In F.E.A.R An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated.

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Importing level geometry from Blender

Importing level geometry from Blender

Mapping/Technical Tutorial

To celebrate Blender's 2.8 release I wrote a tutorial on how to import meshes from Blender to F.E.A.R.

Did someone said... Padlock?

Did someone said... Padlock?

Mapping/Technical Tutorial 2 comments

Hi there, readers and modders, ready for new tutorial?

Alma?

Alma?

Level Design/Theory Tutorial 12 comments

In this tutorial I will show you how to set up trigger system that will send command to the game and respond with Alma's appearance...

Adding usable weapons to the map

Adding usable weapons to the map

Level Design/Theory Tutorial

You created a map, added everything and one thing is missing... And that thing is a gun... Testing your map without adding any guns will lead you to test...

Replacing weapon models

Replacing weapon models

Weapons Modelling Tutorial 11 comments

Finally after 13 years a tutorial on how to replace weapon models is written. This was written for my own reference but I hope I can inspire others to...

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F.E.A.R.
Platforms
Windows
Publisher
Vivendi
Engine
LithTech
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Homepage
Whatisfear.com
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