You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal--you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it.

Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows, you may even find that there are some spirits on your side when you find yourself clutching a voodoo doll.

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Death Wish 1.5 for Blood is in development!

Death Wish 1.5 for Blood is currently being developed to enhance the multiplayer experience. Co-op mode will go much more smoothly thanks to a few updates.

Item Triggers are now 1-Shot

Keys / Items that trigger events will not trigger the event again if that item respawns. Certain collectables that unlock pathways (like the Black Boxes in DWe2m6 are set to never respawn).

Opened Pathways

Doors that block player backtracking will eventually reopen to allow teammates who were left behind to catch up. Even if the door/wall does not reopen, a teleporter or spare key will be revealed. This also solves the problem of teammates who perish while holding a key that is now unreachable by others.

dw15 3

This spare key is made available after the train pulls in when playing Co-op since the original is no longer accessible.

Checkpoints

Hate playing catch-up? DW1.5 will have a checkpoint system wherein reaching certain points in a mission will open up a teleporter or teleport-station near the player spawn-point, allowing teammates who are killed to return to the action quickly.

dw15 1

This checkpoint becomes available as soon as someone enters the base in the distance. Players who respawn won't have to run all the way across the snowy field again.

dw15 2

Sometimes a level will contain a checkpoint station. This could include 2 or more teleporters that open up in sequence or a set of multiple pathways that are always available. This station from DWe2m8 has 3 teleporters that lead to different sections of The Black Tower. At first only red is available, then the others open up as players progress.

dw15 5

Another station sample, this time from DWe3m3.


When a checkpoint is reached, a confirmation message will pop up. This message will only appear when playing Co-Op mode.

So what about Single Player?

No, I didn't add new levels this time. I made a lot of areas look nicer and fixed some technical issues, but the single-player experience is still similar the most recent build of DW1.4. If I saw something I wanted to touch up while adding Co-Op stuff I addressed it, but all the biggest changes in this version are multiplayer-related. That said, if you want the best Death Wish has to offer for single player mode, you'll still want to have DW1.5.

dw15 6

DWe3m1's alternate dimension gets a facelift.


Bloodbath

I am still gauging the interest in this, but I was considering including some of my deathmatch (aka "Bloodbath") levels in this update, with an eye towards making sure they are up to the production standard of the single player campaign. Let me know if you'd be interested!

dw15 7

One of several never-released Bloodbath maps. I may even make some new ones!


When?

The Co-op mode changes are almost complete. If I include Bloodbath levels I may release on Halloween again, which should give me time to make sure the BB content looks nice. If not, I'll probably be releasing sooner. Shoot me a message or leave a comment if you have any questions or suggestions. Otherwise, keep checking back for more info!

Weapons Mod 4.0 has been released!

Weapons Mod 4.0 has been released!

Blood Weapons Mod 6 comments

Weapons Mod 4.0 has been released! The new version adds 6 new weapons as well as changes/balances old weapons.

Weapons Mod 4.0 coming soon!

Weapons Mod 4.0 coming soon!

Blood Weapons Mod 3 comments

Weapons Mod 4.0 is coming, along with it a lot of new weapons and features!

Death Wish v1.4 for Blood Released!

Death Wish v1.4 for Blood Released!

Death Wish for Blood 12 comments

Death Wish v1.4 for Blood is now available! Get the latest version of this huge content expansion with new and improved level design, gameplay, and more.

Death Wish Update this Halloween

Death Wish Update this Halloween

Death Wish for Blood 7 comments

This Halloween, the Blood mod Death Wish gets a big update! From improvements to enemy placement and level architecture to the addition of new missions...

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Blood - Fan Remake

Blood - Fan Remake

Demo 1 comment

Blood is a fan remake of the classic FPS from 1997 by the same name published by monolith games.

Weapons Mod 3.5 (BloodGDX Compatible)

Weapons Mod 3.5 (BloodGDX Compatible)

Blood Weapons Mod Full Version 18 comments

This is Weapons Mod 3.50 compatible with BloodGDX.

Weapons Mod 4.01

Weapons Mod 4.01

Blood Weapons Mod Full Version 3 comments

This is a mini hotfix which balances a bit some weapons.

Weapons Mod 4.0 (Obsolete)

Weapons Mod 4.0 (Obsolete)

Blood Weapons Mod Full Version

Weapons Mod 4.0 which allows you to install 22 new weapons for Blood.

Legends of Iconoclast Remake BloodGDX Version

Legends of Iconoclast Remake BloodGDX Version

Legends of Iconoclast Remake BloodGDX Full Version

These are two BloodGDX-ready addons: "Legends of Iconoclast: Scourge of Humanity" and "Legends of Iconoclast 2: Unfinished Business". All official patches/updates...

The Carnage Continues (BloodGDX Ready)

The Carnage Continues (BloodGDX Ready)

The Carnage Continues (BloodGDX Ready) Full Version 2 comments

The Carnage Continues is a modification for Blood that was developed over several years, with it being finally released on January 4, 2006, although the...

Comments  (0 - 10 of 43)
jeff1989
jeff1989

I'd like to see a Doom Maps Of Chaos style mod for Blood with bigger and more detailed levels and more enemies and weapons from the later episodes put into episode 1 & 2

Reply Good karma Bad karma+2 votes
jeff1989
jeff1989

If you guys have been waiting for a windows port like me, than check this out!
Indieretronews.com

Reply Good karma Bad karma+1 vote
T-F
T-F

Hey guys :) if you really love Blood and you're waiting for a awesome remake, check this out: Moddb.com

Reply Good karma Bad karma+3 votes
123darkelf
123darkelf

Damn I hope this guy can make it happen.

Reply Good karma Bad karma+2 votes
Eagle12687
Eagle12687

I know how to port Shadow Warrior and Duke Nukem 3d maps to Blood, but does anyone know how to port Blood maps to Shadow Warrior and Duke Nukem 3d? Leviticus 17:11 For the life of the flesh is in the blood: and I have given it to you upon the altar to make an atonement for your souls: for it is the blood that maketh an atonement for the soul.

Reply Good karma Bad karma+2 votes
Guest
Guest

I want to kill dead people.

Reply Good karma Bad karma+3 votes
TheUnbeholden
TheUnbeholden

Excellent Blood lets play, very informative and encapsulates why Blood holds up to this day.
Youtube.com

Reply Good karma Bad karma+2 votes
MustangMCZ
MustangMCZ

Great news we'll see how they will renew the legend of all fpps.

Reply Good karma Bad karma+2 votes
MustangMCZ
MustangMCZ

BLOOD shall be spilled in the name of....Satan!!!

Reply Good karma Bad karma+1 vote
Avoozl
Avoozl

Actually in the name of Tchernobog. :P

Reply Good karma Bad karma+8 votes
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Blood
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If you're a fan of Doom, Duke Nukem 3D, Hexen, Heretic - be sure you play this gem.

Nov 16 2011 by TrashCan-Man23

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Blood
Blood First Person Shooter
Blood 2: The Chosen
Blood 2: The Chosen First Person Shooter
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Way to squeeze more humor miles out of that gif, old chum. Well played, @asalisbury. T.co

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