For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.
The Week of October 14 2018
In a tweet from the official Treyarch PC account, the developer of Call of Duty: Black Ops 4 mentioned that mod support may come to the upcoming entry in the Call of Duty series that releases this week. Though mod support won’t be in at launch, it may come later for the PC version.
This module is a further modification of Star Wars Conquest, with its main aim to change the Era mod plays in from Imperial Era to Clone Wars Era. But not just that, our goals are to Enhance the galaxy, to update it visually and to add loads of new content over time and replace some. Much has been added, but the Galaxy is vast, and our numbers in 3d department are lacking.
Frontlines FOREVER will transform your COD4MW in the most complete & diverse FPS game EVER made! With MILLIONS and MILLIONS of Random Options that you could play it FOREVER without ANY repetition! Of course we are not talking about the size of the files, or people involved or even the work needed to be made. We are talking about gameplay diversity, something that each new game released are lacking a little more on each release.
In a roundtable interview with GameSpot and VG247, Bethesda’s VP of marketing and public relations, Pete Hines, elaborated on when we can expect mod support to come to the upcoming multiplayer-only Fallout 76. He began by reiterating what was stated with the game’s reveal at E3, that mod support would not be available at launch, but also gave a longer-term estimate of when we might see it implemented...
Painkiller: Redux is a transfer of the original game to the engine Unreal Engine 4 in order to create a good co-op and new gameplay chips, as well as a platform for the development of subsequent plot modifications