The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
A new release for the new year! This release adds the Earth Federation faction back into the MOD with the forces that they used to defeat NOD from Australia...
xenoforce reborn : forces of the one week war
To go with our new release schedule for the mod we have decided to start a news system to help communicate more with you, our fans. The Xenoforce Podcast
xenoforce podcast episode 1
There has been an update to Xenoforce : The Original 3. This update slightly modifies GDI and NOD, but drastically changes the Scrin.
xenoforce 1.1 update
There are a lot of new changes and balancing that has been done to the mod with this release. I want to thank everyone for their help on the project up...
xenoforce reborn alpha 0.9c being submitted now!
This is an update to the 9th alpha of Xenoforce Reborn. No "new" units have been added into this release, but many AI changes and balancing changes have...
new release of 9b alpha!
This is just a quick rundown of all the changes the mod does to CNC3, it does not include the new faction, the Earth Federation, in it's list.
current changes this mod puts into cnc3
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