The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
I've added some more effects to the Plasma Bolts, makes them look much nicer when firing. Also we have pictures of the Scrin Harbinger Mothership with 4 docked Scrin Stormriders with and without shields.
I wonder what is the difference in the scrin mothership pics?
You see all of those things connecting to and below the mothership?Before,those weren't there.It used to be just a ring around a head-looking thing.He also added a dock for stormriders,which is extra awesome.
Thanks, I'm still not 100% happy with it, but it's getting there I think. The key point is you can tell the difference between the 3 ships by just looking at them.
what a bout those factions that are promised in the summary like the Earth Federation, the Zeon, the Invid and the Earth Robotech Defense Force. are you guys no longer going to the almost same kind of thing that you did to the Command & Conquer Generals game? i have not even seen any thing for either the Zeon, the Invid, or the Earth Robotech Defense Force. when are you guys going to start working on the Zeon, Invid and Earth Robotech Defense Force Factions? also when are you guys going to develop new sounds for the mobile suits because they sound way too much like the units from the original three factions?