Some of you who end up on this site may know an module called Clone Wars Conquest. Technically the module is same, just that now we are doing it for Warband engine instead of old Mount and blade.
But before else, Credits for SWC Developers, since we owe everything to their efforts
Star Wars Conquest developers (From ModDb, Nexusmods and official credits ingame)
And heres a few addons from Developers shown on Nexus mods
TakiJap - models, textures, rigging
pagan - music
Wookiee Padawan - models, textures
Tyrinius - scene editing
Revan Shan - textures
Here are the ones shown in Credits
Original programming and Development:
Main programming and Coordinator:
Senior Modeling and Contributors:
Music Composition and performance:
Additional Ai programming:
Additional gameplay programming:
Original Artwork and conceptualization:
Miguel Angel Centeno
Dustin Matthew Blamey
Marco Tarini (Openbrf)
Jack (Mechwarrior24) And Alex (Panda666) Dialog Modernization and Proofreading
Luke Challand (IthillienRanger) For the annoying questions
Scott Reismanis(Intense!) ModDb is a better place (? no further explanation)
Creators of the included mods, snippets and enhancements
1866, Gangs of Glasgow, Mount&Shotgun, MAXHARDMAN, Rubik, Gutefiutek, Hapslash
Additional credits for assets used in Clone Wars Conquest and Turmoil Across the Stars
Faradons lightsaber hilts from Bear Force II project (lead-developers permission)
Dariels OS Star Wars Resource pack
Bear Force II Developer Artturis shields
Bear Force II Developer Highlanders Magnaguards and Electrostaff, also rotatory blaster.
Occasional advice from Bear Force Lead Developer BNS Marko and lead 3d artist Exima
Then to Business. What is this mod?
This mod is in fact an conversion in 2 ways. Its an partial conversion to the Clone Wars era, and it is an Conversion to the Warband Engine.
Around 1.5 years ago i started learning about modding and eventually begun submod for Star Wars Conquest. The mod grew with new members and constant increase in skill over time, and then Star Wars Conquest was converted to Warband by Swyter. After some months, Swyter released the source code for SWC, and i decided its time to head to Warband aswell. So. Now we are converting the module to Warband engine, with the intention to better it and add new features, if possible.
As stated in the summary, we need to make item files and troop changes a lot, before we really get to do anything else. We are looking forward to add some new features aswell, but we for now, main focus is getting everything operational in WB. Demo to follow as soon as we have one.
Some of you may also remember there to be an module called Clone Wars Conquest Warband. Now this right there, is an dead project, that for some reason, still remains on the site. These 2 are not to be mixed. The reasons that led to utter failure of CWC WB are not here anymore. Not this time.
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