REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.
We are happy that already 300 of you are watching REFUSION.
You asked, we're telling! Answers to the most burning questions concerning refusion.
REFUSION development weekly report from Prague: Multi project development environment
nVIDIA done - rendering module finally works with nVIDIA chips & New Trees.
nVIDIA render & individually executable application/game - testing and fixing and testing…
Dynamic Water Flow - here you can see our progress with implementing realistic water behaviour into REFUSION.
We talk about our business model in order to clear a few things up about our release date, and to keep you from asking this question over and over.
Refusion's RTS elements are discussed, plus some never-before-seen concepts for interface.
This is the first of series of articles, in which we’ll introduce you to the creation process of single objects in REFUSION. Everything here we created...
In this episode of our series we’ll show the making of branches, which we use on trees and bushes.
In the following episode of our series we’ll show how we create ground, respectively its surface.
In the following episode of our series we’ll show how we create ground, respectively its surface... continuation.
In the following episode of our series we’ll show how we create terrain, respectively its topology.
In the following episode of our series we’ll show how we create terrain, respectively its topology... continuation.
From now on we are going to talk about creation of in-game objects. First several episodes will describe creation of ground units. In following episode...
In the new episode of series where we describe creation of ground units we will talk about Moerlin. It was the first unit we created for Skoroman´s race...
We talk about some of the features in Refusion's ecosystem, and why we feel it's important to the game.
The first of the music video series of themes we would like to use for REFUSION.
The height of summer finds the Refusion design studio working hard while the Marketing Department heads on holiday.
August finds the Refusion team toiling to bring you something major in September.
A preview of the FPS portion of Refusion's double-sided gameplay.
Are you ready?! The Pre-Order of upcoming REFUSION has started! Newly released REFUSION content minigame has just launched on your PCs. Your Pre-Order...
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