSION

300 Watchers can dance with REFUSION

News 2 comments

We are happy that already 300 of you are watching REFUSION.

How we create REFUSION #08: Moerlin

How we create REFUSION #08: Moerlin

News

In the new episode of series where we describe creation of ground units we will talk about Moerlin. It was the first unit we created for Skoroman´s race...

DevDiary_#07

DevDiary_#07

News

nVIDIA render & individually executable application/game - testing and fixing and testing…

DevDiary_#08

DevDiary_#08

News 4 comments

Volume Fog & Depth of Field & Atmospheric Scattering & Lens Flare.

DevDiary_#04

DevDiary_#04

News

ATI(AMD) and nVIDIA graphic cards & render settings window

Refusion Redux: the dog days of summer

Refusion Redux: the dog days of summer

News 2 comments

August finds the Refusion team toiling to bring you something major in September.

Music Video 01 - BALLERINA

Music Video 01 - BALLERINA

News

The first of the music video series of themes we would like to use for REFUSION.

In Which Giant Dragons Eat Your Minions

In Which Giant Dragons Eat Your Minions

News 9 comments

We talk about some of the features in Refusion's ecosystem, and why we feel it's important to the game.

RE: fusion

RE: fusion

News 3 comments

After what seems like an eternity, the Refusion team is back online.

How we create REFUSION #02

How we create REFUSION #02

News 8 comments

In this episode of our series we’ll show the making of branches, which we use on trees and bushes.

How we create REFUSION #05

How we create REFUSION #05

News

In the following episode of our series we’ll show how we create terrain, respectively its topology.

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

News 1 comment

From now on we are going to talk about creation of in-game objects. First several episodes will describe creation of ground units. In following episode...

Upcoming Video and Q&A

Upcoming Video and Q&A

News 7 comments

A quick sneak peek of what we've been working on, as well as an opportunity to ask the Refusion team your burning questions!

The upcoming re-launch of the REFUSION website is just days away!

The upcoming re-launch of the REFUSION website is just days away!

News

Thanks to our team "gettin' it done" we realized the need a to display the latest REFUSION developments online.

Refusion's FPS Features

Refusion's FPS Features

News 6 comments

A preview of the FPS portion of Refusion's double-sided gameplay.

The Last Wave of Summer

The Last Wave of Summer

News 1 comment

We finish "Refusion: Redux" and tease you just a tiny bit...

DevDiary_#05

DevDiary_#05

News 1 comment

Postprocess lights & Authorisation system & New 3D window

THE NEW REFUSION WEBSITE: CUTTING OUR TEETH

THE NEW REFUSION WEBSITE: CUTTING OUR TEETH

News 1 comment

We're getting very close to launching our new website.

DevDiary_#06

DevDiary_#06

News 1 comment

nVIDIA done - rendering module finally works with nVIDIA chips & New Trees.

DevDiary_#01

DevDiary_#01

News

REFUSION development weekly report from Prague: Multi project development environment

RELEASED: REFUSION Arcade Trainer & Pre-Order of REFUSION has started !

RELEASED: REFUSION Arcade Trainer & Pre-Order of REFUSION has started !

News 6 comments

Are you ready?! The Pre-Order of upcoming REFUSION has started! Newly released REFUSION content minigame has just launched on your PCs. Your Pre-Order...

New REFUSION website is now LIVE!

New REFUSION website is now LIVE!

News

We have launched our new REFUSION web. And it's different!

DevDiary_#02

DevDiary_#02

News

Collisions & Physics - REFUSION development weekly report from Prague

Refusion Redux

Refusion Redux

News

The height of summer finds the Refusion design studio working hard while the Marketing Department heads on holiday.