The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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WrathOfLust Mar 9 2015, 5:20am says:

Are they any weaker then the original GDI versions? No shields maybe? haha, I feel NOD may have found a toy too powerful :) Still, GDI has plenty of stuff to deal with such things :D Glad to see new things!

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Dougbendo Author
Dougbendo Mar 9 2015, 1:11pm replied:

I believe that nod has found their nitch. Let's just say that they are at least at a 90% in the way of development agreement. with that being said if 90% of development is all you need to be able to wow the masses and claim your victory then I would say nod has it in the bag!

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azuza001 Mar 29 2015, 4:52pm replied:

Yes they are different than their GDI counterparts. The Kodiak unit is different depending on what army is controlling it, think of it as a trial idea that was put in place on the Kodiaks only. GDI Kodiak has Rail Cannons, NOD changes these out for Laser Cannons and weaker shields, Scrin replaces them for Lance Cannons and increased shields, and EF replaces them for beam cannons and weaker hp but faster movement.

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NOD showing GDI just how dangerous the Colossus can be if you fail an attack.

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Mar 8th, 2015
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