The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Rig update
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Gallade
Gallade - - 341 comments

Now that is a very interesting idea! I like it!

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WrathOfLust
WrathOfLust - - 71 comments

Rig is GDIs best anti air, it shoots rail-guns and quite deadly, only negative thing about it was that it had some paper thin armor and generally died to things real quickly :D I use these in multiplayer all the time, lol you guys trying to make the ai unbeatable huh :D

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azuza001 Author
azuza001 - - 1,381 comments

Lol we just want to make our AI as deadly and effective as possible without any "cheating" code in there like the original AI had.

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adamproxdude33
adamproxdude33 - - 355 comments

are u adding gdi beamcannon

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alexyoung31586
alexyoung31586 - - 197 comments

So, the rig is now capable of shooting missiles even when it isn't a battle base? Interesting.

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Description

Here's an update of the Rig. Added a rocket launcher to it while in motion and deleted the code that caused the AI to ignore it. We'll see if it makes a difference.