Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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New features and models and FX!

New features and models and FX!

General:Vanish 1 comment

New features and models and FX.Plans to add new residential buildings, vegetation, terrain.

NProject Mod 2018 Update

NProject Mod 2018 Update

NProject Mod 5 comments

2018 is a long and productive year. Here's what happen this far.

Back On The Road!

Back On The Road!

New Beginning

We are back online everyone! Let's discuss what happen and what's not!

Contra 009 FINAL - Official trailer

Contra 009 FINAL - Official trailer

Contra 14 comments

Official trailer for upcoming 009 FINAL release. Trailer shows a small insight of what can be expected.

Alpha v0.3 Release!

Alpha v0.3 Release!

C&C Generals: Frontlines

Here we are again with another new update, this time for Tao!

Alpha v0.2 Release!

Alpha v0.2 Release!

C&C Generals: Frontlines

Finally got some free time from work, so time for a new update!

Babushka's Mod: China Changes

Babushka's Mod: China Changes

Rise of the Reds: Babushka's Ultimate Balance Mod

What have we done to China now? The people's republic can now use the War Airship as a Kirov-style bomber, Horde Bonus Aircraft and Nukeneers will be...

Babushka's Mod: GLA Changes

Babushka's Mod: GLA Changes

Rise of the Reds: Babushka's Ultimate Balance Mod

What have we done to GLA now? In short, Scud Launchers, Chemical Labs Bunkers and GPS Scramblers.

Babushka's Mod Features

Babushka's Mod Features

Rise of the Reds: Babushka's Ultimate Balance Mod

Find out what I've included in Babushka's Mod to make the game more interesting: Garrisonable Cars, Cryocopters and Swimming Heroes!

Frontline Chaos - November 2018 Update

Frontline Chaos - November 2018 Update

Frontline Chaos 1 comment

In today's update, a showcase of the remade Revenant Refinery, and various other changes that have been made in the time between last update.

Dr. Thrax Mutant/Zombie/Airship preview

Dr. Thrax Mutant/Zombie/Airship preview

Operation: Firestorm 7 comments

Preview of Dr. Thrax Mutant, Infected and Airship units.

Defenders of the Free World Part 3

Defenders of the Free World Part 3

C&C Generals Zero Hour: Enhanced 9 comments

This is an update about the new NATO infantry with some backstory.

Defenders of the Free World Part 2

Defenders of the Free World Part 2

C&C Generals Zero Hour: Enhanced 4 comments

This is an update about the new NATO infantry with some backstory.

Contra 009 work in progress - News Update 15

Contra 009 work in progress - News Update 15

Contra 84 comments

Another update for Contra mod 009 with a lot of visual improvements.

How to play at World War II in Generals On-Line

How to play at World War II in Generals On-Line

C&C World War II Website 2 comments

In this tutotial we tell you, how to play at World War II in Generals On-Line server. This instruction will actual only for version of mode 0.23 or later...

Defenders of the Free World Part 1

Defenders of the Free World Part 1

C&C Generals Zero Hour: Enhanced 3 comments

This is an update about the new NATO infantry with some backstory.

Frontline Chaos - July 2018 Update

Frontline Chaos - July 2018 Update

Frontline Chaos 11 comments

In this update, we look at various Tech structures that have been added to this mod, and some additions to the Revenant arsenal.

Updates: Warriors of the Cause Part 4

Updates: Warriors of the Cause Part 4

C&C Generals Zero Hour: Enhanced 6 comments

This is an update about the new GIN infantry with some backstory.

Contra 009 work in progress - News Update 14

Contra 009 work in progress - News Update 14

Contra 29 comments

As the clock is ticking and Contra 009 is approaching its release phase, we still have some nice stuff to show you.

Updates: Warriors of the Cause Part 3

Updates: Warriors of the Cause Part 3

C&C Generals Zero Hour: Enhanced 3 comments

This is an update about the new GIN infantry with some backstory.

Updates: Warriors of the Cause Part 2

Updates: Warriors of the Cause Part 2

C&C Generals Zero Hour: Enhanced 5 comments

This is an update about the new GIN infantry with some backstory.

Updates: Warriors of the Cause Part 1

Updates: Warriors of the Cause Part 1

C&C Generals Zero Hour: Enhanced 15 comments

This is an update about the new GIN infantry with some backstory.

Updates: Horde of the Red Army Part 3

Updates: Horde of the Red Army Part 3

C&C Generals Zero Hour: Enhanced 11 comments

This is an update about the new PLA infantry with some backstory.

State of the Mod, May Day 2018

State of the Mod, May Day 2018

Blitzkrieg II: The Finest Hour 2 comments

Progress, Soviets nearly complete, Beta questions and a poll.

Updates: New & Improved Structures Part 1

Updates: New & Improved Structures Part 1

C&C Generals Zero Hour: Enhanced 13 comments

This is an update about the changes to the structures.

Contra 009 work in progress - News Update 13

Contra 009 work in progress - News Update 13

Contra 49 comments

Happy Easter! News Update 13 is here! It's about time.

Mod Update

Mod Update

The Power Of The West 3 comments

- The Power Of The West - "USA Update" New Defense Buildings and New Unit! Check it out!

Frontline Chaos - March 2018 Update

Frontline Chaos - March 2018 Update

Frontline Chaos 9 comments

In this first update of 2018, various bits and pieces of work that has been done in the time between last update and now.

Updates: Horde of the Red Army Part 2

Updates: Horde of the Red Army Part 2

C&C Generals Zero Hour: Enhanced 13 comments

This is an update about the new PLA infantry with some backstory.

New Beginning v1

New Beginning v1

New Beginning 3 comments

New Beginning v1 details and information!

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C&C: Generals Zero Hour
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