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Greetings and salutations!
This week, in place of a screenshot we have a new video! Specifically, this one shows the sounds and animations of the new enemy, encountered in level four:
The week just past was, pretty much, an art-week:
To start with, work continued on audio related to combat with the new enemy. Indeed, I believe that I have said audio done now--or at least a first draft of it! ^_^
Specifically, I added audio representing the falling of an axe to the enemy's "death-sound", and finally came up with some sounds for the player's sword hitting a living enemy.
The latter proved somewhat difficult: despite my efforts, regardless of what I recorded, for some time I was not coming up with audio that sounded quite as I wanted.
In the end, however, I think that may have produced something that works. (In part by layering in some previously-made audio elements.)
With that audio done, I moved on to another task: painting the visual elements for the introductory cutscene to level four. This has gone fairly well thus far, I feel; it's not done, but decent progress has been made.
I will confess that human forms continue to prove difficult for me. I think that I've improved somewhat, but such things nevertheless still prove troublesome at times.
That said, I do find the shading to be rather fun--and indeed, again I feel like I may have improved there.
And overall, I'm fairly happy with the results thus far. ^_^
I'll leave you then with two small excerpts from the new cutscene-art:
That then is all for this week--stay well, and thank you for reading! ^_^
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