The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.

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[ZH Worldbuilder Discord] Map Releases
C&C: Generals Zero Hour

[ZH Worldbuilder Discord] Map Releases

C&C: Generals Zero Hour

The Zero Hour worldbuilder community just created and released new maps - Coop Maps, AOD maps, Mission Maps included.

Battle for Dune: War of Assassins Blog #138
Battle for Dune: War of Assassins

Battle for Dune: War of Assassins Blog #138

Battle for Dune: War of Assassins 3 comments

Hey everyone, a new update for Battle for Dune War of Assassins is up! This will be a follow-up to the previous blog in which we will showcase more Harkonnen...

TSR 1.6 Changelog
Tiberian Sun: Reborn

TSR 1.6 Changelog

Tiberian Sun: Reborn 7 comments

We’re happy to announce that we’re pushing out patch 1.6 today! This patch will hopefully hold everyone over until we return to working on 2.0!

Signal Flares & Iron Curtain
Red Alert: A Path Beyond

Signal Flares & Iron Curtain

Red Alert: A Path Beyond

We’re showing off WIP of the Allied & Soviet Signal Flares, along with our newly modeled Iron Curtain!

Battle for Dune: War of Assassins - New Harkonnen Weapon Renders
Battle for Dune: War of Assassins

Battle for Dune: War of Assassins - New Harkonnen Weapon Renders

Battle for Dune: War of Assassins 2 comments

In this update we will be showcasing our new designs for the Harkonnen Mauler Automatic Pistol, Shotgun and Slaughterer MK.5 Sub-Machine gun. We will...

Subs & OWA's Special Birthday Game Night Event!
Red Alert: A Path Beyond

Subs & OWA's Special Birthday Game Night Event!

Red Alert: A Path Beyond

I’d like to show you a sneak peak of our new WIP Attack Sub & Missile Sub models, as well as announce a special Game Night event!

Patch 1.2.2.2 Released!
Expansive Civilian Warfare

Patch 1.2.2.2 Released!

Expansive Civilian Warfare

First patch of the new year brings several new units as well as many improvements!

Entering Alpha! Prism Tank & Harrier Update!
Red Alert 2: Apocalypse Rising

Entering Alpha! Prism Tank & Harrier Update!

Red Alert 2: Apocalypse Rising 6 comments

You've probably been wondering, "What's going on with Apocalypse Rising?" recently. Wonder no longer, as we have an exciting video to answer that question...

Tree Updates & Game Night!
Red Alert: A Path Beyond

Tree Updates & Game Night!

Red Alert: A Path Beyond 3 comments

ChopBam has been hard at work improving the visuals of the game. He’s decided to give us a sneak peak at what’s he’s got in game this week. We’re...

Reborn 1.5.4.0 Update
Tiberian Sun: Reborn

Reborn 1.5.4.0 Update

Tiberian Sun: Reborn 10 comments

Tiberian Sun: Reborn updated! Version 1.5.4.0 is now live featuring maps from W3D Hub community member Timeaua!

Battle for Dune: War of Assassins - New Map Changes
Battle for Dune: War of Assassins

Battle for Dune: War of Assassins - New Map Changes

Battle for Dune: War of Assassins 2 comments

TeamWolf and the BFD team have been busy updating the Hagga Gulch and Tsimpo Village maps. Here are comparison shots of what they looked like before and...

Reborn's Coming Back!
Tiberian Sun: Reborn

Reborn's Coming Back!

Tiberian Sun: Reborn 7 comments

We received some good news regarding Tiberian Sun: Reborn, so I just want to take a moment to address that and let you all know about what our plans are.

What's happening with Apocalypse Rising?
Red Alert 2: Apocalypse Rising

What's happening with Apocalypse Rising?

Red Alert 2: Apocalypse Rising 11 comments

A small update after a few years! Have a look at a recent stream, and be ready for more steady updates hopefully coming in the next few weeks!

APB 3.5.2.0 Changelog
Red Alert: A Path Beyond

APB 3.5.2.0 Changelog

Red Alert: A Path Beyond

A Path Beyond has been updated to 3.5.2.0! Come take a peak at what's been going on!

Battle For Dune Blog #135
Battle for Dune: War of Assassins

Battle For Dune Blog #135

Battle for Dune: War of Assassins 1 comment

Hey everyone, this update took a bit longer than planned but it's finally here. We hope that everyone is keeping safe and ready for some Dune game news!

[ZH Worldbuilder Discord] July Update
C&C: Generals Zero Hour

[ZH Worldbuilder Discord] July Update

C&C: Generals Zero Hour

[ZH Worldbuilder Discord] July Update - New Missions - New Worldbuilder? All Available for download.

Battle For Dune Blog #134
Battle for Dune: War of Assassins

Battle For Dune Blog #134

Battle for Dune: War of Assassins 2 comments

Hey everyone, it has been a while since our last update, but let's take a look at what the Battle for Dune team been up to in our silence.

TS:Reborn News Update (21 February 2020)
Tiberian Sun: Reborn

TS:Reborn News Update (21 February 2020)

Tiberian Sun: Reborn 9 comments

Tiberian Sun: Reborn news update. A look into new assets and current progress on the new GDI War Factory interior.

Dark Times 2190 is officially released for Zero Hour
C&C: Generals Zero Hour

Dark Times 2190 is officially released for Zero Hour

C&C: Generals Zero Hour

Dark Times 2190 is officially released for Zero Hour. It needs the Generals Zero Hour game with 1.04 patch and mod SWG.

[ZH Worldbuilder Discord] November Update
C&C: Generals Zero Hour

[ZH Worldbuilder Discord] November Update

C&C: Generals Zero Hour

Zh Worldbuilder November Update: New Maps and Public Build Test. New and Improved Tutorial Data Base New Experienced Map Makers.

APB Dev Blog (1 November 2019)
Red Alert: A Path Beyond

APB Dev Blog (1 November 2019)

Red Alert: A Path Beyond 9 comments

APB update coming soon! In the meantime, have a dev blog of the latest changes that will be implemented. Water effects tweaked, Battlefield Unit Reference...

TS:Reborn News Update (3 October 2019)
Tiberian Sun: Reborn

TS:Reborn News Update (3 October 2019)

Tiberian Sun: Reborn 16 comments

TS:R news coming up! More on scaling, new arms, introducing the new Mobile EMP prototype, and discussion of the GDI AAPC.

TS: Reborn News Update (25 July 2019)
Tiberian Sun: Reborn

TS: Reborn News Update (25 July 2019)

Tiberian Sun: Reborn 5 comments

A small update of things happening. Our high-res GDI mechs, a few more kill icons, and what to look forward to in the coming week.

TS: Reborn News Update (20 June 2019)
Tiberian Sun: Reborn

TS: Reborn News Update (20 June 2019)

Tiberian Sun: Reborn 3 comments

Unit reporting. This update brings more improved textures and a look at Nod's new Laser!

TS: Reborn News Update (13 June 2019)
Tiberian Sun: Reborn

TS: Reborn News Update (13 June 2019)

Tiberian Sun: Reborn 7 comments

This week in TSR news: the Mobile EMP tank, weapon updates, and bot support!

TS: Reborn News Update (30 May 2019)
Tiberian Sun: Reborn

TS: Reborn News Update (30 May 2019)

Tiberian Sun: Reborn 8 comments

Good welcome, citizens. This Thursday we are bringing to you a broadcast, a look at our rescaled Juggernaut, and our improved shotgun logic.

GDI Barracks Renovations
Tiberian Sun: Reborn

GDI Barracks Renovations

Tiberian Sun: Reborn 3 comments

We have received new findings from our operatives in the field concerning the GDI Barracks. Aerial recon has noted changes to their exterior, and Agent...

Players Choice Indie of the Year 2018

Players Choice Indie of the Year 2018

2018 Indie of the Year Awards 9 comments

20 days of voting are over, and it’s now time to announce the winners of the 2018 Indie of the Year awards – as chosen by you!

Players Choice Best Upcoming Indie 2018

Players Choice Best Upcoming Indie 2018

2018 Indie of the Year Awards 12 comments

Following on from 20 days of votes, it’s time to present the Best Upcoming Indie Games of 2018, as decided by you!

 Battle For Dune: War of Assassins BLOG: #131 'Weapons of Assassin'
Battle for Dune: War of Assassins

Battle For Dune: War of Assassins BLOG: #131 'Weapons of Assassin'

Battle for Dune: War of Assassins 3 comments

November Development Update: 'Weapons of Assassins' Hey guys, it is me again and welcome back to Dev Blog #131 of Battle For Dune: War of Assassins! Last...

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Built a game for SAGE (Strategy Action Game Engine) and want to support mods? Try mod.io, a cross-platform mod SDK created by Mod DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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