The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

Description

This is the release of Xenoforce : The Original 3 version 1.1. It contains a totally rebalanced and retooled workup of the original 3 factions. This is the stepping stone for Xenoforce Reborn, so please enjoy it and let us know what you think! The orignal 3 have been further updated with this release, the Scrin AI is dangerous now! Be careful when you go up against them, they're tough but you can win!

Preview
Xenoforce The Original 3 Version 1.1
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Spiteful_Crow
Spiteful_Crow - - 68 comments

"cnc3game.dat has encountered a problem and needs to close. We are sorry for the inconvenience."

It dun work. :/

I put the files in a folder named Xenoforce in my C&C3 mods directory, then launched it through the game browser. is that what you're supposed to do?

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azuza001 Author
azuza001 - - 1,381 comments

I am SO SO SORRY guys, I messed up with this upload. The sku file is the wrong one. I'm trying to get with MOD DB to have this removed so I can upload a fixed version.

In the meantime, if you use this sku file it will work.

Mediafire.com

Again I am very sorry, I feel like a complete noob on this one.

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Valherran
Valherran - - 2,443 comments

Ouch, I will wait till the download is fixed, it will be a while before I get back home anyways.

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dunners
dunners - - 9 comments

cnc3game.dat has encountered a problem and needs to close ?

any help

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azuza001 Author
azuza001 - - 1,381 comments

You get the error because your using the wrong SKU. Download the correct sku from the mediafire link above. I'm working on uploading a fix now.

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azuza001 Author
azuza001 - - 1,381 comments

I've uploaded a fixed version to MOD DB, just waiting for them to hit the ok button so that it'll show up here.

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StalkerDuk
StalkerDuk - - 3 comments

Uhm... dude is it normal that after Nod nuclear warhead detonation all tiberium based unit/structure in the map explodes? Even if the missile explodes in other part? I've downloaded the latest version.

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azuza001 Author
azuza001 - - 1,381 comments

Yea, thats normal. I believe the description of the weapon tells you that now.

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DD92
DD92 - - 278 comments

...Really a good job...the army and the units descriptions are really cool

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azuza001 Author
azuza001 - - 1,381 comments

Thanks, I appreciate it.

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KiroXeiApex
KiroXeiApex - - 512 comments

This looks awesome, keep it up! :)

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Guest
Guest - - 691,065 comments

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