Postal² is a 2003 computer game by Running With Scissors (RWS). It is a sequel to the 1997 game Postal. Both are intentionally highly controversial due to high levels of violence and stereotyping. Unlike its predecessor, Postal² is a first-person shooter based on the Unreal Graphics Engine.

The player takes on the role of 'The Postal Dude' (all evidence given in-game indicates that the character's full legal name actually is "The Postal Dude, Jr.": his father's tombstone reads "T. Dude Sr."; characters constantly call him "Mr. The Dude" and a package for him is addressed to "Postal Dude"), a tall thin man with a goatee, sunglasses, a blue alien t-shirt, and a long black leather coat. The Postal Dude also wears a Happy Smiley pin on his right lapel and a cross pin on his left one. 'The Postal Dude' lives in a trailer park with his nagging wife (only identified in the credits as 'Postal Dude's Bitch') in the mining town of Paradise, Arizona.

The game levels are split into days of the week starting Monday and finishing Friday. At the beginning of each day, Dude is given several tasks to accomplish, such as 'Get milk', 'Confess sins', and other seemingly mundane tasks. The purpose of the game is to finish all of the tasks throughout the week, although the game encourages the player to play in any way he wishes, be it as civilly or as chaotically as possible. There are unique consequences to whichever path is chosen.

Dude must put up with being flipped the bird, mugged, attacked by protesters, put upon by an obnoxious convenience store owner/terrorist and his patrons who cut before Dude in the "money-line", plus an annoying marching band, a murderous toy mascot named Krotchy, the police and SWAT team, the ATF and the National Guard, a religious cult, savage butchers, psycho Taliban terrorists, and Gary Coleman, among many other things.

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Hello everyone, it's olzhas1one here. I'm a new member of STD (Share the Doom) development team. For the past few months, Kizoky has been working on his Postal 2 TC for GZDoom, and I have decided that today would be a good time to post an update. Enough rambling, let's get to the business!


So, here's a proper update log that Kizoky sent me:

- Swinging melee weapons in front of the NPCs will now make them provoked (same as in Postal 2)
- Some anti-unforeseen bug fix for NPCs (entering random states)
- Improved compatibility for gameplay/monster mods
- NPC sight have been reduced a little bit
- Removed unneeded/unused files
- Fix Dogs (Champ) going after the Player if their target/enemy died
- Fix Petition clipboard being frightening to NPCs
- Added Small squeaky Krotchies
- Reduced the amount of pitch shifting for NPC voice
- STD will now forcibly deselect any weapon that's not an STD weapon
- NPCs will now do a slow rotation when staring at someone (just like in Postal 2)
- Fixed players being able to kick, holster, etc.. while being dead
- Selecting through weapons now should be as fast as in Postal 2
- Animations for NPCs, weapons, etc. are now smoothed out so they shouldn't slightly lag anymore
- Fixed NPCs thinking they are on Fire when staring at a corpse
- Reworked how Fire disappears on NPCs so it should be less buggy
- Holding fire with the Gascan now should end immediately when you stop pressing Fire
- Fire will now disappear after 25 seconds
- Fixed Dogs (Champ) crashing the game with a null pointer error
- Scythe is finished
- Machete is finished
- Sledgehammer is finished
- Added future NPC obituaries
- Fixed Pickup messages not working for STD weapons and inventory items
- Exploded heads now will spawn more blood
- Fixed issues related to Suiciding
- The speed when firing with a weapon has been corrected somewhat
- Added 2 new maps (WORLD1)
- Tazer is finished (needs FX effects)
- Added fully functional Postal-like doors (non-destroyable atm)
- Fix NPCs becoming enemies with their own heads
- NPCs will now strafe left or right when an obstacle is in the way of the target

As you can see, quite a lot of progress has been made. But in addition, we have lots of juicy gifs to share, showcasing the new features of the TC:

Sledgehammer in it's full glory:

via GIPHY


The machete's ripping ability, like in the original Postal 2!


via GIPHY


Crushing heads with the Sledgehammer

via GIPHY


NPCs reacting to player contact

via GIPHY


NPCs reacting to player's action in similar fashion to Postal 2

via GIPHY


Postal 2's fire effects in GZDoom!

via GIPHY


Postal 2-like doors! (currently can only be kicked open by the player)


via GIPHY


As you can see, we've manged to do quite a considerable amount of work since August. If you wish to follow Share the Doom's development closer, take a peek at our GitHub page: Github.com It updates quite often and you can grab a new version from there if you feel like it and try out the new stuff for yourself.


Regarding some other stuff, I, olzhas1one, have started making some maps for Share the Doom. We currently have almost finished the first worldmap, and have started a second one. Unfortunately, there isn't much to show yet, however you can find these maps on the GitHub builds if you'd like to see them.

That's all for today, we hope you enjoyed this post!

As for release and that now with PostalN at all?

As for release and that now with PostalN at all?

Postal N 2 comments

As you might have noticed, page with mod exists for a long time, but he still did not come out, what's the matter? Fact is that I am the only one developing...

K-J Halloween Game Competition Part 2 of 4

K-J Halloween Game Competition Part 2 of 4

News 8 comments

Here you have the opportunity to win the game Postal 2 + Paradise Lost

Prepare yourself for Halloween Game Contest 2017!

Prepare yourself for Halloween Game Contest 2017!

News 7 comments

Four different game competitions in October

Release

Release

Corkscrew Rules [steam port]

Finally you can install CR in steam workshop, check description.

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NicksCoop ParadiseLost unfinished files

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No actual working PL coop there, only a pile of files, which possibly can be compiled.

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NicksCoop steam v1.3.0 (standalone/server)

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NicksCoop steam v1.2.8 b001 (standalone/server)

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NicksCoop manual installation files for POSTAL 2 Complete steam

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NicksCoop steam v1.2.8 (standalone/server)

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P2 Happy Night - Delete Edition (v 1.5)

P2 Happy Night - Delete Edition (v 1.5)

Happy Night Full Version 5 comments

Happy Night - Delete Edition - arhive 1.5 version of Happy Night Postal 2 mod

Comments  (0 - 10 of 344)
CyborgParrot
CyborgParrot

HOLY ****! They're making Postal 4! :D

Store.steampowered.com

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TwistedStieve
TwistedStieve

What happend with postal3 authors? They were tortured with fire?

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Pickaxe_Zach
Pickaxe_Zach

I've tried to play, but when I launch it it asks me to choose which program to run it on. Can anybody help?

Reply Good karma Bad karma+4 votes
Guest
Guest

use a launcher

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dr.flay
dr.flay

At 333networks they have a replacement masterserver system.
Details can be found at Hooksutplace.freeforums.org and 333networks.com

Reply Good karma Bad karma+3 votes
billyspiffyjaw
billyspiffyjaw

Cool game i like this game so much this is my favorite game

Reply Good karma Bad karma+5 votes
Guest
Guest

Postal allive!! Yeeeaaah!!

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dmstewart
dmstewart

Im glad to see this Linux compatible. Ever since building this rig Ive been using Windows way too much. Matter of fact, the only reason I am using Windows now is because the majority of great game are on Windows. So, once I set up my Linux Os's on this box this is my first game download. And 9.99 is an awesome price point as well!

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hamishwilson
hamishwilson

Which hopefully will be the start of a trend - there are still plenty of other great games either currently on Linux or coming to Linux in the near future, and I hope you will have fun exploring them, alongside the still venerable Postal 2.

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POSTAL 2
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Windows, Mac, Linux
Developer & Publisher
Running With Scissors
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9

632 votes submitted.

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Highest Rated (11 agree) 9/10

This game is offensive, politically incorrect, and continually prompts the player to lose their temper and kill innocent (but annoying) bystanders. It's raw and unashamed of the lengths that it will go to offend those who dare to play it. That being said, this game kicks so much ass. Even with some of the glitches it has it is still a solid shooter that dared to go where other games wouldn't dream. this classic game helped pave the way for the kind of moral depravity that we have all grown to love…

Jan 19 2012 by courtjester235

Style
Theme
Comedy
Project
AAA
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Boxart
Series
Postal: Classic and Uncut
Postal: Classic and Uncut Third Person Shooter
POSTAL 2
POSTAL 2 First Person Shooter
POSTAL III
POSTAL III Third Person Shooter
POSTAL Redux
POSTAL Redux Adventure
POSTAL 4: No Regerts
POSTAL 4: No Regerts First Person Shooter
Expansions
Postal 2: Apocalypse Weekend
Postal 2: Apocalypse Weekend First Person Shooter
Twitter

Latest tweets from @rwspostal

RT @RWSbleeter: Since they don’t have a category for “Worst Game of the Year ™️” you’ll just have to nominate POSTAL 4: No Regerts… T.co

Nov 28 2019

RT @Civvie11: Revolutionary game design. T.co

Oct 20 2019

Check that, streaming live on Twitch.tv tune in now!! #postal4 T.co

Oct 16 2019

Bout to try and hop on and do another live stream of POSTAL 4 on our Steam page....dicks crossed that this works.… T.co

Oct 16 2019

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