Turmoil Across the Stars is an mod based on Star Wars Conquest. What it does, is bring the Clone Wars era into the module.

Report Turmoil Across the Stars 0.35 Alpha Release
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Turmoil_Across_the_Stars_-_0.35_-_Early_Alpha_Release.rar
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447.68mb (469,423,664 bytes)
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4,724 (93 today)
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dc180b29679ef3e9077e43bfe3d6f888
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We have released now an early version of this project that has been in works in one way or another from 2016, read below for more information.

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Turmoil Across the Stars   0.35   Alpha Release
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Nothing228
Nothing228

I just started my journey. You're doing great, thanks!

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Racomaster
Racomaster

Its out, now i can finally lead my clones to victory, you have my deepest thanks devs.

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Rambo987
Rambo987

Damn this is good.

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ivanhoe95
ivanhoe95

That's a damn fine mod sir, congratulations!

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obamaladen
obamaladen

I'm not getting any UI menu text at startup.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Please do not leave issue reports on ModDb, because theyre mostly ignored, report them to our Discord

> Discord.gg <

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Guest
Guest

Great mod devs! Had a small crash whenever I've been in battle firing off my DC with brief bursts of fire.

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Natureboy79
Natureboy79

Sweet. Following the mod now.

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Oojablah
Oojablah

The mod is looking really nice, but if I might make a request, could you please implement the enterprise system in your next patch or release? Loved the original SWC, and only stopped playing it for the one reason of the missing businesses. Anyhow, great work so far. Thank you in advance.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Trading can be quite profitable, and if done well enough, go to the point where player can just sit at ease while the wealth he amassed to bank keeps building itself up, its really the only way to ensure that player has always a lot of money coming in

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Oojablah
Oojablah

That sounds like a lot of work for a weaker result. Is it really so hard to build the businesses back in?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Theyre not exactly "removed" as you might think. More like, they havent existed in the mod so far. in MB version of the module there were no business options either, i think they didnt really exist in Original Mount and Blade yet, i might be wrong here, but they definitely didnt exist in SWC, so that carried over to WB version, which is our modbase. Probably they could be added back in, but its questionable when that would be done.

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darkkira1332
darkkira1332

Oooh, I was away for a local sci-fi convention, not really starwars but a mish mash of other sci-fi franchises and missed the release date of this mod, only then when some dude in a phase 2 clone armor mentioned a starwars mod during one of the conversations.

Time to take this baby for a spin.

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heynowurallstar
heynowurallstar

even as an alpha, this is top notch

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HaloSentinel
HaloSentinel

Stellar work DarthMongolTheUnwise gonna love this for a long time from what i've seen of it so far, kudos to you and the team

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jaeger972
jaeger972

since you made the empire to the clones, they are the ones that get sith troopes
could you change that pls?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

We are aware of the issue that CIS systems give Jedi and Republic Darksiders. As stated this due to the faction changes

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