F.E.A.R. : MMod is small mod for F.E.A.R game.
F.E.A.R. : MMod is about enhancing original game with more gore, new sounds, new effects and gameplay tweaks
F.E.A.R. : MMod will follow my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated gore
List of features :
More gore,
A lot more dismemberment,
More blood,
New blood effects ( mostly sneaky hacks ),
New blood decals,
New Muzzle Flash effects,
New smoke Effects,
New spark effects,
New tracer effects,
New fire effects,
Replacement of ASP Rifle rounds to plasma rounds, Fixed shotgun shell ejection and enhanced muzzle flash
New shaders from Sikkpin ( Chromatic Aberration for distortions, smooth shadows, better lighting ),
New flashlight texture,
New sounds for Shotgun/Pistol/Rifle/ASP Rifle/Cannon/Plasma Weapon,
New sounds for explosion effects,
Tracers show up more often,
Cutting body parts is working almost every kill,
Flashlight battery recharge faster,
BulletTime recharging faster
You can carry more ammo and grenaders ( screw realism )
You can place more mines and grenades at the same time
Bodies stay longer
Gibs stay longer
Heavy breathing and hearthbeat start playing at 45% of HP to warn you early
Huge thanks to Sgor00 for mod page art
Hey F.E.A.R. Fans, this is Gunship Mark II, again.
It's here, even if you didn't expected it, let me get you on course what's new!
It's been a while since the first release, and i wasn't really all that impressed with it. It had some odd bugs, balance issues, balance mistakes and few effects i really wanted to improve. So i did. I decided to take a short break from other stuff and finish what i started. Let's have a brief look at what's changed and/or what's new!
1) Even more muzzle flash hacks, added new smoke and sparks, fixed rifle muzzle flash.
2) More gore hacks, more blood, better blood decals by dDefinder1.
3) Pistols and SMG no longer gib/sever enemies.
4) Lots of new sounds for everything.
5) AI tweaks, for real this time, now it's more tough and aggressive on higher difficulties, even on moderate.
6) Totally new weapon : Laser Machine-Gun, no fancy names, just bad ass lasers piercing through your helpless ( not really ) foes. No need to cheat to get it, you will be given it on second mission, you can drop it any time if you want, but be warned, you won't be able to obtain it anymore.
7) Ammo balance changes, you'll get more ammo on weapon pickups, but not so insane like last time, so it's cool.
8) You can carry only 4 guns now, all of them was a bit overkill i feel.
9) Fancy new effects for Ion Cannon, Tracers, blood, and a lot more!
And much more of which i forgot about, just play the mod and you maybe find which i forgot!
Installation instructions are in download, so read them carefully how to install and play this mod!
Let's finally go to media, here's fancy trailer which i made!
Here's some in-game shots!
Here's short gameplay video!
If you like my work, please consider supporting me on Patreon, it helps a ton! This mod was made possible with a help of my current Patrons : Motecer and Ad Rian
That is all, Happy Spooky Holidays and have tons of fun!
It's been a while since last update, but as i promiced i finally pushed it to release, becuase of 2 reasons - There's nothing left to "hack" and pretty...
It's been a while since first release, and i truly wasn't all that impressed with first version, so here goes Version 2, a lot of fixes, a lot of enhancements...
F.E.A.R. : MMod will follow my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated...
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Highest Rated (2 agree) 9/10
This mod is excelent!, i really love the sounds that were added in the game, plus the gore!. F.E.A.R has been one of my favorite FPS games of all time and with this mod it's even more awesome!
Mar 18 2015 by madeOfClay
Why does V2's SMG skip armor?
"skip armor", please what?
The SMG ignores armor making it deal max damage
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stil one of the best mods
so any chance of the minigun being ported over? that thing is way too much fun LOL
After Pointman jump out of the window from burning corridor, game is stuck looking at burning hole in the wall and nothing can be done. Had to go back to v1.0
Armor is stuck at 100%. Is this normal?
Seems to be the SMG. It ignores armor so you don't lose any armor when attacked by the SMG. Which is the only weapon the enemies have for the first bit of the game.
I came here just to read this. I'm playing on High (3rd difficulty) and the armor is stuck at 100%.
Edit: It sorted itself out when I received grenade damage.
It's a bug on Extreme difficulty. Basically, armour does nothing on it, thus it doesn't get damaged. Lower difficulties work fine and High is still harder than vanilla Extreme, I think
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