Painkiller: Redux is a transfer of the original game to the engine Unreal Engine 4 in order to create a good co-op and new gameplay chips, as well as a platform for the development of subsequent plot modifications

Post news Report RSS Painkiller: Redux - Ported levels of the first chapter of the game

Information about the project Painkiller: Redux. The levels of the first chapter ported.

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All welcome! A lot of time has passed since the last publication of the video for this project. All this time we have been developing and want to share the results of work. The results are not very impressive, but there is something.

What was done:
1) All levels of the first chapter from the original game were ported (Cemetery, Atrium Complex, Catacombs, Cathedral, Enclave). At levels are set up lighting and placed the sounds. Improved graphics are planned only by the end of the project.
2) All types of ammunition, all types of weapons, all types of health, the original setting of the sky were ported.
3) Gameplay elements were written for the enemy's spawn, the appearance of control points, as well as the main menu and the level map were partially written.

We have plans to write logic for artificial intelligence and optimize the game in all its places. Also in the plans we want to rewrite all the logic of the game in C ++.

Below are screenshots from the levels that were ported:

Cathedral-1Cathedral-2Cathedral-3Catacombs-1Catacombs-2Enclave-1Enclave-2Atrium-1Atrium-2

Thanks for attention!

Comments
Niki49
Niki49

Looks good, keep it up!

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LocustQ
LocustQ

Hollly molly, gr8

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neophus
neophus

I don't see many differences with the original game, is it interesting to make a remake with the unreal engine really ? although for playing in coop will be a good point !

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STR_Paragor Author
STR_Paragor

So far, there are no differences at all. We transfer levels without modification in order to port them to the Android platform later. We will be working with graphics by the end of the project, when all the mechanics and the whole gameplay will be ready.

Reply Good karma+4 votes
Astraxis
Astraxis

"Android" and "Painkiller," the two words that have my 100% attention. I really hope you madmen pull this off!

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Blue199
Blue199

I don't want to brag, but I hope this mod doesn't ruin movement and gameplay like Hell & Damnation did.

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mr_catmunch
mr_catmunch

I don't want to brag, but I agree

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Anthony817
Anthony817

I don't want to brag, but how is hoping something doesn't change the original feeling "bragging"? I don't think that word means what you think it does.

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Blue199
Blue199

well ****... anyway, thanks for pointing that out!

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Anthony817
Anthony817

Great project! Would be interesting to see this also done for UE3, since there is a new way to make homebrew for 360 and PS3 using the UDK Ultimate project. However, the consoles already have Hell and Damnation so not sure if it is worth it. But still really great project, interesting to see how this all plays out! Following!

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друг
друг

This looks awesome! Great job

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