F.E.A.R. : MMod is small mod for F.E.A.R game.

F.E.A.R. : MMod is about enhancing original game with more gore, new sounds, new effects and gameplay tweaks

F.E.A.R. : MMod will follow my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated gore

List of features :

More gore,
A lot more dismemberment,
More blood,
New blood effects ( mostly sneaky hacks ),
New blood decals,
New Muzzle Flash effects,
New smoke Effects,
New spark effects,
New tracer effects,
New fire effects,
Replacement of ASP Rifle rounds to plasma rounds, Fixed shotgun shell ejection and enhanced muzzle flash
New shaders from Sikkpin ( Chromatic Aberration for distortions, smooth shadows, better lighting ),
New flashlight texture,
New sounds for Shotgun/Pistol/Rifle/ASP Rifle/Cannon/Plasma Weapon,
New sounds for explosion effects,
Tracers show up more often,
Cutting body parts is working almost every kill,
Flashlight battery recharge faster,
BulletTime recharging faster
You can carry more ammo and grenaders ( screw realism )
You can place more mines and grenades at the same time
Bodies stay longer
Gibs stay longer
Heavy breathing and hearthbeat start playing at 45% of HP to warn you early

Huge thanks to Sgor00 for mod page art

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RSS Articles

F.E.A.R : MMod V2 - Release!

Hey F.E.A.R. Fans, this is Gunship Mark II, again.

It's here, even if you didn't expected it, let me get you on course what's new!

It's been a while since the first release, and i wasn't really all that impressed with it. It had some odd bugs, balance issues, balance mistakes and few effects i really wanted to improve. So i did. I decided to take a short break from other stuff and finish what i started. Let's have a brief look at what's changed and/or what's new!

1) Even more muzzle flash hacks, added new smoke and sparks, fixed rifle muzzle flash.
2) More gore hacks, more blood, better blood decals by dDefinder1.
3) Pistols and SMG no longer gib/sever enemies.
4) Lots of new sounds for everything.
5) AI tweaks, for real this time, now it's more tough and aggressive on higher difficulties, even on moderate.
6) Totally new weapon : Laser Machine-Gun, no fancy names, just bad ass lasers piercing through your helpless ( not really ) foes. No need to cheat to get it, you will be given it on second mission, you can drop it any time if you want, but be warned, you won't be able to obtain it anymore.
7) Ammo balance changes, you'll get more ammo on weapon pickups, but not so insane like last time, so it's cool.
8) You can carry only 4 guns now, all of them was a bit overkill i feel.
9) Fancy new effects for Ion Cannon, Tracers, blood, and a lot more!


And much more of which i forgot about, just play the mod and you maybe find which i forgot!

F.E.A.R. : MMod V2 - Release

Installation instructions are in download, so read them carefully how to install and play this mod!


Let's finally go to media, here's fancy trailer which i made!


Here's some in-game shots!

F.E.A.R. : MMod V2 - Laser RifleF.E.A.R. : MMod V2 - Laser Rifle F.E.A.R. : MMod V2 - Release MediaF.E.A.R. : MMod V2 - Release Media F.E.A.R. : MMod V2 - Release MediaF.E.A.R. : MMod V2 - Release Media


Here's short gameplay video!


If you like my work, please consider supporting me on Patreon, it helps a ton! This mod was made possible with a help of my current Patrons : Motecer and Ad Rian

Support me on Patreon!

That is all, Happy Spooky Holidays and have tons of fun!

F.E.A.R. : MMod - Release

F.E.A.R. : MMod - Release

News 9 comments

It's been a while since last update, but as i promiced i finally pushed it to release, becuase of 2 reasons - There's nothing left to "hack" and pretty...

F.E.A.R. : MMod

F.E.A.R. : MMod

News 4 comments

Meet the F.E.A.R.: MMod, a new mod for good old F.E.A.R game.

RSS Files
F.E.A.R. : MMod V2 - Release

F.E.A.R. : MMod V2 - Release

Full Version 48 comments

It's been a while since first release, and i truly wasn't all that impressed with first version, so here goes Version 2, a lot of fixes, a lot of enhancements...

F.E.A.R. : MMod - Release v1.0

F.E.A.R. : MMod - Release v1.0

Full Version 9 comments

F.E.A.R. : MMod will follow my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated...

Comments  (0 - 10 of 149)
boredgunner
boredgunner

Seems like this mod makes the AI worse. When using this mod, the AI struggles to figure out where I fired from and they expose their backs to me far more often.

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Jenny97
Jenny97

any way to fix the armor not working properly bug?

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Westenra
Westenra

same, it's really annoying

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Guest
Guest

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Pepa2345
Pepa2345

I tryed rivarez mod (without weapon changes) and mmod together, it works, i completed 3 chapters without any issue.

here is my Default.archcfg:
FEARL_1920.Arch00
FEARMModV2.Arch00
FEARMModV2_SikkShaders.Arch00
Rivarez.Arch00

actually im very happy so far it works together.

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empower1
empower1

That's how exactly my mod list as well.

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FelixFTW
FelixFTW

i can still only carry 3 guns

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FelixFTW
FelixFTW

is this compatible with complete edition

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Guest
Guest

FEAR Source Code archive.org/details/fear-source-code

And thanks for this nice mod, I can play FEAR only with MMod V2 now )))

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Guest
Guest

I have the Platinum Collection from GOG and whenever I install MMod, I can't pull out my weapons and I get stuck in a walking animation

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King_DonMike
King_DonMike

Unfortunately, old savegames are not compatible with MMod. You'll have to start fresh, otherwise you'll experience interesting phenomena such as what you described.

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