The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
First attempt
I need to resize it and make it much smaller, but what are your thoughts?
That structure looks familiar to the old allied tech center back from the Red Alert 1.
Can we get rid of these ef symbolizes etched into the top of the buildings and just have flags like every other nation known to man.
Dude, the only building that has a symbol on the top is the starting building. And flags are a pain in the *** because if I don't animate them they look horrid and if I do animate them it takes forever to do and it never looks right (flags flowing in the air are a serious pita).
So yea, I can get rid of the design if you want man, but I'm not doing a flag.
Leave the symbols azuza, you did a good job on them. Plus the symbols will add character to the new faction models.
I didn't do the symbol actually, I took it from the original mod. I just resized it and put it on the building. Can't take credit for something I didn't do lol. Thanks though. :)
Np, good man for being honest too.