The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Gundam X
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Valherran
Valherran

Great models

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alexyoung31586
alexyoung31586

I'm starting to understand now! The earth federation is effectively a combination of After war and Universal century if I'm not mistaken.

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azuza001
azuza001

Close. The earth fed is made up of 3 general bodies of government with a fourth "policing" body designed to keep all 3 sides equal.

Uc is basicaly the US and her direct allies in the american continants.

Gundam wing, the next part to be added in, is made up of countries in europe and africa that do not want to be part of gdi or nod and have either strategic importance to the ef or are able to contribute monitarely to the ef. In game this will mean wing units will generate income in one way or another based on the wing mission picked.

Seed is made up of some of the island nations in asia (like japan) and aulstraila. Seed units are going to be focused on strike packs, meaning all units will follow the same general rules and designs in a broad sense. So if for example you have your seed units set to "Aile Packs" then they all have flight. Switch them to "Sword Packs" and they lose flight but gain boost and close range advantages.

Finally AW is a part of all 3. After you do whatever research you need to do in an area of the federation you unlock the overforce, or Aw. This means in the end AW is used in a superpower fashion, designed to counter many different aspects of an enemy force. Gundam X is a capitol ship counter. Leopard may work as a weakness counter, a unit able to always use a weapon its target is weak to. Airmaster may be a boost counter, its weapons always cause an enemy unit to not have the chance to boost. We havent gone into it much yet but you see where ef will be in the end.

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alexyoung31586
alexyoung31586

How informative, thanks.

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Description

Here is what we have been working on. Gundam X is in the game as a functional unit, though I am having attack issues on the Gundam X - G Falcon combo unit so I am still working on that. Either way, Gundam X folks!

The idea is once you have all 3 'UC Techs' finished you will unlock the Gundam X Strike attack. Gundam X will fly in combined with the G Falcon and make an attack run on a target area. Afterwords Gundam X will appear in your base near the Uplink Center as a super defense, able to use its Sat Cannon against any 'large air targets' like Motherships, Kodiaks, and Colossus's from an incredible range. Thats the plan anyways.

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