Chex Quest begins with an emergency meeting of the members of the Intergalactic Federation of Cereals. In it, it is brought to everyone's attention that a volcano exploded on the surface of Bazoik, a peaceful mining planet renowned for its quality nutritional products. The Chex Squadron captured fragments from the explosion, and discovered that they contained strange, slimy larvae of a creature from another dimension. When exposed to nutritional substances, these larvae abruptly grow into huge, slimy creatures with the capacity to launch slime, which they use as a weapon, in various ways from their bodies. Even more disturbing, communications with Bazoik have been interrupted, and the Federation cannot contact anyone.Luckily, the scientists from the Federation have found a way to counter the threat. Although regular weapons do not affect the slimy invaders, the scientists have modified the "zorchers" the main weapon of the federation, to effect a transportation of any object into another dimension.With this new weapon, the Federation believes that it can subdue the threat, but they need a volunteer. Luckily, Chex Warrior of the Chex Squadron is here to help! Using the new weapon, he is set to face the invaders. Will he succeed? You must play to find out!
After a year of intermittant developing in my spare time, the 2.4 version it's finally out!
As always I want to dedicate a few lines to thanks eviltechno, who helped me a lot, from suggesting new features (most of them comes from his ideas) to testing DML 2.X inside out.
Without his help this project would not be the same.
(This is only the latest version changelog, you can find the full DML version history here)
As for this version, the only tested sourceport are:
(As long as it follows the zdoom command line standard, any engine should work fine)
The .zip folder contains also a readme file which should answer most of your question on DML 2.X, if not feel free to contact me.
If you're upgrading from a previous version (v2.1 or more recent) you can just replace the old .exe with the new one. This way you'll keep all your settings and presets.
This is an open source project, licensed under the BSD 3 Clause License.
The sourcecode can be found on github at Github.com
As I said before, this project is no longer actively developed, so do not expect any new update in the near future, maybe this will be the last version, who knows? (I will do at least one last bugfix update, if any new bugs are found)
On github you can find the beta release, which I do update much more often then the stable releases (The first 2.4 beta was released back in June 2020!).
The beta release have the latest and greatest features and bugfixes, but they come with a catch: (potentially) new unknown bugs and generally a (potentially) less stable software.
You will find all 2.4b/2.5 beta releases (if any) here Github.com
Thanks for all your support! <3
If you're interested in my softwares, games, open source projects or just want to contact me, you can find me here:
🔗 Website: P36software.net
✉ Support e-mail: firstname.lastname@example.org (for reporting bug/give feedback/ask for help)
✉ Info e-mail: email@example.com (for anything else)
🐦 Twitter: Twitter.com (@p36software, gets updated more often)
📄 Github: Github.com
🔧 ModDB: Moddb.com
🎮 IndieDB: Indiedb.com
🎥 Youtube: Youtube.com
DML 2.X source code is now available on Github! Version 2.2b is out!
Undoubtedly the strangest and most complete conversion of all DOOM engine licensees, Chex Quest was a free CD-ROM action game released by General Mills...
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Modified versions of the original Chex Quest and Chex Quest 2.
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