BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines to be licensed third-party until the Unreal Engine.

Graphical system features:

  • Supports VESA for hi-res video modes, in 256 colors (up to 1600x1200)
  • Smooth, uncapped page-flipped screen updating
  • 2D Sector-based maps

  • Floor and ceiling texturing
  • Real-time procedural textures
  • Any piece of art can be anything - be it wall, floor, or sprite
  • Transparency on sprites, and walls
  • Sector effectors altering height, lighting, position and shape of the sector it is on when it is called
  • Screen-size changing for slower computers
  • Certain colors on sprites can be remapped to a different color automatically
  • Independent colormaps, allowing fake colored lighting
  • Top-down automap feature
  • Slopes

Audio system features:

  • Alterable playback frequency - 8khz, 11khz, 22khz, and 44khz
  • 32 sound channels
  • Stereo support
  • Adlib (OPL2 FM), General Midi and Gravis Ultrasound support for music

Networking features:

  • Driver-based, any protocol is supported as long as there is a driver written for Build
  • IPX
  • Serial, with null modem cable
  • Modem
  • Synchronized
Post article RSS Related Articles

WGRealms 2020 contains all of the original gameplay and levels from WGRealms 2.
In addition there is in-game episode selection like Quake containing 4 episodes with a total of 17 levels made by William Gee.
WGRealms 2020 will be a complete game with a ending after all 3 episode are complete, the boss episode opens allowing you to finish your mission.

There are also Quests, inter level exploration, and shops. Every level is connected to a township with shops so you can stock up and return to any level that you have been to before.

Some quests are optional some are not.
Areas can be unlocked by collecting enough keys that are hidden in every level.

In effect, the gameplay is still the same as WGRealms 2 with a much higher level of RPG elements.
Stashed gold has been replaced with crystals, that can only be use to buy stuff in shops.

WGRealms 2020 is a old school retro game using Eduke32 and Duke Nukem 3D as a base.
It is a standalone total conversion of Duke Nukem3D with influences from DooM, Quake, Hexen, Lord of the rings, Unreal, Fighting fantasy gameboos, Labrenth, Dragon age, and more.




Ion Fury Early Access
Ion Fury

Ion Fury Early Access

Ion Fury 9 comments

3D Realms (Duke Nukem 3D, ROTT, Prey, Max Payne) is excited to bring back the famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior...

Shaw's Nightmare Fotom Pak released
Shaw's Nightmare

Shaw's Nightmare Fotom Pak released

Shaw's Nightmare

Shaw's Nightmare's expansion pack, called Fotom Pack has been released. It contains all four episodes plus an extra episode.

BuildGDX - a Blood Sourceport Released
Blood

BuildGDX - a Blood Sourceport Released

Blood 46 comments

Get ready to finally ditch Dosbox, a new way to play Blood on Modern operating systems appeared!

WinShaw released

WinShaw released

News

Well they say better late than never. WinShaw, the official version of Shaw's Nightmare has been released.

Add game Games
Ion Fury

Ion Fury

First Person Shooter

3D Realms (Duke Nukem 3D, ROTT, Prey, Max Payne) is excited to bring back our famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior...

Duke Nukem 3D

Duke Nukem 3D

First Person Shooter

Duke Nukem, the politically incorrect celebrity and ultimate alien ass kicker, defends Earth and its babes from alien invasion. Take the fight to the...

Duke Nukem 3D: 20th Anniversary World Tour

Duke Nukem 3D: 20th Anniversary World Tour

First Person Shooter

Frag like it’s 1996 – this time with even more asses to kick! Join the world’s greatest action hero in Duke Nukem 3D: 20th Anniversary World Tour...

Powerslave

Powerslave

First Person Shooter

Powerslave / Exhumed is a Build Engine 2.5D FPS developed by Lobotomy Software. Saturn and PS1 versions exist but they are almost entirely different game...

Shadow Warrior Classic

Shadow Warrior Classic

First Person Shooter

Shadow Warrior is built upon the successful Build engine, that brought you Duke Nukem 3D. Use huge 3D rotating gun turrets to mow down opponents, swim...

Blood

Blood

First Person Shooter

You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat...

Witchaven

Witchaven

First Person Shooter

Descend into a dark and gruesome nightmare! You alone must face evil within the volcanic pit of the Island of Char, toward the mystical lair of Witchaven...

World War II GI

World War II GI

First Person Shooter

WWII GI is the invasion of Normandy. The paranoia. The fear. the intensity that was D-Day. You will experience it first hand. You're in the 101st Airborne...

NAM

NAM

First Person Shooter

The year is 1966, shortly after USA deployed its troops to participate in the Vietnam War. Alan "The Bear" Westmoreland, a Marine Corps sergeant, is sent...

Zombie Crisis

Zombie Crisis

First Person Shooter

Zombie Crisis is a stand-alone game for the PSP and PC platforms, brought to you by Shotspark Studios.

Post comment Comments  (0 - 10 of 23)
SuperBlueMan
SuperBlueMan - - 1 comments

Anyone Have the link to Build? (not the 2nd one!)

Reply Good karma Bad karma+1 vote
nilesa12
nilesa12 - - 4 comments

Hey everyone who loved this engine. I think I'm getting ready to really make something with this engine (from scratch) I was wondering as I can't find any real documentation on it, does anyone know anything better than me?
I know JFbuild is the "unofficial Windows port" that I will be using but I need to know how to setup the environment and a step by step guide would be nice!

PM me with details if you know anything.

Thanks to anyone who still cares :D
I just want to use this engine as a tribute to one of my favorite FPS' Duke Nukem 3D!

Reply Good karma Bad karma+3 votes
ApornasPlanet
ApornasPlanet - - 4,117 comments

I'm wondering this as well

Reply Good karma Bad karma+2 votes
szemi
szemi - - 131 comments

I love this engine. :)

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,591 comments

Build has been my favorite for so many years until it was dethroned to number 2 by Unreal (deusEx:-). Still, every time I encounter new Build content I can't help but relapse into this gaming addiction. To hell with professional progress.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,591 comments

With ZDooM, GZDooM, Skulltag, and more other new DooM emulators, these things are possible.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,591 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,591 comments

Is dis Free....Cannot see a link..or sumthin

Reply Good karma Bad karma0 votes
Guest
Guest - - 689,591 comments

If you see link or not - with your goofy language you are a nonsense user anyway

Reply Good karma Bad karma+1 vote
Valezen
Valezen - - 371 comments

why does build engine and doom engine look alike?

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,591 comments

They were created around the same time, and work similarly. The Build engine is more advanced, however, allowing things like slopes and overlapping sectors.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X